Player Matchup

Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Al3C
Cthulhu
Level 129
God Stats
3W - 1L
1,672 SR
Queue Stats
60W - 56L
1,560 Elo+
Party 2
Ra
Ra
Sìberius
Ra
Level 144
God Stats
13W - 2L
1,715 SR
Queue Stats
702W - 470L
1,711 Elo+
Party 2
Team Averages
Level 140
1,629 SR
1,590 Elo+

VS

Team Averages
Level 77
1,508 SR
1,362 Elo+
Bacchus
Bacchus
MATTHEWMASOE12
Bacchus
Level 81
God Stats
1W - 2L
1,702 SR
Queue Stats
14W - 29L
1,391 Elo+
Party 1
Cabrakan
Cabrakan
SHIKATANENA
Cabrakan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 63L
1,364 Elo+
Party 1
Nike
Nike
StyloFM
Nike
Level 27
God Stats
1W - 7L
1,324 SR
Queue Stats
5W - 21L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
8 / 3 / 9
9,678
807
13,584
10,208
4,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Al3C
Cthulhu
13
6 / 2 / 9
9,953
829
9,448
13,083
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 14
8,880
740
9,835
8,030
6,832
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
8,595
716
4,468
11,201
9,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
SHIKATANENA
Cabrakan
12
3 / 7 / 3
8,733
728
7,803
14,901
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
StyloFM
Nike
11
3 / 4 / 2
8,732
728
6,486
10,749
9,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
17
Kills
7
7
Deaths
17
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
3
9
4.17
W
Cthulhu
Al3C
Cthulhu
6
2
9
5.25
L
1
6
5
0.58
L
Cabrakan
SHIKATANENA
Cabrakan
3
7
3
0.64
L
Nike
StyloFM
Nike
3
4
2
1
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,867
Damage
18,757
31,321
Taken
36,851
26,099
Mitigated
29,204
9,368
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,584
4,858
0
875
10,208
4,198
870
2,777
7,431
0
36,001
W
Cthulhu
Al3C
Cthulhu
9,448
255
312
3,173
13,083
15,069
0
4,804
8,279
25,943
0
L
4,468
354
0
837
11,201
9,729
0
5,293
5,908
13,352
0
L
Cabrakan
SHIKATANENA
Cabrakan
7,803
799
0
1,298
14,901
10,130
0
7,761
6,969
26,494
0
L
Nike
StyloFM
Nike
6,486
865
0
0
10,749
9,345
0
6,288
4,461
0
17,907
W
9,835
1,381
1,557
3,451
8,030
6,832
796
5,206
2,824
34,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,511
Gold Earned
26,060
135
Minions Killed
95
8
Camps Cleared
3
644,918
Distance Traveled
661,235
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,678
807
45
4
5
247,445
2
W
Cthulhu
9,953
829
36
3
1
235,141
2
L
Bacchus
8,595
716
20
2
1
227,488
2
L
Cabrakan
8,733
728
46
4
1
205,494
0
L
Nike
8,732
728
29
2
1
228,253
1
W
Ra
8,880
740
54
5
2
162,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role