Player Matchup

Artemis
Artemis
Gold II
Bonesaw9881
Artemis
Gold II
Level 145
God Stats
2W - 4L
1,538 SR
Queue Stats
491W - 486L
1,620 MMR
Party 1
Amaterasu
Amaterasu
Platinum III
KeystoneRecords
Amaterasu
Platinum III
Level 127
God Stats
1W - 6L
1,503 SR
Queue Stats
602W - 609L
1,651 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Qodii
Sylvanus
Platinum V
Level 126
God Stats
7W - 8L
1,619 SR
Queue Stats
285W - 282L
1,648 MMR
Solo
Hel
Hel
Platinum V
ll 2NiCE ll
Hel
Platinum V
Level 157
God Stats
1W - 2L
1,794 SR
Queue Stats
356W - 350L
1,670 MMR
Solo
Mercury
Mercury
Gold II
nPhear
Mercury
Gold II
Level 118
God Stats
8W - 9L
1,604 SR
Queue Stats
189W - 189L
1,692 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,612 SR
1,656 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 82
1,559 SR
1,656 MMR
Athena
Athena
Gold I
BackupGiraffe
Athena
Gold I
Level 97
God Stats
3W - 3L
1,512 SR
Queue Stats
74W - 74L
1,672 MMR
Solo
Skadi
Skadi
Gold II
BeggeFunV
Skadi
Gold II
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 35L
1,784 MMR
Party 2
Ra
Ra
Gold I
DhompaN_
Ra
Gold I
Level 156
God Stats
1W - 0L
1,559 SR
Queue Stats
60W - 56L
1,658 MMR
Solo
Fenrir
Fenrir
Platinum V
PizzaBoii14
Fenrir
Platinum V
Level 76
God Stats
11W - 4L
1,646 SR
Queue Stats
164W - 149L
1,657 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
ViiVeeS
Zhong Kui
Gold V
Level 46
God Stats
9W - 10L
1,580 SR
Queue Stats
52W - 42L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bonesaw9881
Artemis
18
5 / 9 / 7
12,008
462
14,870
23,912
9,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
KeystoneRecords
Amaterasu
18
3 / 9 / 4
12,077
465
15,104
35,805
34,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Qodii
Sylvanus
17
5 / 3 / 14
12,109
466
14,828
24,991
37,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
3 / 8 / 6
11,858
456
23,926
24,152
13,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
nPhear
Mercury
20
9 / 8 / 5
14,326
551
16,314
23,543
10,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatKaliMorgan Le FayPersephoneDanzaburou

VS

Bans
GilgameshArtioMerlinKhepriHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 16
13,194
507
8,936
29,668
40,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
BeggeFunV
Skadi
20
10 / 8 / 9
16,169
622
33,989
26,575
13,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 6 / 18
14,226
547
16,323
19,405
8,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
13 / 4 / 10
14,877
572
21,991
22,259
23,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
ViiVeeS
Zhong Kui
20
7 / 2 / 13
14,539
559
19,628
24,223
21,499
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
25
Kills
37
37
Deaths
25
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
5
16
2.4
W
Skadi
BeggeFunV
Skadi
10
8
9
1.81
L
Artemis
Bonesaw9881
Artemis
5
9
7
0.94
W
3
6
18
2
L
Amaterasu
KeystoneRecords
Amaterasu
3
9
4
0.56
W
Fenrir
13
4
10
4.5
L
Sylvanus
Qodii
Sylvanus
5
3
14
4
W
Zhong Kui
ViiVeeS
Zhong Kui
7
2
13
6.75
L
3
8
6
0.75
L
Mercury
nPhear
Mercury
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,042
Damage
100,867
132,403
Taken
122,130
105,743
Mitigated
107,821
45,231
Healing
45,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,936
2,085
0
4,010
29,668
40,469
245
10,727
18,941
26,437
0
W
Skadi
BeggeFunV
Skadi
33,989
18,546
0
11,153
26,575
13,122
3,661
6,182
20,393
0
188,350
L
Artemis
Bonesaw9881
Artemis
14,870
6,534
0
4,814
23,912
9,024
177
4,808
19,079
0
79,046
W
16,323
2,162
3,970
7,003
19,405
8,776
1,317
11,458
7,947
92,538
0
L
Amaterasu
KeystoneRecords
Amaterasu
15,104
5,245
0
8,773
35,805
34,738
0
14,460
20,861
0
72,289
W
Fenrir
21,991
4,696
0
4,082
22,259
23,955
516
8,269
13,990
2,065
100,205
L
Sylvanus
Qodii
Sylvanus
14,828
3,231
4,710
6,614
24,991
37,572
180
8,609
16,059
40,055
0
W
Zhong Kui
ViiVeeS
Zhong Kui
19,628
2,832
97
14,977
24,223
21,499
3,227
6,175
18,048
93,667
0
L
23,926
1,268
8,628
10,730
24,152
13,500
854
10,541
13,223
88,225
0
L
Mercury
nPhear
Mercury
16,314
11,455
0
962
23,543
10,909
0
8,232
15,114
0
111,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,378
Gold Earned
73,005
578
Minions Killed
668
0
Camps Cleared
0
2,388,487
Distance Traveled
2,365,260
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,194
507
42
2
0
504,984
9
W
Skadi
16,169
622
209
8
0
436,023
0
L
Artemis
12,008
462
119
5
0
421,192
10
W
Ra
14,226
547
175
7
0
457,207
15
L
Amaterasu
12,077
465
115
4
0
465,370
10
W
Fenrir
14,877
572
110
4
0
530,826
1
L
Sylvanus
12,109
466
56
2
0
479,797
9
W
Zhong Kui
14,539
559
132
5
0
436,220
2
L
Hel
11,858
456
138
5
0
445,125
3
L
Mercury
14,326
551
150
6
0
577,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role