Player Matchup

Bellona
Bellona
BlindingCHODA
Bellona
Level 16
God Stats
0W - 4L
1,089 SR
Queue Stats
29W - 36L
1,301 Elo+
Party 2
Hun Batz
Hun Batz
BloodVador
Hun Batz
Level 24
God Stats
1W - 4L
1,274 SR
Queue Stats
34W - 50L
1,369 Elo+
Solo
Danzaburou
Danzaburou
Fvk_iT12
Danzaburou
Level 27
God Stats
20W - 13L
1,121 SR
Queue Stats
178W - 172L
1,414 Elo+
Solo
Sol
Sol
Kstreetz12
Sol
Level 29
God Stats
4W - 8L
1,455 SR
Queue Stats
113W - 115L
1,392 Elo+
Party 2
Artio
Artio
THREEDREMIX
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Solo
Team Averages
Level 20
1,288 SR
1,330 Elo+

VS

Team Averages
Level 37
1,447 SR
1,450 Elo+
Camazotz
Camazotz
Hinata OP
Camazotz
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 79L
1,504 Elo+
Party 3
Sylvanus
Sylvanus
Omega7953
Sylvanus
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 3
Charybdis
Charybdis
RoGueDevil
Charybdis
Level 124
God Stats
6W - 1L
1,366 SR
Queue Stats
232W - 211L
1,481 Elo+
Party 3
Mulan
Mulan
linohowdyttv
Mulan
Level 28
God Stats
10W - 15L
1,434 SR
Queue Stats
72W - 84L
1,423 Elo+
Party 1
Pele
Pele
yungprinz32
Pele
Level 23
God Stats
15W - 19L
1,434 SR
Queue Stats
37W - 51L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 4 / 0
4,722
429
1,703
7,168
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
BloodVador
Hun Batz
7
2 / 6 / 1
5,635
512
2,053
7,148
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Fvk_iT12
Danzaburou
11
2 / 2 / 1
6,704
609
2,663
5,701
1,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 0
4,682
426
2,897
5,344
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 6 / 1
4,105
373
716
7,279
2,433
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Hinata OP
Camazotz
12
13 / 1 / 4
8,072
734
10,307
9,935
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Omega7953
Sylvanus
11
0 / 1 / 6
6,044
549
1,285
5,931
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
RoGueDevil
Charybdis
11
2 / 1 / 2
6,210
565
3,115
3,731
1,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 0
6,446
586
1,614
2,578
1,045
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
4 / 2 / 5
6,431
585
3,105
5,171
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
22
24
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
4
0
0
L
Hun Batz
BloodVador
Hun Batz
2
6
1
0.42
L
Danzaburou
Fvk_iT12
Danzaburou
2
2
1
1.25
W
Camazotz
Hinata OP
Camazotz
13
1
4
15
L
0
6
0
0
W
Sylvanus
Omega7953
Sylvanus
0
1
6
3
W
Charybdis
RoGueDevil
Charybdis
2
1
2
3
L
0
6
1
0.08
W
3
0
0
3
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,032
Damage
19,426
32,640
Taken
27,346
10,454
Mitigated
10,766
3,882
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,703
647
0
1,290
7,168
4,184
500
68
7,100
0
16,041
L
Hun Batz
BloodVador
Hun Batz
2,053
686
0
260
7,148
1,454
0
348
6,800
0
16,330
L
Danzaburou
Fvk_iT12
Danzaburou
2,663
705
0
1,435
5,701
1,583
0
163
5,538
0
30,204
W
Camazotz
Hinata OP
Camazotz
10,307
4,138
0
5,107
9,935
3,160
0
1,356
8,375
0
40,900
L
2,897
586
0
517
5,344
800
100
417
4,927
14,214
0
W
Sylvanus
Omega7953
Sylvanus
1,285
518
147
2,134
5,931
3,521
530
574
5,233
28,919
11,928
W
Charybdis
RoGueDevil
Charybdis
3,115
2,066
0
1,645
3,731
1,029
723
416
3,309
0
29,387
L
716
504
0
380
7,279
2,433
0
135
7,144
10,176
0
W
1,614
313
0
250
2,578
1,045
1,045
704
1,694
0
23,422
W
3,105
987
0
730
5,171
2,011
1,667
339
4,742
0
28,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
33,203
175
Minions Killed
350
0
Camps Cleared
0
946,176
Distance Traveled
1,023,836
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,722
429
31
3
0
205,895
0
L
Hun Batz
5,635
512
35
3
0
186,049
1
L
Danzaburou
6,704
609
59
5
0
196,627
4
W
Camazotz
8,072
734
75
7
0
242,623
0
L
Sol
4,682
426
35
3
0
175,933
1
W
Sylvanus
6,044
549
78
7
0
172,628
2
W
Charybdis
6,210
565
64
6
0
200,483
0
L
Artio
4,105
373
15
1
0
181,672
0
W
Mulan
6,446
586
76
7
0
195,271
3
W
Pele
6,431
585
57
5
0
212,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role