Player Matchup

Ymir
Ymir
Chopak09
Ymir
Level 7
God Stats
1W - 1L
1,751 SR
Queue Stats
16W - 23L
1,588 Elo+
Solo
Anubis
Anubis
lvela
Anubis
Level 51
God Stats
33W - 59L
1,390 SR
Queue Stats
88W - 176L
1,319 Elo+
Party 2
Neith
Neith
rvela30
Neith
Level 62
God Stats
8W - 19L
1,481 SR
Queue Stats
100W - 192L
1,342 Elo+
Party 2
Team Averages
Level 40
1,541 SR
1,416 Elo+

VS

Team Averages
Level 31
1,706 SR
1,381 Elo+
Hou Yi
Hou Yi
gayandangry
Hou Yi
Level 43
God Stats
1W - 0L
1,694 SR
Queue Stats
5W - 6L
1,399 Elo+
Party 1
Yemoja
Yemoja
sahirious
Yemoja
Level 24
God Stats
4W - 3L
1,661 SR
Queue Stats
5W - 6L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
tehbude
Nu Wa
Level 25
God Stats
2W - 3L
1,764 SR
Queue Stats
21W - 33L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 8 / 2
9,102
569
4,583
15,789
16,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
lvela
Anubis
13
1 / 8 / 5
9,905
619
9,816
11,553
6,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
rvela30
Neith
14
5 / 4 / 1
10,680
668
7,629
12,720
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
14 / 1 / 6
12,940
809
18,768
9,981
3,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
sahirious
Yemoja
15
1 / 0 / 14
11,731
733
5,498
8,508
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
tehbude
Nu Wa
13
5 / 6 / 14
11,285
705
10,729
10,771
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
20
20
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
2
0.25
W
Hou Yi
14
1
6
17
L
Anubis
lvela
Anubis
1
8
5
0.44
L
Neith
rvela30
Neith
5
4
1
1.38
W
Yemoja
sahirious
Yemoja
1
0
14
8
W
Nu Wa
tehbude
Nu Wa
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,028
Damage
34,995
40,062
Taken
29,260
28,615
Mitigated
14,951
5,189
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,583
399
0
750
15,789
16,489
0
6,607
8,781
20,573
0
W
Hou Yi
18,768
8,125
0
1,749
9,981
3,329
2,000
5,211
4,770
0
85,041
L
Anubis
lvela
Anubis
9,816
307
0
2,426
11,553
6,851
0
3,679
7,657
34,919
0
L
Neith
rvela30
Neith
7,629
1,723
0
2,013
12,720
5,275
0
5,295
7,060
0
43,436
W
Yemoja
sahirious
Yemoja
5,498
562
2,922
4,047
8,508
8,732
245
5,050
3,458
13,610
0
W
Nu Wa
tehbude
Nu Wa
10,729
3,246
0
688
10,771
2,890
254
4,658
6,113
26,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,687
Gold Earned
35,956
171
Minions Killed
169
4
Camps Cleared
10
766,143
Distance Traveled
814,694
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,102
569
32
2
0
248,944
3
W
Hou Yi
12,940
809
131
8
9
277,929
3
L
Anubis
9,905
619
50
3
3
252,774
4
L
Neith
10,680
668
89
6
1
264,425
4
W
Yemoja
11,731
733
10
1
0
276,418
2
W
Nu Wa
11,285
705
28
2
1
260,347
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role