Player Matchup

Geb
Geb
Archmage1
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,583 Elo+
Party 1
Olorun
Olorun
BurningSolarity
Olorun
Level 17
God Stats
0W - 4L
1,191 SR
Queue Stats
11W - 13L
1,120 Elo+
Party 1
King Arthur
King Arthur
Katakuri18
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,532 Elo+
Party 1
Ra
Ra
KillermonterYT
Ra
Level 17
God Stats
0W - 1L
1,323 SR
Queue Stats
2W - 2L
1,516 Elo+
Solo
Susano
Susano
bookdog564
Susano
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 102L
1,506 Elo+
Solo
Team Averages
Level 20
1,403 SR
1,451 Elo+

VS

Team Averages
Level 14
1,546 SR
1,444 Elo+
Ymir
Ymir
ADuckOnQuack08
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,493 Elo+
Solo
Bakasura
Bakasura
JaeDisarray
Bakasura
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 44L
1,436 Elo+
Solo
Hades
Hades
JollyOtterz
Hades
Level 13
God Stats
11W - 6L
1,758 SR
Queue Stats
71W - 65L
1,451 Elo+
Solo
Izanami
Izanami
Shortmaxx211
Izanami
Level 26
God Stats
3W - 2L
1,471 SR
Queue Stats
271W - 257L
1,542 Elo+
Solo
Olorun
Olorun
SlothKin
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,467
447
1,245
6,343
2,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 5 / 2
4,220
422
2,514
5,135
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Katakuri18
King Arthur
9
3 / 3 / 2
5,284
528
3,154
6,929
5,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 5 / 2
5,329
533
2,191
5,179
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
bookdog564
Susano
11
1 / 1 / 1
5,825
583
3,886
7,071
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 9
5,455
546
1,705
3,664
1,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
JaeDisarray
Bakasura
10
5 / 3 / 6
6,143
614
3,325
6,828
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 0 / 1
5,912
591
3,739
6,448
4,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Shortmaxx211
Izanami
12
8 / 0 / 4
7,063
706
8,922
4,054
1,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
SlothKin
Olorun
8
2 / 3 / 4
5,244
524
3,149
5,162
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
18
18
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
0
4
2
0.25
L
0
5
2
0.2
W
Bakasura
JaeDisarray
Bakasura
5
3
6
2.67
W
3
0
1
3.5
L
King Arthur
Katakuri18
King Arthur
3
3
2
1.33
L
2
5
2
0.6
W
Izanami
Shortmaxx211
Izanami
8
0
4
10
W
Olorun
SlothKin
Olorun
2
3
4
1.33
L
Susano
bookdog564
Susano
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,990
Damage
20,840
30,657
Taken
26,156
12,512
Mitigated
10,210
5,629
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,705
238
0
635
3,664
1,345
135
1,747
1,853
12,175
0
L
1,245
214
0
772
6,343
2,206
0
661
5,654
7,993
0
L
2,514
1,221
149
758
5,135
955
70
386
4,727
13,224
0
W
Bakasura
JaeDisarray
Bakasura
3,325
2,499
0
1,245
6,828
1,804
0
397
6,431
0
22,243
W
3,739
1,027
30
3,766
6,448
4,003
150
809
5,620
31,099
0
L
King Arthur
Katakuri18
King Arthur
3,154
669
0
1,655
6,929
5,379
0
3,915
2,980
0
14,213
L
2,191
128
177
848
5,179
1,716
238
2,386
2,753
24,788
0
W
Izanami
Shortmaxx211
Izanami
8,922
6,592
0
1,661
4,054
1,162
0
903
3,151
0
48,752
W
Olorun
SlothKin
Olorun
3,149
1,224
96
582
5,162
1,896
916
2,011
3,151
16,118
2,117
L
Susano
bookdog564
Susano
3,886
1,289
0
1,270
7,071
2,256
0
763
6,186
0
39,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,125
Gold Earned
29,817
205
Minions Killed
270
0
Camps Cleared
0
934,125
Distance Traveled
931,745
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,455
546
27
3
0
197,849
2
L
Geb
4,467
447
3
0
0
193,186
1
L
Olorun
4,220
422
36
4
0
163,641
0
W
Bakasura
6,143
614
49
5
0
210,653
1
W
Hades
5,912
591
70
7
0
165,320
1
L
King Arthur
5,284
528
30
3
0
189,048
0
L
Ra
5,329
533
56
6
0
182,320
2
W
Izanami
7,063
706
89
9
0
192,065
2
W
Olorun
5,244
524
35
4
0
165,858
2
L
Susano
5,825
583
80
8
0
205,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role