Player Matchup

Thanatos
Thanatos
Shredder3745
Thanatos
Level 7
God Stats
2W - 1L
1,748 SR
Queue Stats
12W - 9L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
YeetHawKid
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,502 Elo+
Solo
Aphrodite
Aphrodite
eggrollies
Aphrodite
Level 8
God Stats
5W - 4L
1,516 SR
Queue Stats
9W - 7L
1,681 Elo+
Solo
Sylvanus
Sylvanus
jokeson_u-troll
Sylvanus
Level 26
God Stats
8W - 10L
1,472 SR
Queue Stats
44W - 57L
1,593 Elo+
Solo
Neith
Neith
temp-673205
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 129L
1,433 Elo+
Solo
Team Averages
Level 13
1,547 SR
1,529 Elo+

VS

Team Averages
Level 22
1,549 SR
1,596 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BUSSiTHEiCON
Chang'e
Level 22
God Stats
12W - 5L
1,532 SR
Queue Stats
75W - 83L
1,531 Elo+
Solo
Danzaburou
Danzaburou
KiloCharlie93
Danzaburou
Level 29
God Stats
23W - 17L
1,625 SR
Queue Stats
280W - 271L
1,567 Elo+
Solo
Ra
Ra
ManiacoYT
Ra
Level 20
God Stats
5W - 4L
1,589 SR
Queue Stats
36W - 23L
1,645 Elo+
Solo
Hel
Hel
supermom0322
Hel
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Shredder3745
Thanatos
8
0 / 2 / 2
6,609
330
3,724
6,184
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
YeetHawKid
Zhong Kui
16
10 / 6 / 2
10,366
518
22,974
23,735
13,610
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
eggrollies
Aphrodite
13
0 / 5 / 5
8,007
400
4,707
10,653
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
14
3 / 4 / 7
9,035
452
11,107
20,294
13,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 0
6,797
340
907
10,004
5,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 1 / 6
11,066
553
6,546
17,128
17,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
BUSSiTHEiCON
Chang'e
16
3 / 4 / 3
11,179
559
5,652
15,876
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KiloCharlie93
Danzaburou
18
4 / 3 / 5
12,462
623
9,872
17,856
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 3 / 4
11,673
584
6,126
10,416
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 2 / 10
11,554
578
16,579
16,325
7,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
13
Kills
20
21
Deaths
13
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
6
7
W
Chang'e
BUSSiTHEiCON
Chang'e
3
4
3
1.13
W
Danzaburou
KiloCharlie93
Danzaburou
4
3
5
2.17
W
4
3
4
2
L
Thanatos
Shredder3745
Thanatos
0
2
2
0.5
L
Zhong Kui
YeetHawKid
Zhong Kui
10
6
2
1.83
L
Aphrodite
eggrollies
Aphrodite
0
5
5
0.5
L
Sylvanus
3
4
7
1.63
W
5
2
10
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,419
Damage
44,775
70,870
Taken
77,601
38,606
Mitigated
41,667
29,522
Healing
42,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,546
1,170
0
1,146
17,128
17,077
1,876
9,966
7,040
36,709
0
W
Chang'e
BUSSiTHEiCON
Chang'e
5,652
496
1,796
6,691
15,876
5,982
2,533
6,475
9,319
59,994
0
W
Danzaburou
KiloCharlie93
Danzaburou
9,872
5,526
203
9,582
17,856
7,110
4,597
8,094
9,722
0
111,174
W
6,126
242
3,620
3,814
10,416
4,083
769
6,824
3,592
73,052
0
L
Thanatos
Shredder3745
Thanatos
3,724
1,549
0
3,837
6,184
2,386
0
2,174
4,010
0
25,721
L
Zhong Kui
YeetHawKid
Zhong Kui
22,974
1,637
102
7,427
23,735
13,610
0
16,446
7,289
65,478
0
L
Aphrodite
eggrollies
Aphrodite
4,707
800
3,525
4,682
10,653
3,796
0
5,653
5,000
42,662
0
L
Sylvanus
11,107
2,921
1,178
5,777
20,294
13,307
120
10,146
10,148
32,307
7,443
W
16,579
1,266
5,146
10,318
16,325
7,415
1,170
10,853
5,292
68,898
0
L
907
411
0
2,994
10,004
5,507
0
829
9,175
0
34,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,814
Gold Earned
57,934
326
Minions Killed
543
0
Camps Cleared
0
1,448,350
Distance Traveled
1,658,838
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,066
553
43
2
0
323,666
6
W
Chang'e
11,179
559
114
6
0
340,919
1
W
Danzaburou
12,462
623
163
8
0
307,974
3
W
Ra
11,673
584
124
6
0
347,841
4
L
Thanatos
6,609
330
62
3
0
171,355
3
L
Zhong Kui
10,366
518
85
4
0
338,441
3
L
Aphrodite
8,007
400
78
4
0
313,420
1
L
Sylvanus
9,035
452
67
3
0
319,613
0
W
Hel
11,554
578
99
5
0
338,438
1
L
Neith
6,797
340
34
2
0
305,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role