Player Matchup

Olorun
Olorun
AllegroCross416
Olorun
Level 5
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
AreneroKobazlat
Sol
Level 17
God Stats
13W - 6L
1,655 SR
Queue Stats
19W - 15L
1,467 Elo+
Party 2
Charybdis
Charybdis
Pukeppet
Charybdis
Level 18
God Stats
10W - 10L
1,468 SR
Queue Stats
23W - 21L
1,423 Elo+
Party 2
Ymir
Ymir
TeamDylan666
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
castr35
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,382 Elo+
Party 2
Team Averages
Level 12
1,534 SR
1,454 Elo+

VS

Team Averages
Level 18
1,437 SR
1,376 Elo+
Artemis
Artemis
 
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
QuesoteJr
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 156L
1,394 Elo+
Solo
Neith
Neith
SacredDawn
Neith
Level 16
God Stats
9W - 11L
1,302 SR
Queue Stats
19W - 25L
1,124 Elo+
Party 3
Ymir
Ymir
Tolban
Ymir
Level 26
God Stats
4W - 4L
1,385 SR
Queue Stats
6W - 8L
1,360 Elo+
Party 3
Sol
Sol
Touchbutt28
Sol
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 0
5,449
363
609
9,263
2,556
15
6 / 2 / 4
9,254
617
13,503
13,998
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Pukeppet
Charybdis
13
6 / 2 / 3
8,568
571
8,442
12,356
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 10 / 5
6,426
428
1,390
14,578
5,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
castr35
Ravana
12
5 / 2 / 3
8,114
541
4,957
9,268
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 4 / 0
8,732
582
7,812
10,329
4,010
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
QuesoteJr
Osiris
12
8 / 3 / 3
8,654
577
7,008
8,955
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
11
3 / 4 / 8
7,021
468
9,170
7,088
1,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Tolban
Ymir
12
3 / 1 / 4
7,855
524
5,376
9,634
5,118
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 5 / 5
7,338
489
7,017
7,284
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
17
Kills
23
26
Deaths
17
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
4
0
0.75
L
0
10
0
0
L
6
2
4
4
L
Charybdis
Pukeppet
Charybdis
6
2
3
3.75
W
Osiris
QuesoteJr
Osiris
8
3
3
3.17
W
Neith
3
4
8
1.75
L
0
10
5
0.25
W
Ymir
Tolban
Ymir
3
1
4
5
W
6
5
5
1.7
L
Ravana
castr35
Ravana
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,901
Damage
36,383
59,463
Taken
43,290
19,360
Mitigated
18,270
18,252
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,812
5,317
0
3,562
10,329
4,010
870
6,812
3,517
0
59,767
L
609
488
133
641
9,263
2,556
140
1,158
8,065
14,828
0
L
13,503
5,647
0
10,052
13,998
4,033
1,485
2,852
11,146
55,649
0
L
Charybdis
Pukeppet
Charybdis
8,442
5,767
0
3,494
12,356
3,734
416
3,481
8,811
0
46,811
W
Osiris
QuesoteJr
Osiris
7,008
2,892
0
2,296
8,955
5,512
8
1,328
7,627
0
46,545
W
Neith
9,170
4,303
0
2,570
7,088
1,951
1,265
2,108
4,980
0
28,309
L
1,390
903
0
0
14,578
5,714
0
3,907
10,431
11,838
0
W
Ymir
Tolban
Ymir
5,376
2,142
0
1,508
9,634
5,118
846
4,668
4,966
30,424
0
W
7,017
3,595
0
1,927
7,284
1,679
2,145
1,375
5,909
24,383
0
L
Ravana
castr35
Ravana
4,957
1,842
0
3,932
9,268
3,323
0
788
8,426
0
47,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,811
Gold Earned
39,600
301
Minions Killed
330
0
Camps Cleared
0
1,278,813
Distance Traveled
1,204,286
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,732
582
116
8
0
227,301
0
L
Olorun
5,449
363
26
2
0
234,944
3
L
Sol
9,254
617
98
7
0
262,718
3
L
Charybdis
8,568
571
78
5
0
248,117
0
W
Osiris
8,654
577
75
5
0
296,298
1
W
Neith
7,021
468
38
3
0
240,981
5
L
Ymir
6,426
428
27
2
0
269,720
0
W
Ymir
7,855
524
54
4
0
214,701
3
W
Sol
7,338
489
47
3
0
225,005
1
L
Ravana
8,114
541
72
5
0
263,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role