Player Matchup

Artio
Artio
Diamond V
LouudPacks-_
Artio
Diamond V
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 198L
2,059 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Monful
Hun Batz
Platinum II
Level 160
God Stats
3W - 1L
1,643 SR
Queue Stats
85W - 73L
2,084 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
TH4T WH1T3NINJA
Sun Wukong
Diamond V
Level 125
God Stats
12W - 8L
1,730 SR
Queue Stats
86W - 76L
2,020 MMR
Solo
Zeus
Zeus
Diamond IV
Young Natal
Zeus
Diamond IV
Level 128
God Stats
11W - 5L
1,617 SR
Queue Stats
670W - 658L
2,069 MMR
Party 1
Artemis
Artemis
Diamond II
Young Nitwit
Artemis
Diamond II
Level 141
God Stats
21W - 10L
1,752 SR
Queue Stats
774W - 760L
2,282 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,649 SR
2,103 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,625 SR
2,103 MMR
Geb
Geb
Diamond IV
Avoidem
Geb
Diamond IV
Level 122
God Stats
7W - 6L
1,720 SR
Queue Stats
31W - 29L
2,141 MMR
Solo
Danzaburou
Danzaburou
Masters
SerpentorPrime
Danzaburou
Masters
Level 160
God Stats
45W - 57L
1,652 SR
Queue Stats
498W - 498L
2,151 MMR
Solo
Merlin
Merlin
Diamond III
SoakedSock
Merlin
Diamond III
Level 149
God Stats
6W - 4L
1,598 SR
Queue Stats
307W - 291L
2,140 MMR
Solo
Ah Puch
Ah Puch
Diamond V
XavierGod7
Ah Puch
Diamond V
Level 157
God Stats
4W - 5L
1,666 SR
Queue Stats
255W - 248L
2,081 MMR
Solo
Awilix
Awilix
Platinum I
XxSageBoi
Awilix
Platinum I
Level 159
God Stats
5W - 10L
1,490 SR
Queue Stats
935W - 926L
2,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
11,109
585
6,833
22,331
27,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Monful
Hun Batz
16
1 / 4 / 7
10,500
553
8,101
15,930
6,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TH4T WH1T3NINJA
Sun Wukong
17
1 / 0 / 4
11,410
601
7,575
13,449
12,136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 0 / 5
11,291
594
13,464
9,555
4,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Young Nitwit
Artemis
19
4 / 1 / 2
12,430
654
10,746
11,168
5,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
PersephoneTiamatOdinAthenaMorgan Le Fay

VS

Bans
GilgameshSobekKaliFafnirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
5
0 / 1 / 0
6,012
316
589
2,521
783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SerpentorPrime
Danzaburou
16
0 / 2 / 2
9,476
499
4,872
13,347
4,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SoakedSock
Merlin
17
1 / 3 / 0
9,713
511
9,273
14,708
5,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
XavierGod7
Ah Puch
18
1 / 3 / 0
10,491
552
8,886
13,580
12,988
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
XxSageBoi
Awilix
15
3 / 5 / 1
9,053
476
6,998
18,044
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
5
5
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
0
1
0
0
W
5
0
7
8.5
W
Hun Batz
Monful
Hun Batz
1
4
7
1.13
L
Danzaburou
SerpentorPrime
Danzaburou
0
2
2
0.5
L
Merlin
SoakedSock
Merlin
1
3
0
0.33
W
Sun Wukong
TH4T WH1T3NINJA
Sun Wukong
1
0
4
3
L
Ah Puch
XavierGod7
Ah Puch
1
3
0
0.33
L
Awilix
XxSageBoi
Awilix
3
5
1
0.7
W
3
0
5
5.5
W
Artemis
Young Nitwit
Artemis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,719
Damage
30,618
72,433
Taken
62,200
56,462
Mitigated
30,228
29,955
Healing
18,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
589
122
0
1,250
2,521
783
0
439
2,082
4,901
0
W
6,833
1,116
470
8,037
22,331
27,673
650
5,285
17,046
28,724
0
W
Hun Batz
Monful
Hun Batz
8,101
2,297
0
4,881
15,930
6,352
2,370
3,119
12,583
0
67,585
L
Danzaburou
SerpentorPrime
Danzaburou
4,872
2,217
0
3,327
13,347
4,411
902
3,585
9,762
0
67,803
L
Merlin
SoakedSock
Merlin
9,273
236
0
2,235
14,708
5,972
195
6,839
7,869
78,301
0
W
Sun Wukong
TH4T WH1T3NINJA
Sun Wukong
7,575
1,783
0
6,286
13,449
12,136
1,157
7,211
6,238
9,282
65,297
L
Ah Puch
XavierGod7
Ah Puch
8,886
934
0
7,318
13,580
12,988
0
4,494
9,086
79,210
0
L
Awilix
XxSageBoi
Awilix
6,998
2,546
0
3,946
18,044
6,074
0
6,643
11,401
0
51,573
W
13,464
737
0
4,578
9,555
4,780
996
3,375
6,180
92,920
0
W
Artemis
Young Nitwit
Artemis
10,746
4,930
0
5,703
11,168
5,521
6,624
2,125
9,043
0
109,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,740
Gold Earned
44,745
610
Minions Killed
549
0
Camps Cleared
0
1,861,460
Distance Traveled
1,590,941
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,012
316
8
0
0
291,485
1
W
Artio
11,109
585
31
2
0
400,564
6
W
Hun Batz
10,500
553
118
6
0
384,309
3
L
Danzaburou
9,476
499
132
7
0
314,908
9
L
Merlin
9,713
511
145
8
0
326,545
2
W
Sun Wukong
11,410
601
150
8
0
375,950
4
L
Ah Puch
10,491
552
186
10
0
285,870
2
L
Awilix
9,053
476
78
4
0
372,133
6
W
Zeus
11,291
594
142
7
0
366,147
5
W
Artemis
12,430
654
169
9
0
334,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role