Player Matchup

Ganesha
Ganesha
BubblyGaggles
Ganesha
Level 148
God Stats
3W - 0L
1,626 SR
Queue Stats
220W - 219L
1,650 Elo+
Party 3
Apollo
Apollo
MajorStacks
Apollo
Level 105
God Stats
8W - 5L
1,511 SR
Queue Stats
257W - 143L
1,678 Elo+
Party 1
Cerberus
Cerberus
PvtJoe
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
SajadSlayzYT
Gilgamesh
Level 67
God Stats
7W - 4L
1,924 SR
Queue Stats
103W - 66L
1,567 Elo+
Party 1
Amaterasu
Amaterasu
Shottori
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 31L
1,697 Elo+
Party 1
Team Averages
Level 72
1,612 SR
1,627 Elo+

VS

Team Averages
Level 68
1,358 SR
1,531 Elo+
Sun Wukong
Sun Wukong
Gigaus0
Sun Wukong
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 91L
1,508 Elo+
Solo
Bacchus
Bacchus
PockieSkull
Bacchus
Level 157
God Stats
1W - 5L
1,166 SR
Queue Stats
219W - 217L
1,555 Elo+
Party 2
Tyr
Tyr
ShadowG05YT
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Mulan
Mulan
Violent Narwhal
Mulan
Level 117
God Stats
1W - 7L
1,443 SR
Queue Stats
182W - 192L
1,542 Elo+
Party 2
Chiron
Chiron
mickeypooh93
Chiron
Level 28
God Stats
1W - 5L
1,178 SR
Queue Stats
143W - 153L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 2 / 27
8,442
844
6,794
11,218
11,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
15
12 / 4 / 16
9,961
996
22,363
10,317
4,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PvtJoe
Cerberus
13
2 / 2 / 20
8,082
808
5,160
6,914
4,027
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
SajadSlayzYT
Gilgamesh
15
9 / 3 / 20
9,354
935
13,090
18,136
14,016
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Shottori
Amaterasu
15
9 / 1 / 22
9,749
975
9,786
15,491
15,199
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gigaus0
Sun Wukong
14
5 / 7 / 5
8,409
841
8,420
11,710
9,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Bacchus
PockieSkull
Bacchus
13
4 / 4 / 4
7,875
788
11,715
9,077
5,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 7
6,600
660
4,239
10,915
8,533
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 7 / 3
7,275
728
6,193
20,511
10,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
14
1 / 7 / 5
7,889
789
8,719
10,838
3,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
35
32
Kills
11
12
Deaths
32
105
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
2
27
6.75
L
Sun Wukong
Gigaus0
Sun Wukong
5
7
5
1.07
W
Apollo
12
4
16
5
L
Bacchus
PockieSkull
Bacchus
4
4
4
1.5
W
Cerberus
PvtJoe
Cerberus
2
2
20
6
W
Gilgamesh
SajadSlayzYT
Gilgamesh
9
3
20
6.33
L
0
7
7
0.5
W
Amaterasu
Shottori
Amaterasu
9
1
22
20
L
1
7
3
0.36
L
Chiron
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,193
Damage
39,286
62,076
Taken
63,051
49,516
Mitigated
37,119
21,791
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
6,794
589
1,526
1,889
11,218
11,452
464
2,456
8,762
13,751
0
L
Sun Wukong
Gigaus0
Sun Wukong
8,420
809
0
590
11,710
9,598
0
4,621
7,089
0
16,754
W
Apollo
22,363
12,825
561
1,504
10,317
4,822
3,459
2,109
7,760
0
38,843
L
Bacchus
PockieSkull
Bacchus
11,715
735
753
951
9,077
5,181
0
1,274
7,803
13,558
0
W
Cerberus
PvtJoe
Cerberus
5,160
758
46
1,201
6,914
4,027
521
1,343
5,571
15,633
0
W
Gilgamesh
SajadSlayzYT
Gilgamesh
13,090
2,792
1,339
4,518
18,136
14,016
358
2,678
13,598
8,126
16,896
L
4,239
563
0
566
10,915
8,533
0
2,876
8,039
0
8,671
W
Amaterasu
Shottori
Amaterasu
9,786
3,288
1,350
7,857
15,491
15,199
485
3,129
12,362
0
12,082
L
6,193
390
0
3,310
20,511
10,225
0
4,196
16,315
0
11,786
L
Chiron
8,719
1,828
1,102
1,513
10,838
3,582
39
2,312
8,509
0
18,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,588
Gold Earned
38,048
102
Minions Killed
56
0
Camps Cleared
0
954,061
Distance Traveled
781,314
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,442
844
1
0
0
186,456
1
L
Sun Wukong
8,409
841
10
1
0
144,390
6
W
Apollo
9,961
996
35
4
0
177,282
1
L
Bacchus
7,875
788
4
0
0
178,326
0
W
Cerberus
8,082
808
31
3
0
181,091
0
W
Gilgamesh
9,354
935
24
2
0
203,240
0
L
Tyr
6,600
660
6
1
0
162,621
0
W
Amaterasu
9,749
975
11
1
0
205,992
0
L
Mulan
7,275
728
15
2
0
164,086
2
L
Chiron
7,889
789
21
2
0
131,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role