Player Matchup

Janus
Janus
BleachMePC
Janus
Level 17
God Stats
3W - 3L
1,602 SR
Queue Stats
23W - 18L
1,538 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dembashlic
Morgan Le Fay
Level 149
God Stats
10W - 2L
1,636 SR
Queue Stats
248W - 206L
1,647 Elo+
Party 2
Charybdis
Charybdis
Freddster2op
Charybdis
Level 109
God Stats
17W - 10L
1,662 SR
Queue Stats
329W - 270L
1,694 Elo+
Party 2
Kali
Kali
Louflee
Kali
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 84L
1,501 Elo+
Party 3
Zhong Kui
Zhong Kui
SarcasticSkeptic
Zhong Kui
Level 25
God Stats
4W - 3L
1,534 SR
Queue Stats
75W - 79L
1,654 Elo+
Party 2
Team Averages
Level 77
1,587 SR
1,607 Elo+

VS

Team Averages
Level 68
1,768 SR
1,757 Elo+
Bellona
Bellona
Avsaze
Bellona
Level 80
God Stats
14W - 4L
1,755 SR
Queue Stats
234W - 86L
1,842 Elo+
Party 1
Heimdallr
Heimdallr
HammerinCamCam
Heimdallr
Level 42
God Stats
1W - 1L
1,847 SR
Queue Stats
138W - 138L
1,497 Elo+
Solo
Hun Batz
Hun Batz
iamanemoi
Hun Batz
Level 83
God Stats
1W - 1L
1,632 SR
Queue Stats
301W - 121L
1,816 Elo+
Party 1
Ymir
Ymir
ymirdiff
Ymir
Level 47
God Stats
185W - 71L
1,823 SR
Queue Stats
201W - 75L
1,822 Elo+
Party 1
Nu Wa
Nu Wa
ÌÕMPÆØË
Nu Wa
Level 88
God Stats
21W - 6L
1,786 SR
Queue Stats
302W - 126L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 4 / 2
6,004
500
3,714
5,201
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Dembashlic
Morgan Le Fay
10
2 / 2 / 3
6,515
543
3,905
7,768
3,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Freddster2op
Charybdis
13
2 / 0 / 5
7,329
611
6,397
8,055
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Louflee
Kali
10
2 / 5 / 1
6,401
533
3,565
10,046
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
10
0 / 4 / 2
5,896
491
1,474
8,099
6,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Avsaze
Bellona
14
5 / 0 / 0
7,943
662
5,859
5,633
4,247
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
HammerinCamCam
Heimdallr
6
0 / 1 / 0
4,864
405
953
3,616
874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
iamanemoi
Hun Batz
12
3 / 3 / 3
7,165
597
4,367
9,043
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
9
0 / 2 / 5
5,814
485
3,975
7,363
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
7 / 2 / 5
7,629
636
9,500
5,616
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
8
Kills
15
15
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Avsaze
Bellona
5
0
0
5
W
Janus
2
4
2
0.75
W
Morgan Le Fay
Dembashlic
Morgan Le Fay
2
2
3
1.75
W
Charybdis
Freddster2op
Charybdis
2
0
5
4.5
L
Heimdallr
HammerinCamCam
Heimdallr
0
1
0
0
W
Kali
Louflee
Kali
2
5
1
0.5
W
Zhong Kui
0
4
2
0.25
L
Hun Batz
iamanemoi
Hun Batz
3
3
3
1.5
L
Ymir
0
2
5
1.25
L
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,055
Damage
24,654
39,169
Taken
31,271
17,476
Mitigated
15,116
11,306
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Avsaze
Bellona
5,859
2,316
0
2,002
5,633
4,247
47
1,262
4,371
245
45,233
W
Janus
3,714
109
0
331
5,201
1,553
353
3,011
2,090
25,709
0
W
Morgan Le Fay
Dembashlic
Morgan Le Fay
3,905
475
0
1,029
7,768
3,377
353
3,235
4,357
17,549
0
W
Charybdis
Freddster2op
Charybdis
6,397
2,640
0
4,570
8,055
2,319
239
1,892
6,075
0
56,007
L
Heimdallr
HammerinCamCam
Heimdallr
953
674
0
1,014
3,616
874
0
608
3,008
0
13,246
W
Kali
Louflee
Kali
3,565
1,724
0
3,083
10,046
4,185
499
3,825
6,041
0
35,887
W
Zhong Kui
1,474
320
0
2,293
8,099
6,042
283
1,127
6,896
22,697
0
L
Hun Batz
iamanemoi
Hun Batz
4,367
1,510
0
235
9,043
2,970
0
1,670
7,247
0
48,546
L
Ymir
3,975
1,051
0
1,117
7,363
5,374
130
3,522
3,643
12,162
0
L
9,500
1,817
0
564
5,616
1,651
704
1,745
3,749
37,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,145
Gold Earned
33,415
300
Minions Killed
333
0
Camps Cleared
0
1,157,095
Distance Traveled
1,107,331
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,943
662
115
10
0
243,993
0
W
Janus
6,004
500
45
4
0
217,483
2
W
Morgan Le Fay
6,515
543
21
2
0
253,901
4
W
Charybdis
7,329
611
116
10
0
219,648
3
L
Heimdallr
4,864
405
32
3
0
135,751
0
W
Kali
6,401
533
66
6
0
242,792
0
W
Zhong Kui
5,896
491
52
4
0
223,271
3
L
Hun Batz
7,165
597
84
7
0
252,364
1
L
Ymir
5,814
485
22
2
0
242,956
1
L
Nu Wa
7,629
636
80
7
0
232,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role