Player Matchup

Raijin
Raijin
InferNova7
Raijin
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
315W - 322L
1,559 Elo+
Party 3
Hades
Hades
Kavely
Hades
Level 63
God Stats
11W - 6L
1,814 SR
Queue Stats
296W - 333L
1,439 Elo+
Party 3
Guan Yu
Guan Yu
Y2KI
Guan Yu
Level 88
God Stats
4W - 3L
1,255 SR
Queue Stats
448W - 443L
1,513 Elo+
Party 3
Izanami
Izanami
linglingthepand
Izanami
Level 64
God Stats
12W - 4L
1,676 SR
Queue Stats
138W - 143L
1,461 Elo+
Party 3
Ymir
Ymir
ripparoni
Ymir
Level 19
God Stats
15W - 13L
1,551 SR
Queue Stats
15W - 13L
1,522 Elo+
Party 3
Team Averages
Level 64
1,559 SR
1,499 Elo+

VS

Team Averages
Level 47
1,474 SR
1,384 Elo+
Neith
Neith
FrankIsOJ
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,219 Elo+
Party 2
Chaac
Chaac
Gingie808
Chaac
Level 43
God Stats
31W - 28L
1,499 SR
Queue Stats
79W - 101L
1,354 Elo+
Party 1
Sylvanus
Sylvanus
MonkieNA
Sylvanus
Level 95
God Stats
3W - 3L
1,643 SR
Queue Stats
191W - 166L
1,580 Elo+
Party 2
Hera
Hera
NeffKttn
Hera
Level 47
God Stats
2W - 1L
1,388 SR
Queue Stats
74W - 81L
1,397 Elo+
Party 1
Fenrir
Fenrir
evieisonline
Fenrir
Level 38
God Stats
6W - 16L
1,339 SR
Queue Stats
78W - 87L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
InferNova7
Raijin
20
15 / 4 / 7
13,833
659
18,993
18,191
7,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Kavely
Hades
17
7 / 4 / 15
11,682
556
13,464
18,260
10,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Y2KI
Guan Yu
18
10 / 5 / 16
12,862
612
10,544
20,804
13,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 1 / 10
12,686
604
10,746
9,947
3,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
2 / 4 / 20
10,256
488
4,455
18,079
21,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FrankIsOJ
Neith
16
4 / 5 / 5
10,285
490
10,863
13,157
4,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Gingie808
Chaac
15
4 / 8 / 5
10,236
487
9,325
18,349
11,769
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
MonkieNA
Sylvanus
16
3 / 4 / 7
10,325
492
7,057
16,480
19,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
14
2 / 10 / 10
9,702
462
11,579
13,382
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
5 / 10 / 6
10,154
484
8,730
18,000
7,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
51
37
Kills
18
18
Deaths
37
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
FrankIsOJ
Neith
4
5
5
1.3
L
Chaac
Gingie808
Chaac
4
8
5
0.81
W
Raijin
InferNova7
Raijin
15
4
7
4.63
W
Hades
Kavely
Hades
7
4
15
3.63
L
Sylvanus
MonkieNA
Sylvanus
3
4
7
1.63
L
Hera
2
10
10
0.7
W
Guan Yu
Y2KI
Guan Yu
10
5
16
3.6
L
Fenrir
5
10
6
0.8
W
3
1
10
8
W
Ymir
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,202
Damage
47,554
85,281
Taken
79,368
57,405
Mitigated
47,831
31,862
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FrankIsOJ
Neith
10,863
5,518
0
2,395
13,157
4,646
1,381
5,649
7,391
0
57,473
L
Chaac
Gingie808
Chaac
9,325
1,426
0
3,358
18,349
11,769
1,646
7,455
10,733
0
48,471
W
Raijin
InferNova7
Raijin
18,993
2,564
96
6,596
18,191
7,277
382
4,899
13,152
101,322
0
W
Hades
Kavely
Hades
13,464
1,820
890
8,661
18,260
10,839
460
5,763
12,342
63,607
0
L
Sylvanus
MonkieNA
Sylvanus
7,057
2,107
871
3,306
16,480
19,788
531
7,902
8,448
45,077
0
L
Hera
11,579
2,587
0
1,245
13,382
4,202
96
6,461
6,649
45,420
0
W
Guan Yu
Y2KI
Guan Yu
10,544
3,173
2,850
7,249
20,804
13,600
0
5,499
15,098
0
79,346
L
Fenrir
8,730
737
0
1,832
18,000
7,426
0
9,372
8,488
0
44,587
W
10,746
6,920
0
2,777
9,947
3,739
2,964
689
9,258
0
122,154
W
Ymir
4,455
1,050
1,097
1,646
18,079
21,950
168
4,969
13,002
18,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,319
Gold Earned
50,702
593
Minions Killed
424
0
Camps Cleared
0
2,012,741
Distance Traveled
1,773,579
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,285
490
107
5
0
380,073
3
L
Chaac
10,236
487
96
5
0
361,023
6
W
Raijin
13,833
659
144
7
0
371,442
6
W
Hades
11,682
556
97
5
0
381,038
3
L
Sylvanus
10,325
492
71
3
0
326,389
4
L
Hera
9,702
462
88
4
0
328,007
0
W
Guan Yu
12,862
612
131
6
0
442,468
9
L
Fenrir
10,154
484
62
3
0
378,087
9
W
Izanami
12,686
604
187
9
0
412,094
5
W
Ymir
10,256
488
34
2
0
405,699
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role