Player Matchup

Scylla
Scylla
NACHO_FLOW_
Scylla
Level 82
God Stats
0W - 1L
1,178 SR
Queue Stats
22W - 23L
1,468 Elo+
Party 1
Thor
Thor
davizindosj
Thor
Level 6
God Stats
0W - 3L
1,240 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Bacchus
Bacchus
dveg__o
Bacchus
Level 76
God Stats
5W - 4L
1,457 SR
Queue Stats
55W - 93L
1,353 Elo+
Party 1
Team Averages
Level 55
1,292 SR
1,440 Elo+

VS

Team Averages
Level 57
1,603 SR
1,375 Elo+
Ah Puch
Ah Puch
KlausMochizuki
Ah Puch
Level 13
God Stats
2W - 1L
1,835 SR
Queue Stats
4W - 9L
1,362 Elo+
Party 2
Ymir
Ymir
MatheusGamePlay
Ymir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 2
Nu Wa
Nu Wa
Tutu05
Nu Wa
Level 122
God Stats
7W - 5L
1,475 SR
Queue Stats
203W - 196L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 5 / 2
6,355
636
4,733
9,551
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 7 / 1
6,877
688
4,205
9,652
5,574
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
dveg__o
Bacchus
9
0 / 2 / 2
6,467
647
2,820
9,716
15,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 8
8,514
851
14,946
5,557
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 9
7,920
792
2,920
9,088
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Tutu05
Nu Wa
12
6 / 1 / 5
8,470
847
7,160
6,818
2,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
2
2
9
3.25
L
Scylla
1
5
2
0.4
W
Nu Wa
Tutu05
Nu Wa
6
1
5
8.5
L
2
7
1
0.36
L
Bacchus
dveg__o
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,758
Damage
25,026
28,919
Taken
21,463
25,806
Mitigated
12,612
3,374
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,946
817
184
2,474
5,557
2,597
388
2,890
2,505
33,647
0
W
2,920
344
0
732
9,088
7,827
193
3,210
5,713
6,367
0
L
Scylla
4,733
447
0
676
9,551
4,755
0
9,014
537
14,219
0
W
Nu Wa
Tutu05
Nu Wa
7,160
1,380
72
1,590
6,818
2,188
1,283
1,398
5,348
37,226
0
L
4,205
794
0
658
9,652
5,574
0
7,878
1,774
0
12,625
L
Bacchus
dveg__o
Bacchus
2,820
386
0
2,040
9,716
15,477
0
8,339
1,377
8,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,699
Gold Earned
24,904
67
Minions Killed
108
1
Camps Cleared
7
419,508
Distance Traveled
502,607
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,514
851
50
5
2
178,404
3
W
Ymir
7,920
792
8
1
0
154,519
3
L
Scylla
6,355
636
34
3
0
126,538
1
W
Nu Wa
8,470
847
50
5
5
169,684
3
L
Thor
6,877
688
16
2
0
131,300
0
L
Bacchus
6,467
647
17
2
1
161,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role