Player Matchup

Athena
Athena
 
Athena
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Concho Mk
Sol
Level 65
God Stats
4W - 9L
1,259 SR
Queue Stats
276W - 308L
1,500 Elo+
Solo
Set
Set
ParkSlimeJr
Set
Level 83
God Stats
10W - 23L
1,306 SR
Queue Stats
716W - 850L
1,416 Elo+
Party 1
Horus
Horus
nene18293
Horus
Level 33
God Stats
4W - 10L
1,487 SR
Queue Stats
226W - 285L
1,330 Elo+
Party 1
Skadi
Skadi
silver-echos0421
Skadi
Level 86
God Stats
1W - 5L
1,200 SR
Queue Stats
593W - 626L
1,527 Elo+
Party 1
Team Averages
Level 62
1,351 SR
1,455 Elo+

VS

Team Averages
Level 75
1,352 SR
1,425 Elo+
He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
EternalHypnos22
King Arthur
Level 106
God Stats
28W - 22L
1,512 SR
Queue Stats
285W - 299L
1,443 Elo+
Party 3
Mercury
Mercury
NoLimit_Sinz
Mercury
Level 24
God Stats
2W - 1L
1,242 SR
Queue Stats
20W - 11L
1,452 Elo+
Party 3
Skadi
Skadi
Priest Desk
Skadi
Level 36
God Stats
52W - 47L
1,509 SR
Queue Stats
129W - 154L
1,386 Elo+
Party 2
Hel
Hel
Sakio Kuki
Hel
Level 85
God Stats
7W - 10L
997 SR
Queue Stats
236W - 265L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
3
0 / 0 / 1
2,908
582
699
2,326
759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
978
196
0
0
0
5
0 / 3 / 1
3,090
618
733
2,814
971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
nene18293
Horus
6
0 / 2 / 0
3,225
645
887
2,843
1,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
1 / 1 / 0
3,388
678
2,954
3,319
724
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
3 / 1 / 0
4,152
830
3,263
2,202
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
EternalHypnos22
King Arthur
7
2 / 0 / 0
4,059
812
1,163
1,974
526
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
NoLimit_Sinz
Mercury
6
1 / 0 / 2
3,859
772
376
3,236
665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
3,179
636
1,546
2,058
350
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 0 / 0
3,303
661
787
1,860
501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
6
6
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
1
0.5
W
He Bo
 
He Bo
3
1
0
3
L
0
0
0
0
W
King Arthur
EternalHypnos22
King Arthur
2
0
0
2
W
Mercury
NoLimit_Sinz
Mercury
1
0
2
2
L
0
3
1
0.17
W
0
0
0
0
W
0
0
0
0
L
Horus
nene18293
Horus
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,273
Damage
7,135
11,302
Taken
11,330
3,580
Mitigated
2,492
2,496
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
699
205
0
716
2,326
759
0
717
1,599
1,328
0
W
He Bo
 
He Bo
3,263
216
0
224
2,202
450
835
0
2,202
15,252
0
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
EternalHypnos22
King Arthur
1,163
171
0
400
1,974
526
0
0
1,974
0
14,151
W
Mercury
NoLimit_Sinz
Mercury
376
216
0
500
3,236
665
0
162
3,074
0
12,337
L
733
419
0
485
2,814
971
0
1,882
842
0
7,006
W
1,546
506
60
1,206
2,058
350
0
260
1,798
0
9,802
W
787
183
321
841
1,860
501
0
277
1,583
8,171
0
L
Horus
nene18293
Horus
887
323
0
624
2,843
1,126
0
0
2,843
0
11,570
L
2,954
1,105
0
671
3,319
724
0
1,317
1,968
0
12,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,589
Gold Earned
18,552
67
Minions Killed
118
0
Camps Cleared
0
374,184
Distance Traveled
473,207
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
2,908
582
5
1
0
96,243
3
W
He Bo
4,152
830
25
5
0
90,801
0
L
Sol
978
196
0
0
0
0
0
W
King Arthur
4,059
812
27
5
0
95,784
0
W
Mercury
3,859
772
32
6
0
98,596
0
L
Set
3,090
618
17
3
0
91,185
0
W
Skadi
3,179
636
21
4
0
96,786
0
W
Hel
3,303
661
13
3
0
91,240
2
L
Horus
3,225
645
23
5
0
91,974
0
L
Skadi
3,388
678
22
4
0
94,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role