Player Matchup

Neith
Neith
CapTain FeEd936
Neith
Level 154
God Stats
11W - 7L
1,801 SR
Queue Stats
77W - 47L
1,661 Elo+
Party 2
Odin
Odin
CheatoBurrito
Odin
Level 129
God Stats
5W - 2L
1,760 SR
Queue Stats
84W - 50L
1,683 Elo+
Party 2
Zeus
Zeus
ClaptonMcCheeks
Zeus
Level 40
God Stats
18W - 7L
1,770 SR
Queue Stats
43W - 28L
1,592 Elo+
Party 2
Cerberus
Cerberus
Kozmora
Cerberus
Level 145
God Stats
11W - 4L
1,677 SR
Queue Stats
134W - 105L
1,635 Elo+
Party 2
Bakasura
Bakasura
SIoppy
Bakasura
Level 160
God Stats
4W - 0L
1,956 SR
Queue Stats
88W - 65L
1,656 Elo+
Party 2
Team Averages
Level 126
1,793 SR
1,645 Elo+

VS

Team Averages
Level 75
1,550 SR
1,423 Elo+
Ymir
Ymir
Daddy Wilsoo
Ymir
Level 67
God Stats
0W - 1L
1,328 SR
Queue Stats
4W - 7L
1,348 Elo+
Solo
Nemesis
Nemesis
LenchoJR2
Nemesis
Level 127
God Stats
4W - 5L
1,566 SR
Queue Stats
53W - 58L
1,447 Elo+
Party 1
Skadi
Skadi
TwitchKingWill97
Skadi
Level 123
God Stats
5W - 8L
1,648 SR
Queue Stats
412W - 396L
1,559 Elo+
Party 3
Jing Wei
Jing Wei
hippiebus
Jing Wei
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
12W - 26L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
oSabby-
Kukulkan
Level 29
God Stats
3W - 6L
1,509 SR
Queue Stats
7W - 10L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 23
9,657
1,207
14,385
9,899
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 2 / 33
11,913
1,489
16,199
7,655
8,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
14 / 3 / 24
11,610
1,451
21,950
5,290
2,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Kozmora
Cerberus
18
9 / 1 / 32
11,896
1,487
14,571
12,078
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
SIoppy
Bakasura
18
17 / 4 / 19
11,697
1,462
23,796
12,225
5,655
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 9
9,860
1,233
5,557
20,463
21,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
LenchoJR2
Nemesis
15
3 / 16 / 5
9,207
1,151
10,226
21,439
9,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 10 / 6
10,054
1,257
12,200
18,419
5,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
hippiebus
Jing Wei
15
0 / 11 / 8
8,413
1,052
3,373
18,308
6,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
oSabby-
Kukulkan
15
3 / 11 / 6
9,800
1,225
6,628
18,432
5,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
46
55
Kills
12
12
Deaths
55
131
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
2
23
7.75
W
11
2
33
13.75
W
14
3
24
8.67
L
2
7
9
0.93
W
Cerberus
Kozmora
Cerberus
9
1
32
25
L
Nemesis
LenchoJR2
Nemesis
3
16
5
0.34
W
Bakasura
SIoppy
Bakasura
17
4
19
6.63
L
4
10
6
0.7
L
Jing Wei
hippiebus
Jing Wei
0
11
8
0.36
L
Kukulkan
oSabby-
Kukulkan
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,901
Damage
37,984
47,147
Taken
97,061
34,503
Mitigated
49,271
8,840
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,385
6,824
0
1,511
9,899
4,798
0
2,695
7,204
0
42,641
W
16,199
3,222
0
1,089
7,655
8,729
0
1,972
5,683
0
23,998
W
21,950
1,895
0
376
5,290
2,063
0
1,593
3,697
30,297
0
L
5,557
1,334
0
1,382
20,463
21,718
0
7,265
11,595
10,864
0
W
Cerberus
Kozmora
Cerberus
14,571
587
0
2,716
12,078
13,258
0
2,952
9,126
26,335
0
L
Nemesis
LenchoJR2
Nemesis
10,226
4,225
0
1,210
21,439
9,527
0
5,335
14,584
0
17,909
W
Bakasura
SIoppy
Bakasura
23,796
16,951
0
3,148
12,225
5,655
0
2,973
9,252
0
26,780
L
12,200
8,432
0
602
18,419
5,866
0
9,020
8,584
0
30,988
L
Jing Wei
hippiebus
Jing Wei
3,373
2,904
0
578
18,308
6,886
0
6,614
10,459
0
14,437
L
Kukulkan
oSabby-
Kukulkan
6,628
927
16
608
18,432
5,274
0
8,287
9,499
29,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,773
Gold Earned
47,334
147
Minions Killed
119
8
Camps Cleared
4
820,145
Distance Traveled
731,605
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,657
1,207
37
5
1
148,581
0
W
Odin
11,913
1,489
25
3
1
186,543
0
W
Zeus
11,610
1,451
18
2
1
131,663
0
L
Ymir
9,860
1,233
8
1
0
140,423
0
W
Cerberus
11,896
1,487
44
6
0
187,360
0
L
Nemesis
9,207
1,151
17
2
1
160,304
0
W
Bakasura
11,697
1,462
23
3
5
165,998
0
L
Skadi
10,054
1,257
31
4
1
131,289
2
L
Jing Wei
8,413
1,052
17
2
1
157,966
0
L
Kukulkan
9,800
1,225
46
6
1
141,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role