Player Matchup

Hercules
Hercules
BIG_arm_boy
Hercules
Level 65
God Stats
30W - 49L
1,606 SR
Queue Stats
41W - 60L
1,627 Elo+
Party 2
Kukulkan
Kukulkan
GingerJesus421
Kukulkan
Level 29
God Stats
21W - 15L
1,708 SR
Queue Stats
58W - 60L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
PathOfExiIe
Danzaburou
Level 36
God Stats
21W - 13L
1,603 SR
Queue Stats
56W - 52L
1,450 Elo+
Party 2
Team Averages
Level 43
1,639 SR
1,526 Elo+

VS

Team Averages
Level 63
1,591 SR
1,458 Elo+
Hel
Hel
Ambiencce
Hel
Level 147
God Stats
15W - 5L
1,790 SR
Queue Stats
334W - 346L
1,570 Elo+
Party 1
Osiris
Osiris
nappypancakes
Osiris
Level 27
God Stats
9W - 2L
1,835 SR
Queue Stats
129W - 98L
1,648 Elo+
Party 1
Neith
Neith
rafa-fc1991
Neith
Level 14
God Stats
1W - 2L
1,147 SR
Queue Stats
2W - 7L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIG_arm_boy
Hercules
11
1 / 3 / 4
8,433
649
6,365
12,566
11,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
13
3 / 2 / 1
8,595
661
9,828
9,421
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PathOfExiIe
Danzaburou
10
1 / 6 / 2
7,515
578
6,303
12,108
3,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
8,442
649
8,899
9,005
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
8 / 1 / 3
9,290
715
17,780
15,577
18,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 2 / 5
8,003
616
4,071
7,266
2,661
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
11
11
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Hercules
BIG_arm_boy
Hercules
1
3
4
1
L
Kukulkan
3
2
1
1.75
L
Danzaburou
PathOfExiIe
Danzaburou
1
6
2
0.33
W
8
1
3
9.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,496
Damage
30,750
34,095
Taken
31,848
17,979
Mitigated
25,313
10,970
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,899
414
5,149
5,461
9,005
4,081
0
3,259
5,746
34,153
0
L
Hercules
BIG_arm_boy
Hercules
6,365
1,885
0
4,004
12,566
11,028
0
5,630
5,888
0
14,610
L
Kukulkan
9,828
755
820
2,776
9,421
3,303
0
2,736
6,211
29,959
0
L
Danzaburou
PathOfExiIe
Danzaburou
6,303
2,248
0
3,370
12,108
3,648
0
3,534
7,585
0
18,035
W
17,780
3,443
0
1,906
15,577
18,571
13
3,990
11,587
8,557
25,353
W
4,071
1,581
0
78
7,266
2,661
1,063
2,942
4,324
0
13,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,543
Gold Earned
25,735
98
Minions Killed
137
2
Camps Cleared
9
684,408
Distance Traveled
720,787
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,442
649
70
5
2
240,536
1
L
Hercules
8,433
649
14
1
0
230,690
0
L
Kukulkan
8,595
661
52
4
1
243,526
2
L
Danzaburou
7,515
578
32
2
1
210,192
5
W
Osiris
9,290
715
41
3
7
260,918
5
W
Neith
8,003
616
26
2
0
219,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role