Player Matchup

Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ChitanKage
Kumbhakarna
Level 102
God Stats
7W - 4L
1,621 SR
Queue Stats
47W - 55L
1,477 Elo+
Party 3
Erlang Shen
Erlang Shen
Two-K-Nav
Erlang Shen
Level 143
God Stats
9W - 5L
1,620 SR
Queue Stats
380W - 340L
1,690 Elo+
Party 3
Izanami
Izanami
iDabzillaa
Izanami
Level 97
God Stats
10W - 11L
1,500 SR
Queue Stats
39W - 53L
1,402 Elo+
Party 3
Team Averages
Level 94
1,548 SR
1,514 Elo+

VS

Team Averages
Level 81
1,579 SR
1,518 Elo+
Cupid
Cupid
KKz TragiiC
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,525 Elo+
Party 1
Mercury
Mercury
deathwish20056
Mercury
Level 102
God Stats
12W - 7L
1,656 SR
Queue Stats
365W - 336L
1,523 Elo+
Party 1
Zeus
Zeus
econboi
Zeus
Level 87
God Stats
14W - 3L
1,845 SR
Queue Stats
233W - 214L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
joztskull
Sun Wukong
Level 145
God Stats
3W - 1L
1,295 SR
Queue Stats
175W - 183L
1,504 Elo+
Solo
Yemoja
Yemoja
katiedelle
Yemoja
Level 47
God Stats
95W - 83L
1,602 SR
Queue Stats
128W - 119L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 2 / 4
9,102
607
6,323
9,970
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
 
Gilgamesh
15
4 / 0 / 5
9,038
603
9,587
9,576
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
ChitanKage
Kumbhakarna
11
2 / 1 / 9
7,540
503
3,503
8,905
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Two-K-Nav
Erlang Shen
14
9 / 0 / 4
9,423
628
7,983
10,149
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
iDabzillaa
Izanami
15
5 / 4 / 1
9,066
604
6,428
8,094
2,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,450
430
2,994
9,591
2,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 4 / 0
7,280
485
1,730
8,906
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
econboi
Zeus
12
3 / 6 / 2
7,298
487
9,349
8,677
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
joztskull
Sun Wukong
13
1 / 5 / 1
7,324
488
6,481
11,717
9,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
katiedelle
Yemoja
11
1 / 3 / 5
7,209
481
4,102
10,161
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
25
Kills
7
7
Deaths
25
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
4
3.5
W
Gilgamesh
 
Gilgamesh
4
0
5
6.5
W
Kumbhakarna
ChitanKage
Kumbhakarna
2
1
9
6.5
L
1
7
2
0.29
W
Erlang Shen
Two-K-Nav
Erlang Shen
9
0
4
11
L
1
4
0
0.25
L
Zeus
econboi
Zeus
3
6
2
0.67
W
Izanami
iDabzillaa
Izanami
5
4
1
1.38
L
Sun Wukong
joztskull
Sun Wukong
1
5
1
0.3
L
Yemoja
katiedelle
Yemoja
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,824
Damage
24,656
46,694
Taken
49,052
26,722
Mitigated
25,960
15,441
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,323
648
1,086
4,519
9,970
3,754
492
5,293
4,449
65,226
0
W
Gilgamesh
 
Gilgamesh
9,587
3,410
0
1,631
9,576
6,902
1,316
1,864
7,698
0
51,275
W
Kumbhakarna
ChitanKage
Kumbhakarna
3,503
481
0
2,205
8,905
7,145
220
3,260
5,505
9,964
0
L
2,994
1,525
103
1,421
9,591
2,691
0
1,951
7,640
0
30,285
W
Erlang Shen
Two-K-Nav
Erlang Shen
7,983
4,537
0
3,753
10,149
6,187
0
1,889
8,142
0
60,955
L
1,730
692
0
300
8,906
3,073
0
1,787
7,119
0
49,624
L
Zeus
econboi
Zeus
9,349
1,288
0
1,439
8,677
3,029
0
1,814
6,863
41,288
0
W
Izanami
iDabzillaa
Izanami
6,428
5,003
0
2,247
8,094
2,734
588
2,616
5,416
0
78,529
L
Sun Wukong
joztskull
Sun Wukong
6,481
494
0
2,221
11,717
9,317
0
1,708
10,009
5,096
37,733
L
Yemoja
katiedelle
Yemoja
4,102
392
744
1,805
10,161
7,850
86
2,566
7,595
24,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,169
Gold Earned
35,561
471
Minions Killed
375
0
Camps Cleared
0
1,533,520
Distance Traveled
1,357,130
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,102
607
139
9
0
315,141
5
W
Gilgamesh
9,038
603
100
7
0
307,711
5
W
Kumbhakarna
7,540
503
13
1
0
297,732
7
L
Cupid
6,450
430
80
5
0
274,081
5
W
Erlang Shen
9,423
628
95
6
0
352,555
2
L
Mercury
7,280
485
90
6
0
305,838
1
L
Zeus
7,298
487
100
7
0
256,253
6
W
Izanami
9,066
604
124
8
0
260,381
0
L
Sun Wukong
7,324
488
76
5
0
257,668
1
L
Yemoja
7,209
481
29
2
0
263,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role