Player Matchup

Apollo
Apollo
 
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CaffeinatedBeast
Nu Wa
Level 81
God Stats
59W - 76L
1,376 SR
Queue Stats
717W - 948L
1,241 Elo+
Party 1
Tiamat
Tiamat
MRxHILLxBILLY
Tiamat
Level 69
God Stats
1W - 0L
1,800 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Officer_Pongo
Arachne
Level 66
God Stats
25W - 25L
1,456 SR
Queue Stats
114W - 141L
1,394 Elo+
Solo
Chaac
Chaac
Orchovial
Chaac
Level 86
God Stats
75W - 86L
1,248 SR
Queue Stats
446W - 688L
1,261 Elo+
Party 1
Team Averages
Level 78
1,476 SR
1,379 Elo+

VS

Team Averages
Level 78
1,421 SR
1,329 Elo+
Cerberus
Cerberus
BeardPsycho
Cerberus
Level 88
God Stats
0W - 3L
1,282 SR
Queue Stats
5W - 9L
1,207 Elo+
Solo
Artemis
Artemis
Delreal13o
Artemis
Level 65
God Stats
3W - 8L
1,412 SR
Queue Stats
208W - 296L
1,336 Elo+
Party 2
Awilix
Awilix
FAZEJayy
Awilix
Level 71
God Stats
22W - 14L
1,471 SR
Queue Stats
155W - 165L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
RAINB0W CROW
Baron Samedi
Level 100
God Stats
14W - 15L
1,477 SR
Queue Stats
262W - 297L
1,394 Elo+
Solo
Hun Batz
Hun Batz
odelreal
Hun Batz
Level 67
God Stats
20W - 21L
1,466 SR
Queue Stats
247W - 316L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
8 / 1 / 1
7,476
575
6,424
8,985
3,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
6,794
523
6,118
5,227
2,193
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 0
6,492
499
115
5,554
1,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
12
2 / 0 / 4
7,198
554
4,915
7,707
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Orchovial
Chaac
11
2 / 2 / 7
6,774
521
4,458
7,173
4,304
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeardPsycho
Cerberus
10
1 / 6 / 2
6,438
495
2,745
9,375
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Delreal13o
Artemis
10
0 / 4 / 0
5,530
425
4,626
6,845
1,987
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
FAZEJayy
Awilix
12
5 / 0 / 2
7,686
591
6,485
7,001
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
RAINB0W CROW
Baron Samedi
12
0 / 2 / 2
6,633
510
3,654
7,038
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
odelreal
Hun Batz
11
1 / 1 / 3
6,680
514
3,415
7,113
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
7
7
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
1
1
8.5
L
Cerberus
BeardPsycho
Cerberus
1
6
2
0.33
W
1
1
2
2
L
Artemis
Delreal13o
Artemis
0
4
0
0
L
Awilix
FAZEJayy
Awilix
5
0
2
6
W
0
3
0
0
W
Arachne
2
0
4
4
W
Chaac
Orchovial
Chaac
2
2
7
2.75
L
Baron Samedi
RAINB0W CROW
Baron Samedi
0
2
2
0.5
L
Hun Batz
odelreal
Hun Batz
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,030
Damage
20,925
34,646
Taken
37,372
15,225
Mitigated
16,274
12,811
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,424
4,799
367
4,083
8,985
3,118
871
1,258
7,727
0
39,165
L
Cerberus
BeardPsycho
Cerberus
2,745
149
0
2,489
9,375
5,855
0
183
9,192
13,731
0
W
6,118
1,941
0
1,313
5,227
2,193
424
2,570
2,657
36,457
0
L
Artemis
Delreal13o
Artemis
4,626
2,368
0
1,745
6,845
1,987
0
363
6,482
0
31,101
L
Awilix
FAZEJayy
Awilix
6,485
3,426
0
208
7,001
2,398
510
1,176
5,825
0
41,396
W
115
0
0
985
5,554
1,815
1,085
791
4,763
28,500
0
W
Arachne
4,915
2,865
37
3,199
7,707
3,795
835
1,000
6,707
0
42,429
W
Chaac
Orchovial
Chaac
4,458
323
290
2,537
7,173
4,304
50
780
6,393
0
22,683
L
Baron Samedi
RAINB0W CROW
Baron Samedi
3,654
64
60
3,065
7,038
2,901
483
3,915
3,123
42,689
0
L
Hun Batz
odelreal
Hun Batz
3,415
999
0
1,977
7,113
3,133
460
847
6,266
0
42,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
32,967
300
Minions Killed
310
0
Camps Cleared
0
1,154,745
Distance Traveled
1,189,265
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,476
575
61
5
0
211,016
2
L
Cerberus
6,438
495
48
4
0
235,580
3
W
Nu Wa
6,794
523
67
5
0
216,090
7
L
Artemis
5,530
425
48
4
0
187,726
3
L
Awilix
7,686
591
68
5
0
267,544
1
W
Tiamat
6,492
499
40
3
0
186,540
0
W
Arachne
7,198
554
87
7
0
304,891
0
W
Chaac
6,774
521
45
3
0
236,208
5
L
Baron Samedi
6,633
510
71
5
0
214,793
6
L
Hun Batz
6,680
514
75
6
0
283,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role