Player Matchup

Bacchus
Bacchus
FemtoDidNothing
Bacchus
Level 44
God Stats
4W - 4L
1,542 SR
Queue Stats
4W - 5L
1,371 Elo+
Party 1
Yemoja
Yemoja
HaremMC69
Yemoja
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 26L
1,516 Elo+
Party 1
Fafnir
Fafnir
kyockers
Fafnir
Level 81
God Stats
1W - 2L
1,288 SR
Queue Stats
51W - 46L
1,422 Elo+
Party 1
Team Averages
Level 48
1,444 SR
1,437 Elo+

VS

Team Averages
Level 24
1,478 SR
1,315 Elo+
Izanami
Izanami
JustJayy021
Izanami
Level 29
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 7L
945 Elo+
Party 2
Loki
Loki
alliega8er
Loki
Level 13
God Stats
0W - 2L
1,699 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ganesha
Ganesha
battlegearhead
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
16 / 1 / 10
9,990
999
12,520
10,525
5,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
HaremMC69
Yemoja
12
4 / 2 / 17
8,357
836
8,320
6,943
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
kyockers
Fafnir
11
7 / 1 / 15
8,787
879
6,518
8,918
5,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JustJayy021
Izanami
9
1 / 8 / 1
6,614
661
4,086
8,841
3,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 10 / 0
6,915
692
6,162
11,539
5,527
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 9 / 3
6,730
673
6,919
11,489
5,419
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
27
Kills
4
4
Deaths
27
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
16
1
10
21
W
Yemoja
HaremMC69
Yemoja
4
2
17
6.25
L
Izanami
JustJayy021
Izanami
1
8
1
0.19
L
2
10
0
0.2
L
1
9
3
0.28
W
Fafnir
kyockers
Fafnir
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,358
Damage
17,167
26,386
Taken
31,869
13,859
Mitigated
13,947
10,052
Healing
694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,520
2,694
777
2,893
10,525
5,731
1,923
2,141
8,384
21,605
0
W
Yemoja
HaremMC69
Yemoja
8,320
3,066
2,923
1,507
6,943
2,361
610
3,171
3,772
26,455
0
L
Izanami
JustJayy021
Izanami
4,086
2,185
0
694
8,841
3,001
0
7,862
979
0
16,902
L
6,162
2,415
0
0
11,539
5,527
0
9,544
1,995
0
12,619
L
6,919
502
0
0
11,489
5,419
0
10,270
1,219
13,030
0
W
Fafnir
kyockers
Fafnir
6,518
2,672
0
1,952
8,918
5,767
3
1,967
6,951
19,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
20,259
102
Minions Killed
54
6
Camps Cleared
1
520,889
Distance Traveled
431,512
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,990
999
38
4
2
210,770
0
W
Yemoja
8,357
836
33
3
2
142,795
0
L
Izanami
6,614
661
34
3
1
141,190
3
L
Loki
6,915
692
19
2
0
146,329
3
L
Ganesha
6,730
673
1
0
0
143,993
0
W
Fafnir
8,787
879
31
3
2
167,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role