Player Matchup

Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MK-Ports
Neith
Level 30
God Stats
10W - 6L
1,349 SR
Queue Stats
83W - 117L
1,340 Elo+
Party 1
Hercules
Hercules
VrDante
Hercules
Level 18
God Stats
2W - 3L
1,185 SR
Queue Stats
11W - 12L
1,616 Elo+
Party 1
Loki
Loki
lIllllDIllIll
Loki
Level 48
God Stats
6W - 3L
1,578 SR
Queue Stats
66W - 72L
1,305 Elo+
Party 1
Sol
Sol
taiuke平和
Sol
Level 27
God Stats
4W - 1L
1,587 SR
Queue Stats
54W - 62L
1,357 Elo+
Party 1
Team Averages
Level 45
1,440 SR
1,424 Elo+

VS

Team Averages
Level 41
1,571 SR
1,400 Elo+
Guan Yu
Guan Yu
AgrCorp
Guan Yu
Level 17
God Stats
1W - 2L
1,757 SR
Queue Stats
5W - 7L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
RookyCandle5109
Cthulhu
Level 39
God Stats
4W - 3L
1,599 SR
Queue Stats
23W - 23L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
XAshman362X
Nu Wa
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,442 Elo+
Party 2
Arachne
Arachne
b4thenext1
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 49L
1,263 Elo+
Solo
Skadi
Skadi
xXxDOCTORTxXx
Skadi
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 76L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 0 / 3
5,798
527
2,991
8,687
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
MK-Ports
Neith
10
1 / 0 / 3
5,551
505
2,345
4,142
1,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
VrDante
Hercules
9
2 / 1 / 1
5,710
519
3,893
6,252
2,007
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 1 / 5
5,774
525
4,063
6,402
1,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
7 / 0 / 2
7,252
659
6,934
5,776
2,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AgrCorp
Guan Yu
7
0 / 4 / 2
4,893
445
3,972
7,831
7,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 0
4,331
394
2,569
5,289
2,405
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 4 / 0
5,493
499
5,241
5,815
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
b4thenext1
Arachne
6
0 / 4 / 0
4,515
410
999
5,505
1,263
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 0
4,797
436
3,703
4,128
854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
3
4.5
L
Guan Yu
AgrCorp
Guan Yu
0
4
2
0.25
W
Neith
MK-Ports
Neith
1
0
3
2.5
L
0
2
0
0
W
Hercules
VrDante
Hercules
2
1
1
2.5
L
2
4
0
0.5
L
Arachne
b4thenext1
Arachne
0
4
0
0
W
3
1
5
5.5
W
7
0
2
8
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,226
Damage
16,484
31,259
Taken
28,568
12,195
Mitigated
13,272
11,857
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,991
650
361
2,389
8,687
5,554
235
1,546
7,113
19,956
0
L
Guan Yu
AgrCorp
Guan Yu
3,972
1,341
0
2,302
7,831
7,449
0
790
7,041
0
12,076
W
Neith
MK-Ports
Neith
2,345
820
338
1,241
4,142
1,123
495
604
3,510
0
24,453
L
2,569
225
0
916
5,289
2,405
0
2,933
2,356
12,043
0
W
Hercules
VrDante
Hercules
3,893
1,576
0
2,772
6,252
2,007
98
228
5,353
0
19,649
L
5,241
793
0
664
5,815
1,301
0
3,730
2,085
23,544
0
L
Arachne
b4thenext1
Arachne
999
642
0
672
5,505
1,263
0
1,249
4,256
0
18,042
W
4,063
1,406
131
544
6,402
1,469
0
2,432
3,766
0
24,572
W
6,934
3,064
0
4,081
5,776
2,042
1,378
2,538
2,986
39,936
0
L
3,703
1,619
0
1,252
4,128
854
0
1,223
2,905
0
27,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,085
Gold Earned
24,029
254
Minions Killed
182
0
Camps Cleared
0
1,032,822
Distance Traveled
962,349
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,798
527
35
3
0
190,658
2
L
Guan Yu
4,893
445
19
2
0
205,373
0
W
Neith
5,551
505
47
4
0
206,146
1
L
Cthulhu
4,331
394
16
1
0
187,777
0
W
Hercules
5,710
519
48
4
0
199,619
3
L
Nu Wa
5,493
499
57
5
0
194,694
1
L
Arachne
4,515
410
37
3
0
174,883
5
W
Loki
5,774
525
45
4
0
227,017
1
W
Sol
7,252
659
79
7
0
209,382
4
L
Skadi
4,797
436
53
5
0
199,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role