Player Matchup

Set
Set
DnGlezMed
Set
Level 16
God Stats
4W - 7L
1,245 SR
Queue Stats
6W - 17L
1,123 Elo+
Party 2
Bacchus
Bacchus
KingSavageGod21
Bacchus
Level 28
God Stats
2W - 7L
1,274 SR
Queue Stats
13W - 34L
1,203 Elo+
Solo
Fenrir
Fenrir
T66X_BEPB04
Fenrir
Level 3
God Stats
0W - 2L
1,151 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 2
Athena
Athena
elvisaaron
Athena
Level 28
God Stats
8W - 18L
1,372 SR
Queue Stats
14W - 33L
1,268 Elo+
Solo
Cthulhu
Cthulhu
emilianosuper12
Cthulhu
Level 15
God Stats
1W - 3L
1,208 SR
Queue Stats
4W - 13L
1,193 Elo+
Party 2
Team Averages
Level 18
1,250 SR
1,188 Elo+

VS

Team Averages
Level 20
1,487 SR
1,242 Elo+
Baron Samedi
Baron Samedi
Atten31
Baron Samedi
Level 8
God Stats
4W - 0L
1,779 SR
Queue Stats
9W - 11L
1,230 Elo+
Solo
Loki
Loki
GenGhost
Loki
Level 24
God Stats
13W - 11L
1,413 SR
Queue Stats
106W - 165L
1,236 Elo+
Party 1
Osiris
Osiris
PacificoClara
Osiris
Level 25
God Stats
18W - 17L
1,494 SR
Queue Stats
114W - 196L
1,182 Elo+
Party 1
Hel
Hel
RBNE0
Hel
Level 26
God Stats
5W - 10L
1,433 SR
Queue Stats
10W - 14L
1,246 Elo+
Solo
Neith
Neith
ReApEr961005
Neith
Level 17
God Stats
11W - 3L
1,316 SR
Queue Stats
103W - 71L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,688
427
8,404
11,420
7,260
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 3 / 3
8,062
448
13,500
12,424
10,434
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
8
0 / 12 / 1
6,283
349
3,154
11,013
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
elvisaaron
Athena
13
3 / 3 / 5
8,442
469
5,821
19,298
12,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 4 / 1
5,948
330
3,197
11,200
4,877
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atten31
Baron Samedi
15
4 / 2 / 7
9,733
541
11,674
10,614
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
9 / 0 / 6
9,913
551
11,890
10,081
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
6 / 4 / 7
9,533
530
4,967
12,863
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
RBNE0
Hel
15
3 / 4 / 1
9,373
521
6,652
9,747
3,388
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 3 / 4
10,143
564
10,200
9,866
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
12
Kills
27
27
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Atten31
Baron Samedi
4
2
7
3.75
L
3
5
1
0.7
W
Loki
9
0
6
12
L
6
3
3
2.5
W
6
4
7
2.38
W
Hel
RBNE0
Hel
3
4
1
0.88
W
5
3
4
2.33
L
Fenrir
0
12
1
0.04
L
Athena
elvisaaron
Athena
3
3
5
1.83
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,076
Damage
45,383
65,355
Taken
53,171
38,669
Mitigated
24,333
9,236
Healing
18,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Atten31
Baron Samedi
11,674
1,172
658
5,702
10,614
4,639
1,925
4,935
5,679
55,452
0
L
8,404
4,315
0
595
11,420
7,260
658
3,651
7,769
0
32,762
W
Loki
11,890
3,383
209
2,483
10,081
4,899
809
2,776
7,305
0
45,311
L
13,500
3,123
112
1,986
12,424
10,434
392
3,546
8,878
28,323
0
W
4,967
2,623
126
2,520
12,863
7,865
1,328
5,433
7,430
0
26,943
W
Hel
RBNE0
Hel
6,652
1,575
1,219
3,205
9,747
3,388
4,156
3,979
5,768
53,977
0
W
10,200
5,607
0
2,097
9,866
3,542
3,101
5,395
4,471
0
54,830
L
Fenrir
3,154
1,665
0
370
11,013
3,370
0
1,104
9,909
0
14,047
L
Athena
elvisaaron
Athena
5,821
1,734
496
5,107
19,298
12,728
379
6,392
12,906
32,505
0
L
3,197
365
0
570
11,200
4,877
218
3,633
7,567
13,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
48,695
188
Minions Killed
394
0
Camps Cleared
0
1,387,926
Distance Traveled
1,581,028
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,733
541
99
6
0
284,407
4
L
Set
7,688
427
57
3
0
289,733
0
W
Loki
9,913
551
64
4
0
381,949
0
L
Bacchus
8,062
448
30
2
0
276,168
1
W
Osiris
9,533
530
43
2
0
298,302
0
W
Hel
9,373
521
84
5
0
317,615
0
W
Neith
10,143
564
104
6
0
298,755
2
L
Fenrir
6,283
349
31
2
0
233,286
1
L
Athena
8,442
469
49
3
0
302,087
4
L
Cthulhu
5,948
330
21
1
0
286,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role