Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BEBODAKING1897
Chaac
Level 89
God Stats
20W - 18L
1,375 SR
Queue Stats
291W - 290L
1,430 Elo+
Party 1
Mercury
Mercury
Redrum259
Mercury
Level 122
God Stats
6W - 7L
1,472 SR
Queue Stats
492W - 518L
1,418 Elo+
Party 1
Team Averages
Level 104
1,449 SR
1,450 Elo+

VS

Team Averages
Level 87
1,451 SR
1,389 Elo+
Da Ji
Da Ji
BLESS_me_BARE824
Da Ji
Level 106
God Stats
3W - 3L
1,472 SR
Queue Stats
389W - 358L
1,448 Elo+
Solo
Hades
Hades
MoCliPz2024
Hades
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
RedEyeSpedGuy
Gilgamesh
Level 69
God Stats
7W - 8L
1,380 SR
Queue Stats
343W - 433L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 5 / 3
6,007
601
6,079
12,225
8,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 5 / 1
7,063
706
8,793
11,703
7,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Mercury
Redrum259
Mercury
10
1 / 6 / 3
6,817
682
3,531
8,136
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 11
7,583
758
7,825
7,309
2,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 2 / 9
7,244
724
8,458
8,172
3,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
RedEyeSpedGuy
Gilgamesh
12
9 / 0 / 7
8,926
893
10,189
11,376
5,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
16
16
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
3
0.3
L
3
5
1
0.7
W
4
2
11
4.75
W
3
2
9
3.75
W
Gilgamesh
RedEyeSpedGuy
Gilgamesh
9
0
7
12.5
L
Mercury
Redrum259
Mercury
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,403
Damage
26,472
32,064
Taken
26,857
18,504
Mitigated
12,302
7,155
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,079
1,125
461
2,919
12,225
8,652
0
3,191
9,034
11,482
0
L
8,793
1,942
318
2,363
11,703
7,097
0
2,579
9,124
0
26,166
W
7,825
1,630
0
60
7,309
2,879
42
1,752
5,557
0
19,590
W
8,458
860
467
3,040
8,172
3,692
120
2,399
5,773
24,635
0
W
Gilgamesh
RedEyeSpedGuy
Gilgamesh
10,189
2,394
0
3,683
11,376
5,731
189
2,312
9,064
0
20,259
L
Mercury
Redrum259
Mercury
3,531
1,624
554
540
8,136
2,755
0
3,067
5,069
0
16,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,887
Gold Earned
23,753
78
Minions Killed
94
5
Camps Cleared
4
538,517
Distance Traveled
540,882
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,007
601
10
1
0
182,214
3
L
Chaac
7,063
706
35
4
1
174,885
0
W
Da Ji
7,583
758
25
3
1
181,656
4
W
Hades
7,244
724
46
5
1
179,729
3
W
Gilgamesh
8,926
893
23
2
2
179,497
2
L
Mercury
6,817
682
33
3
4
181,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role