Player Matchup

Baba Yaga
Baba Yaga
Amoral93
Baba Yaga
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,601 Elo+
Party 1
Hercules
Hercules
IamCarreado
Hercules
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 1L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
Janddy
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,706 Elo+
Party 1
Guan Yu
Guan Yu
Lathir
Guan Yu
Level 14
God Stats
2W - 0L
1,781 SR
Queue Stats
11W - 2L
1,649 Elo+
Party 1
Thor
Thor
SoyElCarry
Thor
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 4L
1,661 Elo+
Party 1
Team Averages
Level 9
1,556 SR
1,656 Elo+

VS

Team Averages
Level 14
1,500 SR
1,490 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MeiaNoite08
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,378 Elo+
Solo
Ra
Ra
Moshepdf
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Serqet
Serqet
Richellito
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,445 Elo+
Solo
Raijin
Raijin
schulzST97
Raijin
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
119W - 160L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Amoral93
Baba Yaga
10
1 / 1 / 6
5,858
533
4,294
3,355
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
IamCarreado
Hercules
9
4 / 1 / 8
5,820
529
3,567
7,755
3,408
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Janddy
Danzaburou
10
4 / 4 / 4
6,598
600
3,673
7,535
2,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Lathir
Guan Yu
12
8 / 0 / 1
7,086
644
4,026
4,822
3,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 1 / 6
6,495
590
5,404
7,330
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 5 / 4
6,453
587
9,395
9,541
8,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 6 / 2
5,503
500
4,608
8,149
1,740
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 0
4,826
439
661
4,424
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Richellito
Serqet
8
2 / 6 / 0
5,547
504
2,013
7,002
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
schulzST97
Raijin
6
0 / 2 / 0
4,518
411
1,285
3,169
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
7
7
Deaths
24
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
5
4
1
W
Baba Yaga
Amoral93
Baba Yaga
1
1
6
4
W
Hercules
IamCarreado
Hercules
4
1
8
8
W
Danzaburou
Janddy
Danzaburou
4
4
4
1.5
W
Guan Yu
Lathir
Guan Yu
8
0
1
8.5
L
2
6
2
0.5
L
0
5
0
0
L
Serqet
Richellito
Serqet
2
6
0
0.33
W
5
1
6
8
L
Raijin
schulzST97
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
17,962
30,797
Taken
32,285
11,960
Mitigated
13,090
7,714
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,395
3,382
0
1,936
9,541
8,099
0
1,143
8,353
6,318
27,988
W
Baba Yaga
Amoral93
Baba Yaga
4,294
503
0
1,248
3,355
983
0
593
2,592
23,944
0
W
Hercules
IamCarreado
Hercules
3,567
1,145
0
2,155
7,755
3,408
0
612
7,143
0
12,801
W
Danzaburou
Janddy
Danzaburou
3,673
1,823
0
1,905
7,535
2,093
767
471
7,064
0
30,398
W
Guan Yu
Lathir
Guan Yu
4,026
262
45
2,126
4,822
3,233
0
1,032
3,790
0
33,333
L
4,608
2,287
0
1,114
8,149
1,740
176
196
7,816
0
18,230
L
661
35
23
422
4,424
920
0
1,575
2,760
16,931
0
L
Serqet
Richellito
Serqet
2,013
720
0
0
7,002
1,777
0
1,326
5,586
0
20,089
W
5,404
2,009
0
235
7,330
2,243
152
1,240
5,913
0
30,366
L
Raijin
schulzST97
Raijin
1,285
254
0
1,140
3,169
554
0
54
3,038
13,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
26,847
232
Minions Killed
178
0
Camps Cleared
0
1,088,513
Distance Traveled
906,154
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,453
587
46
4
0
202,591
2
W
Baba Yaga
5,858
533
40
4
0
201,313
4
W
Hercules
5,820
529
15
1
0
231,783
7
W
Danzaburou
6,598
600
61
6
0
181,493
2
W
Guan Yu
7,086
644
67
6
0
233,252
1
L
Neith
5,503
500
22
2
0
207,799
2
L
Ra
4,826
439
36
3
0
189,266
0
L
Serqet
5,547
504
43
4
0
221,558
2
W
Thor
6,495
590
49
4
0
240,672
1
L
Raijin
4,518
411
31
3
0
84,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role