Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
EzequielWapillo
Merlin
Level 155
God Stats
11W - 7L
1,631 SR
Queue Stats
379W - 347L
1,652 Elo+
Solo
Neith
Neith
hookemhorns158
Neith
Level 157
God Stats
6W - 2L
1,797 SR
Queue Stats
432W - 293L
1,789 Elo+
Party 1
Team Averages
Level 153
1,643 SR
1,647 Elo+

VS

Team Averages
Level 112
1,681 SR
1,701 Elo+
Tsukuyomi
Tsukuyomi
Destro_Killsz
Tsukuyomi
Level 159
God Stats
17W - 15L
1,714 SR
Queue Stats
498W - 357L
1,731 Elo+
Solo
Sylvanus
Sylvanus
Forbodenn
Sylvanus
Level 91
God Stats
12W - 1L
1,810 SR
Queue Stats
70W - 49L
1,705 Elo+
Party 2
Agni
Agni
justienyo
Agni
Level 86
God Stats
3W - 4L
1,519 SR
Queue Stats
73W - 52L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
7 / 4 / 11
9,579
798
12,181
14,909
12,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 2 / 13
9,593
799
6,288
6,858
2,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
9 / 2 / 7
9,661
805
14,549
8,726
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Destro_Killsz
Tsukuyomi
12
6 / 8 / 2
9,246
771
11,682
12,920
4,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sylvanus
Forbodenn
Sylvanus
11
1 / 6 / 5
8,033
669
5,796
15,602
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
11
1 / 6 / 4
7,509
626
5,035
8,103
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
20
Kills
8
8
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
4
11
3.13
L
Tsukuyomi
Destro_Killsz
Tsukuyomi
6
8
2
0.88
W
4
2
13
5.25
L
Sylvanus
Forbodenn
Sylvanus
1
6
5
0.58
W
9
2
7
6.25
L
Agni
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,018
Damage
22,513
30,493
Taken
36,625
17,938
Mitigated
19,205
8,174
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,181
3,855
0
5,198
14,909
12,302
15
4,975
9,650
0
14,350
L
Tsukuyomi
Destro_Killsz
Tsukuyomi
11,682
2,826
0
1,333
12,920
4,788
0
2,874
9,832
0
31,879
W
6,288
354
0
1,726
6,858
2,977
337
2,090
4,696
39,337
0
L
Sylvanus
Forbodenn
Sylvanus
5,796
1,246
926
4,214
15,602
11,915
0
1,901
13,266
13,876
0
W
14,549
5,767
0
1,250
8,726
2,659
0
3,554
5,086
0
35,435
L
Agni
5,035
668
0
1,134
8,103
2,502
35
1,843
6,046
20,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
24,788
144
Minions Killed
106
7
Camps Cleared
3
662,553
Distance Traveled
615,108
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,579
798
5
0
0
225,171
2
L
Tsukuyomi
9,246
771
35
3
3
209,239
5
W
Merlin
9,593
799
70
6
1
230,669
1
L
Sylvanus
8,033
669
24
2
0
194,694
5
W
Neith
9,661
805
69
6
6
206,713
3
L
Agni
7,509
626
47
4
0
211,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role