Player Matchup

Bellona
Bellona
Amoral93
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,671 Elo+
Party 1
Hercules
Hercules
IamCarreado
Hercules
Level 3
God Stats
2W - 1L
1,715 SR
Queue Stats
12W - 1L
1,763 Elo+
Party 1
Sol
Sol
Janddy
Sol
Level 18
God Stats
5W - 1L
1,724 SR
Queue Stats
17W - 6L
1,729 Elo+
Party 1
Ravana
Ravana
Lathir
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,676 Elo+
Party 1
He Bo
He Bo
SoyElCarry
He Bo
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 4L
1,763 Elo+
Party 1
Team Averages
Level 9
1,588 SR
1,720 Elo+

VS

Team Averages
Level 12
1,504 SR
1,523 Elo+
Hercules
Hercules
Sahvra
Hercules
Level 28
God Stats
12W - 16L
1,414 SR
Queue Stats
114W - 112L
1,483 Elo+
Solo
Ymir
Ymir
franiluxd
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
fsdhbgn
Cupid
Level 19
God Stats
10W - 6L
1,607 SR
Queue Stats
40W - 33L
1,529 Elo+
Solo
Olorun
Olorun
theyohansoi
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kali
Kali
zTh1erryz
Kali
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amoral93
Bellona
16
3 / 3 / 2
9,539
477
7,944
14,012
12,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
IamCarreado
Hercules
15
5 / 4 / 19
10,329
516
12,049
20,837
19,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
Janddy
Sol
17
3 / 3 / 9
10,271
514
11,162
15,392
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
Lathir
Ravana
15
4 / 7 / 8
9,581
479
9,402
14,699
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
17
12 / 4 / 9
11,209
560
15,763
9,129
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sahvra
Hercules
16
9 / 2 / 1
10,753
538
12,814
16,113
17,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
11
0 / 7 / 4
8,087
404
217
15,380
7,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
fsdhbgn
Cupid
14
3 / 7 / 7
9,303
465
11,440
14,078
4,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
14
2 / 8 / 8
9,139
457
13,245
12,583
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kali
17
7 / 4 / 4
11,304
565
12,909
18,389
10,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
45
27
Kills
21
21
Deaths
28
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
Amoral93
Bellona
3
3
2
1.33
W
Hercules
IamCarreado
Hercules
5
4
19
3.63
W
Sol
Janddy
Sol
3
3
9
2.5
W
Ravana
Lathir
Ravana
4
7
8
1.14
L
Hercules
Sahvra
Hercules
9
2
1
4.75
W
He Bo
12
4
9
4.13
L
Ymir
0
7
4
0.29
L
Cupid
fsdhbgn
Cupid
3
7
7
0.93
L
Olorun
2
8
8
0.75
L
Kali
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,320
Damage
50,625
74,069
Taken
76,543
47,742
Mitigated
44,472
25,601
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Amoral93
Bellona
7,944
2,046
0
4,327
14,012
12,513
0
845
12,434
0
52,169
W
Hercules
IamCarreado
Hercules
12,049
4,042
0
5,492
20,837
19,147
370
4,602
15,902
0
29,990
W
Sol
Janddy
Sol
11,162
4,576
0
9,490
15,392
5,830
1,349
4,750
10,550
76,941
0
W
Ravana
Lathir
Ravana
9,402
2,757
0
3,788
14,699
7,062
0
1,842
12,707
0
65,586
L
Hercules
Sahvra
Hercules
12,814
4,906
0
8,647
16,113
17,421
1,215
4,969
11,002
0
42,788
W
He Bo
15,763
1,072
461
2,043
9,129
3,190
796
1,423
7,616
68,129
0
L
Ymir
217
149
0
0
15,380
7,605
280
4,176
11,018
19,767
0
L
Cupid
fsdhbgn
Cupid
11,440
4,733
272
3,332
14,078
4,975
492
4,601
9,411
0
54,404
L
Olorun
13,245
4,372
691
2,103
12,583
3,984
64
5,053
7,312
50,907
0
L
Kali
12,909
5,397
0
5,279
18,389
10,487
0
7,354
10,801
0
83,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,929
Gold Earned
48,586
503
Minions Killed
422
0
Camps Cleared
0
1,973,690
Distance Traveled
1,917,569
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,539
477
100
5
0
402,987
7
W
Hercules
10,329
516
29
1
0
427,021
7
W
Sol
10,271
514
158
8
0
375,358
1
W
Ravana
9,581
479
117
6
0
369,394
1
L
Hercules
10,753
538
99
5
0
385,476
3
W
He Bo
11,209
560
99
5
0
398,930
6
L
Ymir
8,087
404
27
1
0
321,143
0
L
Cupid
9,303
465
99
5
0
380,571
3
L
Olorun
9,139
457
78
4
0
386,128
6
L
Kali
11,304
565
119
6
0
444,251
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role