Player Matchup

Scylla
Scylla
BigEaterMcEater
Scylla
Level 11
God Stats
2W - 2L
1,497 SR
Queue Stats
12W - 11L
1,476 Elo+
Party 1
Cupid
Cupid
Griffmasterj
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ares
Ares
SweatyBoi3396
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,400 Elo+
Party 1
King Arthur
King Arthur
TheJews69
King Arthur
Level 28
God Stats
2W - 1L
1,479 SR
Queue Stats
5W - 8L
1,279 Elo+
Party 1
Gilgamesh
Gilgamesh
z C0SMlC z
Gilgamesh
Level 62
God Stats
1W - 0L
1,255 SR
Queue Stats
21W - 19L
1,484 Elo+
Party 1
Team Averages
Level 25
1,446 SR
1,428 Elo+

VS

Team Averages
Level 3
1,458 SR
1,456 Elo+
Neith
Neith
BlackDragoFi
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
GodIsLight
Hercules
Level 3
God Stats
2W - 6L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Yemoja
Yemoja
KELJOI
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
Xenosuar
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 120L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
创造营2002全国总冠军
Morgan Le Fay
Level 4
God Stats
0W - 3L
1,290 SR
Queue Stats
2W - 6L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 11
11,143
586
17,394
10,755
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 11
10,554
555
8,654
6,496
2,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 9
9,156
482
3,411
10,368
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
TheJews69
King Arthur
16
8 / 1 / 10
10,970
577
11,245
13,428
14,674
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
z C0SMlC z
Gilgamesh
17
15 / 3 / 6
11,920
627
13,997
16,837
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
5,328
280
0
603
78
Short Bow

Short Bow

+15%
Attack Speed

Hercules
GodIsLight
Hercules
12
1 / 12 / 2
8,179
430
6,041
21,672
11,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
KELJOI
Yemoja
10
0 / 10 / 3
7,288
384
2,802
13,133
8,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Xenosuar
Olorun
11
2 / 12 / 2
8,398
442
6,458
12,112
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 8 / 0
9,542
502
13,492
17,744
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
43
Kills
8
8
Deaths
43
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
1
11
15.5
L
0
1
0
0
L
Hercules
GodIsLight
Hercules
1
12
2
0.17
W
5
1
11
10.5
L
Yemoja
KELJOI
Yemoja
0
10
3
0.15
W
5
2
9
4.75
W
King Arthur
TheJews69
King Arthur
8
1
10
13
L
Olorun
Xenosuar
Olorun
2
12
2
0.25
W
Gilgamesh
z C0SMlC z
Gilgamesh
15
3
6
6
L
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,701
Damage
28,793
57,884
Taken
65,264
31,828
Mitigated
31,385
14,650
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,394
2,655
192
2,270
10,755
3,522
3,281
6,675
4,080
52,575
0
L
0
0
0
4
603
78
0
114
489
0
1,043
L
Hercules
GodIsLight
Hercules
6,041
1,857
0
3,075
21,672
11,948
0
4,991
16,574
0
29,070
W
8,654
6,962
757
2,908
6,496
2,744
5,429
3,050
3,446
0
54,694
L
Yemoja
KELJOI
Yemoja
2,802
586
281
0
13,133
8,835
0
5,793
7,160
10,711
0
W
3,411
406
0
1,454
10,368
3,340
1,335
6,460
3,908
21,133
0
W
King Arthur
TheJews69
King Arthur
11,245
1,145
566
3,819
13,428
14,674
1,254
2,691
10,737
6,311
39,838
L
Olorun
Xenosuar
Olorun
6,458
3,318
0
1,316
12,112
4,107
0
6,170
5,589
21,624
2,663
W
Gilgamesh
z C0SMlC z
Gilgamesh
13,997
4,695
0
2,684
16,837
7,548
2,707
2,961
13,876
0
83,476
L
13,492
1,566
0
4,468
17,744
6,417
279
4,427
13,131
50,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,743
Gold Earned
38,735
446
Minions Killed
202
0
Camps Cleared
0
1,661,219
Distance Traveled
1,041,452
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,143
586
105
6
0
331,880
1
L
Neith
5,328
280
2
0
0
58,747
0
L
Hercules
8,179
430
55
3
0
225,091
0
W
Cupid
10,554
555
120
6
0
293,798
1
L
Yemoja
7,288
384
16
1
0
274,195
4
W
Ares
9,156
482
27
1
0
313,166
0
W
King Arthur
10,970
577
74
4
0
341,448
0
L
Olorun
8,398
442
43
2
0
186,306
1
W
Gilgamesh
11,920
627
120
6
0
380,927
1
L
Morgan Le Fay
9,542
502
86
5
0
297,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role