Player Matchup

He Bo
He Bo
EmergncyExt
He Bo
Level 107
God Stats
2W - 6L
1,439 SR
Queue Stats
185W - 166L
1,548 Elo+
Party 2
Chernobog
Chernobog
Saint Dimitri
Chernobog
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
ShockedCircle
Terra
Level 88
God Stats
2W - 1L
1,538 SR
Queue Stats
76W - 58L
1,534 Elo+
Party 2
Osiris
Osiris
The wormholes
Osiris
Level 141
God Stats
8W - 3L
1,633 SR
Queue Stats
418W - 395L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
zabaztion
Ne Zha
Level 129
God Stats
19W - 18L
1,561 SR
Queue Stats
791W - 821L
1,470 Elo+
Solo
Team Averages
Level 102
1,534 SR
1,510 Elo+

VS

Team Averages
Level 114
1,373 SR
1,490 Elo+
Set
Set
Apollyonn
Set
Level 106
God Stats
4W - 1L
1,589 SR
Queue Stats
44W - 47L
1,472 Elo+
Party 1
King Arthur
King Arthur
Arkander
King Arthur
Level 64
God Stats
2W - 3L
1,293 SR
Queue Stats
30W - 41L
1,459 Elo+
Party 1
Olorun
Olorun
MadMardiganO0o
Olorun
Level 124
God Stats
6W - 5L
1,472 SR
Queue Stats
179W - 192L
1,484 Elo+
Solo
Bacchus
Bacchus
SmiteTyson
Bacchus
Level 126
God Stats
4W - 2L
1,338 SR
Queue Stats
198W - 215L
1,537 Elo+
Party 1
Merlin
Merlin
drfeelgood9189
Merlin
Level 149
God Stats
1W - 2L
1,173 SR
Queue Stats
86W - 91L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
9,791
612
20,872
11,918
4,522
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Saint Dimitri
Chernobog
15
0 / 7 / 5
8,427
527
6,127
11,429
4,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 2 / 4
11,141
696
16,841
16,649
18,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 5 / 7
10,448
653
17,665
26,299
17,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
zabaztion
Ne Zha
12
0 / 5 / 4
7,891
493
8,986
8,142
3,178
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 16
11,051
691
10,332
24,896
12,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Arkander
King Arthur
17
4 / 3 / 10
11,488
718
12,630
18,413
19,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 3 / 12
10,520
658
13,019
10,624
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
SmiteTyson
Bacchus
20
8 / 1 / 11
13,273
830
14,878
22,468
20,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 3 / 9
12,803
800
16,879
11,688
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
83
13
Kills
25
25
Deaths
13
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
2
3
16
3.33
W
King Arthur
Arkander
King Arthur
4
3
10
3
L
3
6
4
0.83
W
0
3
12
2
L
Chernobog
Saint Dimitri
Chernobog
0
7
5
0.36
L
6
2
4
4
W
Bacchus
SmiteTyson
Bacchus
8
1
11
13.5
L
4
5
7
1.5
W
11
3
9
5.17
L
Ne Zha
zabaztion
Ne Zha
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,491
Damage
67,738
74,437
Taken
88,089
47,781
Mitigated
62,871
26,793
Healing
45,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,332
4,030
3,048
10,094
24,896
12,503
656
13,628
11,268
0
17,109
W
King Arthur
Arkander
King Arthur
12,630
2,527
1,184
3,405
18,413
19,734
150
5,831
12,582
0
20,090
L
20,872
208
695
1,611
11,918
4,522
0
7,200
4,718
39,267
0
W
13,019
6,074
3,803
3,706
10,624
4,685
2,575
3,460
7,164
43,542
0
L
Chernobog
Saint Dimitri
Chernobog
6,127
3,339
0
512
11,429
4,238
0
7,158
4,271
0
11,040
L
16,841
303
4,565
8,998
16,649
18,378
0
9,789
6,860
25,560
0
W
Bacchus
SmiteTyson
Bacchus
14,878
907
2,759
11,373
22,468
20,698
0
10,942
11,526
26,507
0
L
17,665
5,174
1,163
8,759
26,299
17,465
0
15,532
10,767
511
33,678
W
16,879
1,165
1,339
4,528
11,688
5,251
876
4,363
7,325
45,599
0
L
Ne Zha
zabaztion
Ne Zha
8,986
1,096
0
490
8,142
3,178
0
5,097
3,045
0
16,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,698
Gold Earned
59,135
119
Minions Killed
160
0
Camps Cleared
0
1,358,888
Distance Traveled
1,493,131
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,051
691
9
1
0
315,237
3
W
King Arthur
11,488
718
13
1
0
304,454
0
L
He Bo
9,791
612
30
2
0
272,601
0
W
Olorun
10,520
658
52
3
0
253,026
1
L
Chernobog
8,427
527
13
1
0
237,287
0
L
Terra
11,141
696
23
1
0
335,627
0
W
Bacchus
13,273
830
21
1
0
338,935
6
L
Osiris
10,448
653
36
2
0
290,429
0
W
Merlin
12,803
800
65
4
0
281,479
0
L
Ne Zha
7,891
493
17
1
0
222,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role