Player Matchup

Kukulkan
Kukulkan
Dencon86
Kukulkan
Level 14
God Stats
2W - 3L
1,383 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 3
Danzaburou
Danzaburou
Frliacwk
Danzaburou
Level 140
God Stats
4W - 9L
1,550 SR
Queue Stats
61W - 60L
1,448 Elo+
Party 3
Ymir
Ymir
Moross1081
Ymir
Level 122
God Stats
7W - 6L
1,563 SR
Queue Stats
40W - 38L
1,491 Elo+
Party 3
Bakasura
Bakasura
NickCardullo
Bakasura
Level 101
God Stats
2W - 6L
1,221 SR
Queue Stats
40W - 32L
1,490 Elo+
Party 3
Fenrir
Fenrir
myjay927224
Fenrir
Level 33
God Stats
51W - 56L
1,415 SR
Queue Stats
82W - 92L
1,306 Elo+
Solo
Team Averages
Level 82
1,426 SR
1,425 Elo+

VS

Team Averages
Level 79
1,419 SR
1,394 Elo+
Cupid
Cupid
JIGGYWORSHIPER
Cupid
Level 24
God Stats
4W - 13L
1,070 SR
Queue Stats
66W - 85L
1,360 Elo+
Party 1
Loki
Loki
MPalme
Loki
Level 24
God Stats
8W - 7L
1,480 SR
Queue Stats
62W - 84L
1,352 Elo+
Party 2
Anubis
Anubis
Ole Angry Andy
Anubis
Level 93
God Stats
28W - 25L
1,550 SR
Queue Stats
744W - 778L
1,445 Elo+
Party 1
Sylvanus
Sylvanus
PanicAsp
Sylvanus
Level 107
God Stats
63W - 47L
1,592 SR
Queue Stats
1,060W - 1,040L
1,452 Elo+
Party 1
Tyr
Tyr
juanpavg97
Tyr
Level 147
God Stats
6W - 7L
1,403 SR
Queue Stats
323W - 397L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dencon86
Kukulkan
15
1 / 9 / 0
9,331
424
1,887
12,548
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Frliacwk
Danzaburou
11
2 / 6 / 2
8,267
376
9,876
10,305
3,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 3 / 2
8,601
391
7,511
18,804
12,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
NickCardullo
Bakasura
15
1 / 5 / 2
9,752
443
5,768
16,880
7,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
3 / 7 / 2
10,961
498
11,433
19,467
7,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 9
10,711
487
12,573
13,253
5,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
MPalme
Loki
19
4 / 2 / 7
12,007
546
5,650
12,759
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
11 / 2 / 3
12,665
576
19,820
12,730
7,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
PanicAsp
Sylvanus
17
4 / 3 / 12
11,514
523
12,644
21,797
25,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
5 / 0 / 8
11,276
513
7,079
14,289
13,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
8
Kills
30
30
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dencon86
Kukulkan
1
9
0
0.11
L
Danzaburou
Frliacwk
Danzaburou
2
6
2
0.5
W
6
2
9
5.25
W
Loki
MPalme
Loki
4
2
7
3.75
L
1
3
2
0.67
L
Bakasura
NickCardullo
Bakasura
1
5
2
0.4
W
11
2
3
6.25
W
Sylvanus
PanicAsp
Sylvanus
4
3
12
3.33
W
5
0
8
9
L
Fenrir
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,475
Damage
57,766
78,004
Taken
74,828
32,801
Mitigated
56,861
16,510
Healing
35,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dencon86
Kukulkan
1,887
73
0
443
12,548
2,153
0
9,276
3,272
49,736
0
L
Danzaburou
Frliacwk
Danzaburou
9,876
3,603
0
1,904
10,305
3,147
0
3,507
6,798
0
35,569
W
12,573
6,744
317
1,979
13,253
5,384
3,006
4,928
8,325
0
53,502
W
Loki
MPalme
Loki
5,650
1,380
0
5,985
12,759
4,573
2,992
1,752
10,872
0
86,851
L
7,511
300
248
3,137
18,804
12,498
0
8,523
10,281
34,519
0
L
Bakasura
NickCardullo
Bakasura
5,768
3,788
0
4,079
16,880
7,046
0
5,249
11,631
0
48,134
W
19,820
275
0
7,604
12,730
7,827
939
1,315
10,655
113,308
0
W
Sylvanus
PanicAsp
Sylvanus
12,644
4,378
4,221
7,891
21,797
25,132
1,413
3,159
18,428
53,674
22,566
W
7,079
534
0
7,296
14,289
13,945
754
1,716
12,358
0
50,438
L
Fenrir
11,433
3,114
0
6,699
19,467
7,957
846
4,772
14,695
0
67,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,912
Gold Earned
58,173
416
Minions Killed
596
0
Camps Cleared
0
1,714,169
Distance Traveled
1,986,344
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,331
424
88
4
0
292,705
0
L
Danzaburou
8,267
376
62
3
0
286,245
2
W
Cupid
10,711
487
72
3
0
338,270
4
W
Loki
12,007
546
132
6
0
429,256
0
L
Ymir
8,601
391
45
2
0
333,962
2
L
Bakasura
9,752
443
100
5
0
390,223
2
W
Anubis
12,665
576
176
8
0
377,803
2
W
Sylvanus
11,514
523
123
6
0
340,402
3
W
Tyr
11,276
513
93
4
0
500,613
5
L
Fenrir
10,961
498
121
6
0
411,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role