Player Matchup

Hou Yi
Hou Yi
Extinction360
Hou Yi
Level 107
God Stats
3W - 4L
1,497 SR
Queue Stats
449W - 442L
1,447 Elo+
Party 2
Ares
Ares
Huffin Mcguffin
Ares
Level 108
God Stats
0W - 2L
1,323 SR
Queue Stats
23W - 37L
1,441 Elo+
Party 2
Persephone
Persephone
K2K10
Persephone
Level 156
God Stats
8W - 11L
1,567 SR
Queue Stats
537W - 535L
1,453 Elo+
Party 3
Chang'e
Chang'e
KuroRyukotsuki
Chang'e
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 208L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
a comatose duck
Nu Wa
Level 120
God Stats
10W - 6L
1,691 SR
Queue Stats
521W - 526L
1,466 Elo+
Party 3
Team Averages
Level 128
1,516 SR
1,457 Elo+

VS

Team Averages
Level 123
1,517 SR
1,594 Elo+
Ra
Ra
Arturo_Laurel
Ra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 185L
1,526 Elo+
Party 1
Ymir
Ymir
DualGunner329
Ymir
Level 118
God Stats
1W - 0L
1,565 SR
Queue Stats
29W - 28L
1,525 Elo+
Party 1
Sol
Sol
Earnanaes
Sol
Level 123
God Stats
12W - 7L
1,522 SR
Queue Stats
315W - 333L
1,498 Elo+
Solo
Osiris
Osiris
RAWKHAWK0
Osiris
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 135L
1,571 Elo+
Party 1
Xing Tian
Xing Tian
sebastian2596
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 8
10,046
773
13,706
12,439
4,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 8
10,332
795
6,122
25,770
22,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
K2K10
Persephone
17
2 / 2 / 10
10,539
811
25,364
8,070
2,920
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 9
9,030
695
9,665
14,897
5,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 6 / 8
9,084
699
16,748
13,981
5,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
10,229
787
12,128
13,578
6,385
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 3 / 12
9,832
756
7,842
19,619
26,300
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 1 / 12
10,939
841
25,729
14,054
5,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
RAWKHAWK0
Osiris
17
4 / 3 / 13
9,975
767
13,868
13,053
9,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
sebastian2596
Xing Tian
16
2 / 5 / 18
9,896
761
8,303
21,955
22,532
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
87
13
Kills
20
20
Deaths
14
43
Assists
67
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
4
3
12
3.33
W
6
1
12
12
L
4
3
8
2.67
L
4
4
8
2
L
Persephone
K2K10
Persephone
2
2
10
3.5
L
1
5
9
1.1
W
Osiris
RAWKHAWK0
Osiris
4
3
13
3.5
L
2
6
8
1
W
Xing Tian
sebastian2596
Xing Tian
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,605
Damage
67,870
75,157
Taken
82,259
40,678
Mitigated
71,044
31,919
Healing
38,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,128
1,025
12,999
6,045
13,578
6,385
1,641
11,166
1,986
45,589
0
W
7,842
639
859
2,025
19,619
26,300
632
12,259
6,667
13,394
0
W
25,729
3,615
1,225
6,714
14,054
5,894
2,440
9,859
3,681
65,123
0
L
13,706
7,556
305
1,493
12,439
4,862
1,406
8,701
3,643
0
27,569
L
6,122
202
944
6,785
25,770
22,278
184
18,457
7,046
7,833
0
L
Persephone
K2K10
Persephone
25,364
838
1,970
781
8,070
2,920
791
6,317
1,656
50,881
0
L
9,665
438
10,382
5,672
14,897
5,486
542
10,992
3,631
16,325
0
W
Osiris
RAWKHAWK0
Osiris
13,868
3,830
1,973
1,788
13,053
9,933
568
9,631
3,096
0
20,136
L
16,748
3,867
1,387
2,200
13,981
5,132
687
8,632
5,179
27,767
0
W
Xing Tian
sebastian2596
Xing Tian
8,303
605
1,684
2,970
21,955
22,532
180
12,405
8,930
19,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,031
Gold Earned
50,871
134
Minions Killed
192
0
Camps Cleared
0
1,224,245
Distance Traveled
1,276,945
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,229
787
54
4
0
239,770
2
W
Ymir
9,832
756
11
1
0
227,816
0
W
Sol
10,939
841
101
8
0
275,456
0
L
Hou Yi
10,046
773
27
2
0
254,090
0
L
Ares
10,332
795
4
0
0
238,853
1
L
Persephone
10,539
811
58
4
0
285,513
5
L
Chang'e
9,030
695
11
1
0
231,065
0
W
Osiris
9,975
767
7
1
0
275,945
0
L
Nu Wa
9,084
699
34
3
0
214,724
1
W
Xing Tian
9,896
761
19
1
0
257,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role