Player Matchup

Scylla
Scylla
JediMoon91
Scylla
Level 24
God Stats
2W - 8L
1,267 SR
Queue Stats
89W - 85L
1,357 Elo+
Solo
Ymir
Ymir
NahuelDark20
Ymir
Level 28
God Stats
1W - 1L
1,259 SR
Queue Stats
69W - 107L
1,241 Elo+
Party 2
King Arthur
King Arthur
P3DRO1211
King Arthur
Level 20
God Stats
29W - 22L
1,471 SR
Queue Stats
112W - 104L
1,323 Elo+
Solo
Heimdallr
Heimdallr
PomiddorrKKaaa
Heimdallr
Level 29
God Stats
28W - 16L
1,497 SR
Queue Stats
155W - 146L
1,407 Elo+
Solo
Thanatos
Thanatos
teamofran_loca
Thanatos
Level 28
God Stats
51W - 86L
1,716 SR
Queue Stats
82W - 148L
1,320 Elo+
Party 2
Team Averages
Level 26
1,442 SR
1,330 Elo+

VS

Team Averages
Level 14
1,363 SR
1,271 Elo+
Zeus
Zeus
AceShooter17
Zeus
Level 12
God Stats
1W - 8L
1,320 SR
Queue Stats
8W - 15L
1,243 Elo+
Party 1
Cupid
Cupid
NatsuDeuz
Cupid
Level 17
God Stats
18W - 16L
1,239 SR
Queue Stats
549W - 618L
1,286 Elo+
Solo
Achilles
Achilles
WESTILLION
Achilles
Level 6
God Stats
13W - 5L
1,500 SR
Queue Stats
20W - 11L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZetaRequiem
Tsukuyomi
Level 28
God Stats
3W - 10L
1,500 SR
Queue Stats
56W - 72L
1,382 Elo+
Party 1
Yemoja
Yemoja
lGeasl
Yemoja
Level 6
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 8L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JediMoon91
Scylla
15
5 / 5 / 11
9,943
497
8,647
12,329
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 1 / 12
9,333
467
2,830
15,131
15,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
P3DRO1211
King Arthur
18
9 / 1 / 7
11,516
576
13,157
15,521
9,437
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
PomiddorrKKaaa
Heimdallr
18
13 / 2 / 9
11,729
586
16,677
17,522
8,121
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
15
7 / 3 / 13
10,708
535
8,846
14,445
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
8,638
432
12,547
12,548
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cupid
NatsuDeuz
Cupid
14
1 / 7 / 1
8,407
420
8,759
13,352
4,145
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
WESTILLION
Achilles
13
1 / 7 / 1
8,144
407
3,555
11,445
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
ZetaRequiem
Tsukuyomi
13
5 / 7 / 2
8,841
442
7,664
13,809
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
lGeasl
Yemoja
12
1 / 6 / 2
8,019
401
3,735
12,934
7,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
35
Kills
9
12
Deaths
35
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Scylla
JediMoon91
Scylla
5
5
11
2.1
W
1
1
12
7
L
Cupid
NatsuDeuz
Cupid
1
7
1
0.21
W
King Arthur
P3DRO1211
King Arthur
9
1
7
12.5
W
Heimdallr
PomiddorrKKaaa
Heimdallr
13
2
9
8.75
L
Achilles
WESTILLION
Achilles
1
7
1
0.21
L
Tsukuyomi
ZetaRequiem
Tsukuyomi
5
7
2
0.86
L
Yemoja
lGeasl
Yemoja
1
6
2
0.33
W
Thanatos
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,157
Damage
36,260
74,948
Taken
64,088
41,927
Mitigated
32,250
27,248
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,547
1,486
384
1,829
12,548
4,816
1,166
3,184
9,364
44,936
1,346
W
Scylla
JediMoon91
Scylla
8,647
715
0
4,209
12,329
3,858
2,388
3,515
8,770
58,241
0
W
2,830
110
0
1,107
15,131
15,415
748
4,927
10,204
29,447
0
L
Cupid
NatsuDeuz
Cupid
8,759
3,562
64
1,622
13,352
4,145
2,802
1,438
11,914
0
43,732
W
King Arthur
P3DRO1211
King Arthur
13,157
964
0
6,963
15,521
9,437
0
2,352
12,631
425
71,878
W
Heimdallr
PomiddorrKKaaa
Heimdallr
16,677
11,420
0
6,346
17,522
8,121
1,783
5,208
12,271
0
83,464
L
Achilles
WESTILLION
Achilles
3,555
499
0
967
11,445
11,220
1,446
627
10,818
0
32,141
L
Tsukuyomi
ZetaRequiem
Tsukuyomi
7,664
1,996
0
1,768
13,809
4,178
235
2,023
11,786
0
36,891
L
Yemoja
lGeasl
Yemoja
3,735
674
1,333
298
12,934
7,891
451
4,286
8,648
15,475
0
W
Thanatos
8,846
3,030
0
8,623
14,445
5,096
232
5,580
8,820
0
56,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,229
Gold Earned
42,049
461
Minions Killed
286
0
Camps Cleared
0
1,856,693
Distance Traveled
1,768,259
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,638
432
78
4
0
333,289
0
W
Scylla
9,943
497
85
4
0
352,970
8
W
Ymir
9,333
467
42
2
0
371,049
0
L
Cupid
8,407
420
68
3
0
367,553
5
W
King Arthur
11,516
576
131
7
0
399,235
4
W
Heimdallr
11,729
586
128
6
0
322,930
0
L
Achilles
8,144
407
61
3
0
295,452
1
L
Tsukuyomi
8,841
442
60
3
0
417,744
1
L
Yemoja
8,019
401
19
1
0
354,221
3
W
Thanatos
10,708
535
75
4
0
410,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role