Player Matchup

Kukulkan
Kukulkan
EmergncyExt
Kukulkan
Level 107
God Stats
3W - 3L
1,654 SR
Queue Stats
150W - 83L
1,673 Elo+
Party 1
Neith
Neith
Saint Dimitri
Neith
Level 44
God Stats
3W - 4L
1,477 SR
Queue Stats
3W - 4L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
The wormholes
Gilgamesh
Level 141
God Stats
6W - 4L
1,804 SR
Queue Stats
217W - 134L
1,645 Elo+
Party 1
Team Averages
Level 97
1,645 SR
1,614 Elo+

VS

Team Averages
Level 71
1,386 SR
1,463 Elo+
Ne Zha
Ne Zha
CaveSpider OG
Ne Zha
Level 84
God Stats
0W - 2L
1,245 SR
Queue Stats
15W - 24L
1,382 Elo+
Solo
Thoth
Thoth
Dracestone
Thoth
Level 95
God Stats
1W - 3L
1,258 SR
Queue Stats
83W - 76L
1,498 Elo+
Party 2
Bacchus
Bacchus
Notae Licet
Bacchus
Level 35
God Stats
13W - 12L
1,656 SR
Queue Stats
158W - 156L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EmergncyExt
Kukulkan
13
6 / 0 / 12
8,562
778
14,029
3,231
1,100
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 13
7,874
716
5,461
3,666
1,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
The wormholes
Gilgamesh
13
10 / 0 / 8
9,026
821
9,304
10,588
9,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 1
6,031
548
4,432
11,669
4,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
10
0 / 3 / 1
6,391
581
5,538
7,663
2,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Notae Licet
Bacchus
9
1 / 6 / 0
6,324
575
2,470
13,005
11,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
19
Kills
1
1
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Thoth
0
3
1
0.17
W
Kukulkan
EmergncyExt
Kukulkan
6
0
12
12
L
Bacchus
Notae Licet
Bacchus
1
6
0
0.17
W
3
1
13
9.5
W
Gilgamesh
The wormholes
Gilgamesh
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,794
Damage
12,440
17,485
Taken
32,337
11,514
Mitigated
18,174
4,310
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,432
1,417
324
779
11,669
4,390
0
3,967
7,702
0
10,210
L
Thoth
5,538
342
76
735
7,663
2,775
0
3,260
4,403
33,065
0
W
Kukulkan
EmergncyExt
Kukulkan
14,029
1,198
0
656
3,231
1,100
476
1,980
1,251
36,805
0
L
Bacchus
Notae Licet
Bacchus
2,470
230
15
305
13,005
11,009
0
7,321
5,684
6,831
0
W
5,461
2,012
0
1,159
3,666
1,239
754
2,654
1,012
0
20,886
W
Gilgamesh
The wormholes
Gilgamesh
9,304
2,367
0
2,495
10,588
9,175
0
3,650
6,938
0
22,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
18,746
129
Minions Killed
92
6
Camps Cleared
3
612,816
Distance Traveled
515,482
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,031
548
13
1
0
147,561
0
L
Thoth
6,391
581
60
5
2
191,680
3
W
Kukulkan
8,562
778
69
6
0
206,120
0
L
Bacchus
6,324
575
19
2
1
176,241
1
W
Neith
7,874
716
36
3
2
199,630
0
W
Gilgamesh
9,026
821
24
2
4
207,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role