Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Gillieshooter
Cerberus
Level 144
God Stats
3W - 3L
1,607 SR
Queue Stats
25W - 40L
1,415 Elo+
Party 3
Fenrir
Fenrir
L7 Avixify
Fenrir
Level 108
God Stats
4W - 1L
1,697 SR
Queue Stats
24W - 26L
1,490 Elo+
Party 1
Neith
Neith
hack86
Neith
Level 135
God Stats
6W - 1L
1,618 SR
Queue Stats
25W - 41L
1,405 Elo+
Party 3
Team Averages
Level 136
1,606 SR
1,452 Elo+

VS

Team Averages
Level 81
1,587 SR
1,629 Elo+
Apollo
Apollo
BlindingSpeedy
Apollo
Level 26
God Stats
1W - 1L
1,844 SR
Queue Stats
5W - 5L
1,507 Elo+
Solo
Bellona
Bellona
IsmaelGonzalez
Bellona
Level 125
God Stats
6W - 12L
1,469 SR
Queue Stats
18W - 25L
1,463 Elo+
Solo
Freya
Freya
nikekingcooley
Freya
Level 146
God Stats
0W - 1L
1,534 SR
Queue Stats
2W - 1L
1,773 Elo+
Party 2
Artio
Artio
sirjs
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 8
10,366
942
14,799
10,054
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Gillieshooter
Cerberus
14
1 / 1 / 3
9,129
830
4,782
7,484
6,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
L7 Avixify
Fenrir
14
7 / 3 / 4
9,849
895
6,381
7,856
3,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
hack86
Neith
15
3 / 0 / 4
9,589
872
10,211
3,706
1,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,185
744
4,824
9,972
3,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 3
8,128
739
7,776
17,058
8,693
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 4 / 2
8,370
761
2,512
9,044
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
sirjs
Artio
14
2 / 4 / 2
8,743
795
2,637
10,892
10,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
6
6
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
8
4.5
L
1
3
2
0.67
W
Cerberus
Gillieshooter
Cerberus
1
1
3
2.5
L
2
5
3
0.7
W
Fenrir
L7 Avixify
Fenrir
7
3
4
3
W
Neith
hack86
Neith
3
0
4
5
L
1
4
2
0.5
L
Artio
sirjs
Artio
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,173
Damage
17,749
29,100
Taken
46,966
15,095
Mitigated
26,066
10,945
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,799
5,834
0
6,183
10,054
3,762
4,145
1,914
8,140
42,832
0
L
4,824
2,557
0
1,631
9,972
3,346
797
3,709
6,197
0
32,619
W
Cerberus
Gillieshooter
Cerberus
4,782
92
264
1,970
7,484
6,588
612
2,032
5,452
27,217
0
L
7,776
1,056
0
2,986
17,058
8,693
0
6,889
9,913
0
18,686
W
Fenrir
L7 Avixify
Fenrir
6,381
1,383
0
750
7,856
3,340
0
1,474
6,382
0
15,244
W
Neith
hack86
Neith
10,211
3,660
262
1,516
3,706
1,405
1,693
237
3,469
0
35,721
L
2,512
896
0
2,490
9,044
3,330
0
5,968
2,788
29,365
0
L
Artio
sirjs
Artio
2,637
355
330
976
10,892
10,697
56
3,190
7,562
17,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,933
Gold Earned
33,426
226
Minions Killed
174
11
Camps Cleared
9
829,759
Distance Traveled
790,137
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,366
942
67
6
2
194,778
2
L
Apollo
8,185
744
51
5
3
184,052
0
W
Cerberus
9,129
830
74
7
3
192,630
3
L
Bellona
8,128
739
27
2
1
203,716
3
W
Fenrir
9,849
895
17
2
2
220,094
1
W
Neith
9,589
872
68
6
4
222,257
2
L
Freya
8,370
761
62
6
4
183,030
1
L
Artio
8,743
795
34
3
1
219,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role