Player Matchup

Medusa
Medusa
Ecxilon
Medusa
Level 16
God Stats
5W - 1L
1,790 SR
Queue Stats
15W - 5L
1,550 Elo+
Party 1
Hel
Hel
Pampete
Hel
Level 26
God Stats
9W - 7L
1,648 SR
Queue Stats
65W - 56L
1,634 Elo+
Party 1
Ra
Ra
Rorand
Ra
Level 26
God Stats
3W - 2L
1,498 SR
Queue Stats
80W - 43L
1,655 Elo+
Party 1
Yemoja
Yemoja
YungPlague59
Yemoja
Level 31
God Stats
1W - 1L
1,250 SR
Queue Stats
13W - 14L
1,506 Elo+
Party 1
Ymir
Ymir
izAvenge
Ymir
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 69L
1,655 Elo+
Party 1
Team Averages
Level 25
1,537 SR
1,600 Elo+

VS

Team Averages
Level 13
1,544 SR
1,418 Elo+
Ravana
Ravana
AmosSM
Ravana
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 65L
1,343 Elo+
Solo
Danzaburou
Danzaburou
Deadppool100
Danzaburou
Level 14
God Stats
5W - 4L
1,722 SR
Queue Stats
55W - 71L
1,421 Elo+
Solo
Kukulkan
Kukulkan
Guglicopo
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,395 Elo+
Solo
Hercules
Hercules
Sakeh19
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,576 Elo+
Solo
Vulcan
Vulcan
T3T4TN1
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ecxilon
Medusa
20
19 / 1 / 18
16,217
1,158
46,231
16,497
7,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
20
7 / 2 / 26
13,296
950
12,399
17,681
12,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
20
10 / 4 / 25
14,718
1,051
28,483
18,900
8,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
1 / 1 / 29
12,592
899
4,878
13,992
16,480
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
20
3 / 2 / 33
13,164
940
11,298
24,743
40,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AmosSM
Ravana
18
1 / 12 / 4
11,439
817
7,864
22,496
9,205
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Deadppool100
Danzaburou
18
1 / 6 / 7
12,204
872
17,275
20,552
9,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Guglicopo
Kukulkan
18
2 / 9 / 6
12,083
863
15,457
19,449
8,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sakeh19
Hercules
19
2 / 7 / 8
12,604
900
13,981
28,870
34,792
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
T3T4TN1
Vulcan
19
4 / 6 / 5
13,153
940
27,676
15,864
7,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
40
40
Kills
10
10
Deaths
40
131
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ravana
AmosSM
Ravana
1
12
4
0.25
L
Danzaburou
Deadppool100
Danzaburou
1
6
7
0.75
W
Medusa
Ecxilon
Medusa
19
1
18
28
L
Kukulkan
Guglicopo
Kukulkan
2
9
6
0.56
W
Hel
7
2
26
10
W
Ra
10
4
25
5.63
L
Hercules
Sakeh19
Hercules
2
7
8
0.86
L
Vulcan
T3T4TN1
Vulcan
4
6
5
1.08
W
Yemoja
1
1
29
15.5
W
Ymir
3
2
33
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,289
Damage
82,253
91,813
Taken
107,231
85,756
Mitigated
69,246
48,324
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AmosSM
Ravana
7,864
1,702
0
548
22,496
9,205
0
14,097
8,399
0
20,507
L
Danzaburou
Deadppool100
Danzaburou
17,275
6,868
0
2,376
20,552
9,429
0
10,503
10,049
0
45,080
W
Medusa
Ecxilon
Medusa
46,231
21,698
0
2,810
16,497
7,920
0
7,721
8,776
0
73,937
L
Kukulkan
Guglicopo
Kukulkan
15,457
1,774
0
846
19,449
8,338
0
11,161
8,288
42,899
0
W
Hel
12,399
2,509
11,711
6,457
17,681
12,337
0
9,442
8,239
25,603
0
W
Ra
28,483
1,808
7,227
4,694
18,900
8,144
0
11,067
7,833
70,982
0
L
Hercules
Sakeh19
Hercules
13,981
1,771
0
2,725
28,870
34,792
0
14,295
14,575
9,082
16,793
L
Vulcan
T3T4TN1
Vulcan
27,676
10,473
75
1,557
15,864
7,482
0
7,002
8,862
57,442
0
W
Yemoja
4,878
1,404
12,802
2,366
13,992
16,480
0
7,279
6,713
16,545
0
W
Ymir
11,298
1,743
0
257
24,743
40,875
0
11,945
12,798
23,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,987
Gold Earned
61,483
245
Minions Killed
253
6
Camps Cleared
8
1,382,631
Distance Traveled
1,245,049
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,439
817
22
2
2
237,390
3
L
Danzaburou
12,204
872
57
4
4
238,094
0
W
Medusa
16,217
1,158
57
4
3
290,089
1
L
Kukulkan
12,083
863
67
5
0
234,360
0
W
Hel
13,296
950
37
3
0
285,082
0
W
Ra
14,718
1,051
105
8
3
285,276
0
L
Hercules
12,604
900
19
1
0
274,629
1
L
Vulcan
13,153
940
88
6
2
260,576
0
W
Yemoja
12,592
899
28
2
0
255,570
0
W
Ymir
13,164
940
18
1
0
266,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role