Player Matchup

Zhong Kui
Zhong Kui
FailedPit
Zhong Kui
Level 101
God Stats
23W - 18L
1,664 SR
Queue Stats
248W - 238L
1,547 Elo+
Party 2
Artemis
Artemis
Phil_solid
Artemis
Level 147
God Stats
40W - 36L
1,533 SR
Queue Stats
555W - 541L
1,497 Elo+
Party 2
Loki
Loki
Ronin_Smite
Loki
Level 155
God Stats
6W - 6L
1,458 SR
Queue Stats
637W - 569L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
Styrofaom
Baron Samedi
Level 121
God Stats
4W - 2L
1,577 SR
Queue Stats
401W - 365L
1,492 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
The_Real_ReZ
Ah Muzen Cab
Level 124
God Stats
33W - 19L
1,651 SR
Queue Stats
160W - 157L
1,489 Elo+
Party 1
Team Averages
Level 130
1,577 SR
1,522 Elo+

VS

Team Averages
Level 112
1,482 SR
1,532 Elo+
Loki
Loki
FOOLKILLAH
Loki
Level 158
God Stats
29W - 23L
1,597 SR
Queue Stats
874W - 785L
1,571 Elo+
Party 3
Anhur
Anhur
Minecraft8467
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 313L
1,544 Elo+
Party 4
Baron Samedi
Baron Samedi
Mr Lazerd
Baron Samedi
Level 109
God Stats
1W - 6L
1,540 SR
Queue Stats
416W - 411L
1,537 Elo+
Party 4
Chaac
Chaac
One_Hung_Low94
Chaac
Level 128
God Stats
0W - 2L
1,343 SR
Queue Stats
2W - 6L
1,492 Elo+
Party 3
Eset
Eset
hips_and_salsa
Eset
Level 101
God Stats
2W - 5L
1,433 SR
Queue Stats
46W - 66L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FailedPit
Zhong Kui
16
3 / 0 / 6
9,659
568
7,095
8,817
7,229
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Phil_solid
Artemis
15
4 / 3 / 7
9,449
556
10,967
10,329
2,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
14 / 4 / 3
10,908
642
12,862
10,617
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Styrofaom
Baron Samedi
12
1 / 2 / 6
7,810
459
5,405
11,303
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
The_Real_ReZ
Ah Muzen Cab
17
7 / 3 / 4
10,692
629
8,741
12,079
10,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
9,889
582
6,222
12,923
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 7 / 6
7,888
464
6,290
12,583
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Mr Lazerd
Baron Samedi
12
4 / 8 / 2
7,850
462
7,348
13,136
9,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 6 / 3
8,480
499
5,548
13,313
11,898
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 3 / 1
7,733
455
3,720
7,191
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
29
Kills
12
12
Deaths
29
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
Zhong Kui
FailedPit
Zhong Kui
3
0
6
6
L
1
7
6
0.57
L
Baron Samedi
Mr Lazerd
Baron Samedi
4
8
2
0.63
L
1
6
3
0.42
W
Artemis
Phil_solid
Artemis
4
3
7
2.5
W
14
4
3
3.88
W
Baron Samedi
Styrofaom
Baron Samedi
1
2
6
2
W
Ah Muzen Cab
The_Real_ReZ
Ah Muzen Cab
7
3
4
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,070
Damage
29,128
53,145
Taken
59,146
31,429
Mitigated
31,544
21,370
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,222
1,638
0
491
12,923
4,211
0
573
12,350
0
68,721
W
Zhong Kui
FailedPit
Zhong Kui
7,095
641
0
6,161
8,817
7,229
1,148
3,220
5,361
71,392
0
L
6,290
2,744
0
1,930
12,583
3,603
495
1,722
10,861
0
41,849
L
Baron Samedi
Mr Lazerd
Baron Samedi
7,348
118
757
2,643
13,136
9,689
15
5,072
8,064
30,170
0
L
5,548
1,100
0
3,775
13,313
11,898
345
1,725
11,588
0
48,150
W
Artemis
Phil_solid
Artemis
10,967
3,848
0
2,328
10,329
2,720
1,092
1,893
8,436
0
60,492
W
12,862
4,224
0
2,495
10,617
5,835
206
1,833
8,680
0
68,989
W
Baron Samedi
Styrofaom
Baron Samedi
5,405
163
886
3,885
11,303
5,469
36
2,442
8,861
29,152
0
W
Ah Muzen Cab
The_Real_ReZ
Ah Muzen Cab
8,741
3,967
0
5,615
12,079
10,176
1,617
1,361
10,672
0
78,346
L
3,720
139
70
1,943
7,191
2,143
0
3,408
3,783
37,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,518
Gold Earned
41,840
536
Minions Killed
427
0
Camps Cleared
0
1,622,552
Distance Traveled
1,552,152
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,889
582
120
7
0
337,993
0
W
Zhong Kui
9,659
568
148
9
0
336,841
6
L
Anhur
7,888
464
73
4
0
287,376
2
L
Baron Samedi
7,850
462
53
3
0
274,329
2
L
Chaac
8,480
499
90
5
0
335,006
1
W
Artemis
9,449
556
103
6
0
298,526
2
W
Loki
10,908
642
109
6
0
361,831
1
W
Baron Samedi
7,810
459
38
2
0
326,878
6
W
Ah Muzen Cab
10,692
629
138
8
0
298,476
0
L
Eset
7,733
455
91
5
0
317,448
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role