Player Matchup

Sobek
Sobek
MrMcfinkle
Sobek
Level 58
God Stats
5W - 5L
1,480 SR
Queue Stats
65W - 58L
1,373 Elo+
Party 1
Anubis
Anubis
lkimer
Anubis
Level 15
God Stats
22W - 24L
1,427 SR
Queue Stats
94W - 84L
1,383 Elo+
Party 1
Hou Yi
Hou Yi
xXxParagon69XxX
Hou Yi
Level 122
God Stats
7W - 2L
1,500 SR
Queue Stats
85W - 70L
1,412 Elo+
Party 1
Team Averages
Level 65
1,469 SR
1,390 Elo+

VS

Team Averages
Level 54
1,302 SR
1,361 Elo+
Raijin
Raijin
 
Raijin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
U r Slow8189
Merlin
Level 8
God Stats
1W - 4L
1,225 SR
Queue Stats
1W - 4L
1,098 Elo+
Party 2
Sun Wukong
Sun Wukong
räsvelgr
Sun Wukong
Level 133
God Stats
0W - 4L
1,182 SR
Queue Stats
28W - 40L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
5 / 2 / 11
9,299
775
5,696
12,961
12,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
lkimer
Anubis
13
4 / 2 / 13
9,246
771
6,243
5,069
2,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
12 / 5 / 7
10,663
889
17,423
11,745
4,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 8 / 4
8,827
736
5,155
10,039
4,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
11
3 / 8 / 2
8,049
671
6,652
10,076
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
räsvelgr
Sun Wukong
12
3 / 5 / 4
8,608
717
8,692
15,303
13,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
9
9
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
8
4
0.63
W
Sobek
5
2
11
5.25
L
Merlin
3
8
2
0.5
W
Anubis
lkimer
Anubis
4
2
13
5.25
L
Sun Wukong
räsvelgr
Sun Wukong
3
5
4
1
W
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,362
Damage
20,499
29,775
Taken
35,418
19,455
Mitigated
20,240
6,225
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,155
660
0
391
10,039
4,134
31
4,395
5,644
18,790
0
W
Sobek
5,696
466
0
1,756
12,961
12,444
330
6,315
5,019
11,809
0
L
Merlin
6,652
1,713
0
0
10,076
2,469
0
3,808
6,268
19,301
0
W
Anubis
lkimer
Anubis
6,243
1,337
0
1,451
5,069
2,710
350
1,797
3,095
22,142
0
L
Sun Wukong
räsvelgr
Sun Wukong
8,692
1,731
0
2,450
15,303
13,637
0
4,822
10,481
0
16,241
W
17,423
8,838
0
3,018
11,745
4,301
1,194
3,967
7,321
0
45,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
25,484
113
Minions Killed
73
7
Camps Cleared
3
674,975
Distance Traveled
575,092
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,827
736
28
2
3
162,852
3
W
Sobek
9,299
775
9
1
1
246,595
1
L
Merlin
8,049
671
30
3
0
183,156
1
W
Anubis
9,246
771
45
4
4
217,494
0
L
Sun Wukong
8,608
717
15
1
0
229,084
4
W
Hou Yi
10,663
889
59
5
2
210,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role