Player Matchup

Ymir
Ymir
FrozenGlory
Ymir
Level 153
God Stats
30W - 13L
1,781 SR
Queue Stats
119W - 63L
1,791 Elo+
Party 1
Arachne
Arachne
SnoopLiger
Arachne
Level 147
God Stats
9W - 1L
1,840 SR
Queue Stats
116W - 59L
1,784 Elo+
Party 1
Izanami
Izanami
ToeKneeStark
Izanami
Level 149
God Stats
5W - 1L
1,783 SR
Queue Stats
116W - 56L
1,784 Elo+
Party 1
Tiamat
Tiamat
tomichuuu
Tiamat
Level 151
God Stats
2W - 2L
1,254 SR
Queue Stats
118W - 62L
1,791 Elo+
Party 1
Team Averages
Level 150
1,665 SR
1,788 Elo+

VS

Team Averages
Level 102
1,616 SR
1,600 Elo+
Cthulhu
Cthulhu
Chinote345
Cthulhu
Level 106
God Stats
2W - 1L
1,703 SR
Queue Stats
45W - 46L
1,786 Elo+
Solo
Merlin
Merlin
CrOniik-_Temper
Merlin
Level 127
God Stats
0W - 1L
1,568 SR
Queue Stats
6W - 4L
1,524 Elo+
Solo
Mercury
Mercury
Hey_Noah
Mercury
Level 148
God Stats
2W - 1L
1,671 SR
Queue Stats
30W - 27L
1,549 Elo+
Solo
Neith
Neith
Snobol95
Neith
Level 27
God Stats
0W - 1L
1,521 SR
Queue Stats
2W - 3L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,871
984
3,032
7,607
7,789
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Arachne
SnoopLiger
Arachne
13
4 / 0 / 4
7,995
999
5,643
6,576
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ToeKneeStark
Izanami
14
3 / 0 / 3
8,295
1,037
4,377
2,409
814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
tomichuuu
Tiamat
12
2 / 1 / 4
7,578
947
3,555
4,812
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chinote345
Cthulhu
11
1 / 2 / 1
6,410
801
2,756
6,419
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 1
6,668
834
4,134
2,642
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Hey_Noah
Mercury
10
0 / 4 / 0
5,816
727
2,382
6,218
1,706
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Snobol95
Neith
10
0 / 4 / 1
5,870
734
1,777
5,485
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
2
2
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chinote345
Cthulhu
1
2
1
0.75
L
1
2
1
0.75
W
3
1
6
6
L
Mercury
Hey_Noah
Mercury
0
4
0
0
L
Neith
Snobol95
Neith
0
4
1
0.13
W
Arachne
SnoopLiger
Arachne
4
0
4
6
W
Izanami
ToeKneeStark
Izanami
3
0
3
4.5
W
Tiamat
tomichuuu
Tiamat
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,607
Damage
11,049
21,404
Taken
20,764
14,812
Mitigated
7,413
8,052
Healing
1,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chinote345
Cthulhu
2,756
95
101
450
6,419
3,642
0
2,327
3,853
15,320
0
L
4,134
285
0
78
2,642
760
54
1,595
821
21,975
0
W
3,032
105
0
1,490
7,607
7,789
0
2,733
4,737
12,132
0
L
Mercury
Hey_Noah
Mercury
2,382
1,237
0
569
6,218
1,706
217
1,348
4,664
0
13,303
L
Neith
Snobol95
Neith
1,777
903
0
775
5,485
1,305
0
699
4,623
0
12,489
W
Arachne
SnoopLiger
Arachne
5,643
3,505
0
3,309
6,576
3,100
286
2,316
4,052
0
24,064
W
Izanami
ToeKneeStark
Izanami
4,377
3,010
0
1,013
2,409
814
4,919
1,019
1,339
0
29,575
W
Tiamat
tomichuuu
Tiamat
3,555
155
280
1,960
4,812
3,109
593
1,091
3,643
19,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
24,764
169
Minions Killed
151
12
Camps Cleared
3
770,031
Distance Traveled
550,148
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,410
801
31
4
1
157,678
3
L
Merlin
6,668
834
58
7
0
139,117
2
W
Ymir
7,871
984
15
2
2
187,507
2
L
Mercury
5,816
727
33
4
2
147,014
2
L
Neith
5,870
734
29
4
0
106,339
0
W
Arachne
7,995
999
32
4
8
197,591
3
W
Izanami
8,295
1,037
82
10
0
184,611
0
W
Tiamat
7,578
947
40
5
2
200,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role