Player Matchup

Cthulhu
Cthulhu
Asmodeos676
Cthulhu
Level 20
God Stats
0W - 3L
1,088 SR
Queue Stats
15W - 21L
1,660 Elo+
Solo
Kali
Kali
Knabinemisto
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,225 Elo+
Party 1
Neith
Neith
MondoDukeSauce
Neith
Level 10
God Stats
6W - 10L
1,393 SR
Queue Stats
18W - 26L
1,282 Elo+
Party 1
Tsukuyomi
Tsukuyomi
We1rdo0Man
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,382 Elo+
Solo
Anubis
Anubis
YungScarecrow59
Anubis
Level 9
God Stats
15W - 16L
1,421 SR
Queue Stats
25W - 24L
1,404 Elo+
Solo
Team Averages
Level 16
1,380 SR
1,391 Elo+

VS

Team Averages
Level 30
1,623 SR
1,385 Elo+
Scylla
Scylla
Irranar
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,250 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PingWins
Ah Muzen Cab
Level 2
God Stats
6W - 1L
1,808 SR
Queue Stats
11W - 2L
1,657 Elo+
Party 2
Chiron
Chiron
Sandt0ast
Chiron
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,250 Elo+
Party 2
Achilles
Achilles
THE_TOPU
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,366 Elo+
Solo
Charybdis
Charybdis
Wackmeier
Charybdis
Level 29
God Stats
5W - 1L
1,808 SR
Queue Stats
10W - 10L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asmodeos676
Cthulhu
20
2 / 2 / 14
12,824
1,069
16,801
23,653
40,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 8 / 7
12,425
1,035
7,345
25,049
14,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 7 / 8
12,198
1,017
7,908
16,397
7,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
We1rdo0Man
Tsukuyomi
18
1 / 12 / 7
11,279
940
11,539
29,343
12,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
13 / 11 / 4
15,419
1,285
27,119
26,095
12,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Irranar
Scylla
20
6 / 2 / 15
12,645
1,054
18,062
8,151
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
PingWins
Ah Muzen Cab
20
5 / 5 / 25
13,632
1,136
20,080
14,226
3,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
Sandt0ast
Chiron
20
8 / 3 / 22
14,098
1,175
33,133
19,059
5,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
THE_TOPU
Achilles
20
13 / 5 / 16
13,941
1,162
23,345
20,603
17,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Wackmeier
Charybdis
20
8 / 6 / 19
13,133
1,094
16,657
14,539
4,662
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
137
21
Kills
40
40
Deaths
21
40
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asmodeos676
Cthulhu
2
2
14
4.5
W
Scylla
Irranar
Scylla
6
2
15
6.75
L
4
8
7
0.94
L
1
7
8
0.71
W
Ah Muzen Cab
PingWins
Ah Muzen Cab
5
5
25
3.5
W
Chiron
Sandt0ast
Chiron
8
3
22
6.33
W
Achilles
THE_TOPU
Achilles
13
5
16
4.2
W
Charybdis
Wackmeier
Charybdis
8
6
19
2.92
L
Tsukuyomi
We1rdo0Man
Tsukuyomi
1
12
7
0.38
L
13
11
4
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,712
Damage
111,277
120,537
Taken
76,578
86,664
Mitigated
33,063
9,472
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asmodeos676
Cthulhu
16,801
547
78
280
23,653
40,965
0
2,492
20,987
39,418
0
W
Scylla
Irranar
Scylla
18,062
2,207
0
704
8,151
2,271
0
4,445
3,706
32,921
0
L
7,345
3,851
0
1,978
25,049
14,078
0
5,860
19,039
0
9,439
L
7,908
3,474
0
1,717
16,397
7,093
0
2,206
14,081
0
36,018
W
Ah Muzen Cab
PingWins
Ah Muzen Cab
20,080
11,071
0
4,091
14,226
3,206
0
10,286
3,940
0
50,647
W
Chiron
Sandt0ast
Chiron
33,133
13,434
909
5,207
19,059
5,604
0
11,312
7,679
0
56,247
W
Achilles
THE_TOPU
Achilles
23,345
5,813
0
1,456
20,603
17,320
0
10,836
9,767
0
31,929
W
Charybdis
Wackmeier
Charybdis
16,657
10,764
0
1,645
14,539
4,662
0
7,033
7,450
0
37,006
L
Tsukuyomi
We1rdo0Man
Tsukuyomi
11,539
2,749
0
172
29,343
12,455
0
3,074
26,114
0
20,019
L
27,119
953
760
4,487
26,095
12,073
0
3,633
22,254
60,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,145
Gold Earned
67,449
227
Minions Killed
236
3
Camps Cleared
2
1,076,990
Distance Traveled
1,054,015
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,824
1,069
46
4
0
264,366
0
W
Scylla
12,645
1,054
45
4
0
189,390
0
L
Kali
12,425
1,035
9
1
0
210,426
0
L
Neith
12,198
1,017
84
7
0
179,005
0
W
Ah Muzen Cab
13,632
1,136
70
6
0
178,374
1
W
Chiron
14,098
1,175
36
3
0
249,281
1
W
Achilles
13,941
1,162
25
2
2
246,058
4
W
Charybdis
13,133
1,094
60
5
0
190,912
0
L
Tsukuyomi
11,279
940
8
1
0
222,349
0
L
Anubis
15,419
1,285
80
7
3
200,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role