Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
AvariceReapz
Khepri
Level 43
God Stats
6W - 4L
1,669 SR
Queue Stats
88W - 91L
1,433 Elo+
Party 3
Janus
Janus
Dosen5646
Janus
Level 66
God Stats
2W - 2L
1,490 SR
Queue Stats
82W - 59L
1,621 Elo+
Party 3
Zhong Kui
Zhong Kui
Goated Guns
Zhong Kui
Level 84
God Stats
12W - 12L
1,446 SR
Queue Stats
468W - 444L
1,567 Elo+
Party 3
Team Averages
Level 90
1,521 SR
1,524 Elo+

VS

Team Averages
Level 39
1,533 SR
1,327 Elo+
Tsukuyomi
Tsukuyomi
DinoMiester
Tsukuyomi
Level 11
God Stats
4W - 6L
1,437 SR
Queue Stats
118W - 131L
1,267 Elo+
Party 1
Athena
Athena
Mitzuharu
Athena
Level 54
God Stats
17W - 9L
1,699 SR
Queue Stats
26W - 27L
1,215 Elo+
Party 1
Kukulkan
Kukulkan
Sanosuke21
Kukulkan
Level 68
God Stats
0W - 2L
1,268 SR
Queue Stats
26W - 30L
1,204 Elo+
Party 1
Hachiman
Hachiman
Thy BluntDoctor
Hachiman
Level 35
God Stats
11W - 7L
1,737 SR
Queue Stats
48W - 41L
1,442 Elo+
Party 2
Chaac
Chaac
V12 NomNom
Chaac
Level 28
God Stats
2W - 2L
1,525 SR
Queue Stats
125W - 124L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
3 / 0 / 3
6,416
583
2,450
4,652
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
 
Charybdis
10
4 / 1 / 6
6,085
553
7,790
7,561
2,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
10
3 / 3 / 7
6,323
575
3,334
7,533
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Dosen5646
Janus
13
8 / 1 / 2
7,933
721
5,297
4,797
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Goated Guns
Zhong Kui
12
2 / 0 / 2
6,531
594
6,094
7,341
7,870
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DinoMiester
Tsukuyomi
9
2 / 3 / 0
5,708
519
3,368
7,338
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Mitzuharu
Athena
8
1 / 5 / 2
5,031
457
1,285
9,347
4,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Sanosuke21
Kukulkan
9
0 / 4 / 0
5,350
486
259
3,871
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
9
1 / 6 / 2
5,416
492
5,677
7,772
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
10
0 / 3 / 0
5,705
519
3,696
8,392
4,133
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
4
5
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
3
4.5
W
Charybdis
 
Charybdis
4
1
6
7
W
Khepri
3
3
7
2.17
L
Tsukuyomi
DinoMiester
Tsukuyomi
2
3
0
0.67
W
Janus
Dosen5646
Janus
8
1
2
9
W
Zhong Kui
Goated Guns
Zhong Kui
2
0
2
3
L
Athena
Mitzuharu
Athena
1
5
2
0.4
L
Kukulkan
Sanosuke21
Kukulkan
0
4
0
0
L
Hachiman
1
6
2
0.33
L
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
14,285
31,884
Taken
36,720
18,543
Mitigated
13,715
11,711
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,450
1,302
0
569
4,652
2,313
470
219
4,393
0
37,733
W
Charybdis
 
Charybdis
7,790
3,995
0
2,851
7,561
2,654
744
693
6,868
0
33,273
W
Khepri
3,334
271
116
1,506
7,533
4,264
102
592
6,941
15,431
0
L
Tsukuyomi
DinoMiester
Tsukuyomi
3,368
1,073
0
2,858
7,338
2,414
0
2,998
4,260
0
20,703
W
Janus
Dosen5646
Janus
5,297
442
97
1,199
4,797
1,442
276
0
4,797
45,252
0
W
Zhong Kui
Goated Guns
Zhong Kui
6,094
605
0
5,373
7,341
7,870
0
0
7,341
35,965
0
L
Athena
Mitzuharu
Athena
1,285
474
0
414
9,347
4,117
0
2,601
6,692
6,342
0
L
Kukulkan
Sanosuke21
Kukulkan
259
44
0
175
3,871
1,304
0
2,262
1,483
23,718
0
L
Hachiman
5,677
4,595
139
1,472
7,772
1,747
0
1,659
6,075
0
28,104
L
Chaac
3,696
456
0
2,602
8,392
4,133
0
4,907
3,485
0
31,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
27,210
330
Minions Killed
231
0
Camps Cleared
0
1,072,208
Distance Traveled
918,342
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,416
583
65
6
0
255,127
1
W
Charybdis
6,085
553
55
5
0
188,031
4
W
Khepri
6,323
575
23
2
0
204,898
2
L
Tsukuyomi
5,708
519
49
4
0
201,864
1
W
Janus
7,933
721
114
10
0
220,832
2
W
Zhong Kui
6,531
594
73
7
0
203,320
1
L
Athena
5,031
457
11
1
0
163,765
2
L
Kukulkan
5,350
486
54
5
0
172,481
3
L
Hachiman
5,416
492
45
4
0
176,869
1
L
Chaac
5,705
519
72
7
0
203,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role