Player Matchup

Nike
Nike
DarthyPR
Nike
Level 14
God Stats
8W - 9L
1,738 SR
Queue Stats
52W - 51L
1,596 Elo+
Solo
Cerberus
Cerberus
Killa50554
Cerberus
Level 24
God Stats
14W - 12L
1,681 SR
Queue Stats
77W - 64L
1,652 Elo+
Party 1
Mercury
Mercury
LittleBigEazy
Mercury
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
94W - 78L
1,642 Elo+
Party 1
Kukulkan
Kukulkan
MysicBurger
Kukulkan
Level 6
God Stats
1W - 1L
1,742 SR
Queue Stats
7W - 7L
1,642 Elo+
Party 1
Xbalanque
Xbalanque
catchy44
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 61L
1,654 Elo+
Party 1
Team Averages
Level 20
1,632 SR
1,637 Elo+

VS

Team Averages
Level 16
1,609 SR
1,764 Elo+
Nike
Nike
 
Nike
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GroundoffCoyote
Geb
Level 14
God Stats
5W - 0L
1,811 SR
Queue Stats
46W - 13L
1,760 Elo+
Party 2
Sol
Sol
MoistFurrBurger
Sol
Level 17
God Stats
1W - 2L
1,495 SR
Queue Stats
53W - 11L
1,847 Elo+
Party 2
Set
Set
Pyrrhon15
Set
Level 26
God Stats
10W - 3L
1,739 SR
Queue Stats
160W - 105L
1,768 Elo+
Party 2
Skadi
Skadi
ЅtоpitStёpbrФ
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 2L
1,944 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 5 / 0
7,303
522
3,948
8,741
4,525
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Killa50554
Cerberus
10
0 / 3 / 3
6,441
460
3,974
11,254
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
12
3 / 6 / 3
7,632
545
5,894
12,030
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MysicBurger
Kukulkan
11
1 / 5 / 2
7,130
509
4,037
6,219
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
catchy44
Xbalanque
12
2 / 3 / 1
6,957
497
4,227
7,599
1,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 4 / 2
7,674
548
2,439
8,086
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 7
7,669
548
4,801
5,360
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 2 / 6
7,851
561
6,673
6,090
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 2 / 4
9,693
692
7,636
8,993
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
9 / 1 / 6
9,201
657
11,874
8,248
3,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
22
22
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
4
2
0.5
L
Nike
2
5
0
0.4
W
2
0
7
5.5
L
Cerberus
Killa50554
Cerberus
0
3
3
0.5
L
Mercury
3
6
3
0.75
W
1
2
6
2
L
Kukulkan
MysicBurger
Kukulkan
1
5
2
0.4
W
9
2
4
5.5
L
Xbalanque
catchy44
Xbalanque
2
3
1
0.83
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,080
Damage
33,423
45,843
Taken
36,777
21,288
Mitigated
16,822
6,302
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,439
811
0
419
8,086
3,791
253
0
8,086
0
36,659
L
Nike
3,948
1,419
0
214
8,741
4,525
727
773
7,944
0
36,514
W
4,801
435
0
1,880
5,360
3,903
116
1,418
3,942
15,527
0
L
Cerberus
Killa50554
Cerberus
3,974
50
0
1,999
11,254
8,229
0
4,647
6,289
21,813
0
L
Mercury
5,894
2,049
0
1,155
12,030
4,390
0
1,661
10,303
0
42,878
W
6,673
1,808
0
2,652
6,090
1,405
214
1,684
4,165
55,410
0
L
Kukulkan
MysicBurger
Kukulkan
4,037
348
0
1,098
6,219
2,150
0
611
5,608
33,144
0
W
7,636
4,257
0
2,187
8,993
4,669
0
1,948
7,039
0
68,919
L
Xbalanque
catchy44
Xbalanque
4,227
1,852
0
1,836
7,599
1,994
0
3,251
4,225
0
37,921
W
11,874
6,496
0
3,910
8,248
3,054
2,131
2,714
5,534
0
61,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
42,088
339
Minions Killed
408
0
Camps Cleared
0
1,307,464
Distance Traveled
1,361,216
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,674
548
82
6
0
226,966
1
L
Nike
7,303
522
76
5
0
255,711
4
W
Geb
7,669
548
21
2
0
301,650
5
L
Cerberus
6,441
460
40
3
0
267,643
4
L
Mercury
7,632
545
68
5
0
278,907
5
W
Sol
7,851
561
116
8
0
261,099
1
L
Kukulkan
7,130
509
75
5
0
243,725
3
W
Set
9,693
692
100
7
0
284,798
5
L
Xbalanque
6,957
497
80
6
0
261,478
1
W
Skadi
9,201
657
89
6
0
286,703
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role