Player Matchup

Ares
Ares
Netzuh
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,700 Elo+
Solo
Danzaburou
Danzaburou
TajimaUchihaX66
Danzaburou
Level 27
God Stats
2W - 7L
1,223 SR
Queue Stats
66W - 61L
1,566 Elo+
Solo
Osiris
Osiris
ajeb200000000002
Osiris
Level 23
God Stats
0W - 2L
1,306 SR
Queue Stats
16W - 7L
1,751 Elo+
Solo
Baron Samedi
Baron Samedi
niklov
Baron Samedi
Level 17
God Stats
0W - 1L
1,785 SR
Queue Stats
21W - 15L
1,664 Elo+
Solo
Bellona
Bellona
twosaint619
Bellona
Level 5
God Stats
4W - 2L
1,775 SR
Queue Stats
5W - 3L
1,663 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,669 Elo+

VS

Team Averages
Level 28
1,799 SR
1,652 Elo+
Hun Batz
Hun Batz
BluntBluntFruit
Hun Batz
Level 28
God Stats
6W - 1L
1,855 SR
Queue Stats
96W - 69L
1,698 Elo+
Party 1
Thoth
Thoth
CyB0RGisMike
Thoth
Level 29
God Stats
7W - 7L
1,739 SR
Queue Stats
74W - 59L
1,736 Elo+
Party 1
Athena
Athena
Spy_1015
Athena
Level 29
God Stats
37W - 41L
1,581 SR
Queue Stats
263W - 269L
1,550 Elo+
Solo
Odin
Odin
Xing3
Odin
Level 28
God Stats
17W - 2L
1,928 SR
Queue Stats
67W - 53L
1,658 Elo+
Party 1
Chronos
Chronos
near_art49
Chronos
Level 24
God Stats
4W - 1L
1,893 SR
Queue Stats
114W - 106L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Netzuh
Ares
10
0 / 7 / 6
6,963
366
5,921
20,539
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TajimaUchihaX66
Danzaburou
14
4 / 3 / 2
9,268
488
7,029
9,000
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
7 / 5 / 5
9,838
518
15,851
17,856
12,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
niklov
Baron Samedi
13
2 / 8 / 2
8,109
427
7,813
15,676
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
twosaint619
Bellona
17
3 / 3 / 1
10,161
535
12,425
16,934
16,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
2 / 2 / 4
10,763
566
11,267
16,296
13,635
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
10 / 6 / 10
11,371
598
18,715
13,687
4,950
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Spy_1015
Athena
16
4 / 1 / 5
9,730
512
4,933
13,151
12,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
Xing3
Odin
18
3 / 4 / 7
10,747
566
7,879
16,460
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
near_art49
Chronos
15
7 / 4 / 7
9,958
524
14,332
13,786
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
16
Kills
26
26
Deaths
17
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
2
2
4
2
W
10
6
10
2.5
L
Ares
Netzuh
Ares
0
7
6
0.43
W
Athena
Spy_1015
Athena
4
1
5
6.5
L
Danzaburou
TajimaUchihaX66
Danzaburou
4
3
2
1.67
W
Odin
Xing3
Odin
3
4
7
1.63
L
7
5
5
1.9
W
Chronos
near_art49
Chronos
7
4
7
2.63
L
Baron Samedi
niklov
Baron Samedi
2
8
2
0.38
L
Bellona
twosaint619
Bellona
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,039
Damage
57,126
80,005
Taken
73,380
51,113
Mitigated
43,799
18,935
Healing
23,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
11,267
1,410
0
4,051
16,296
13,635
0
2,547
13,749
0
73,385
W
18,715
617
90
3,012
13,687
4,950
296
3,189
10,382
60,444
0
L
Ares
Netzuh
Ares
5,921
413
0
2,362
20,539
13,998
0
12,853
7,233
27,399
0
W
Athena
Spy_1015
Athena
4,933
1,634
0
3,571
13,151
12,239
626
2,790
9,998
34,368
0
L
Danzaburou
TajimaUchihaX66
Danzaburou
7,029
2,435
0
3,517
9,000
2,469
1,903
6,173
2,439
0
49,275
W
Odin
Xing3
Odin
7,879
1,945
0
7,051
16,460
8,290
120
3,410
12,875
0
89,729
L
15,851
5,517
0
2,603
17,856
12,346
0
7,775
9,691
0
67,138
W
Chronos
near_art49
Chronos
14,332
5,809
211
5,841
13,786
4,685
1,790
3,446
10,104
53,029
0
L
Baron Samedi
niklov
Baron Samedi
7,813
92
396
3,936
15,676
5,548
0
6,703
8,489
43,968
0
L
Bellona
twosaint619
Bellona
12,425
2,929
0
6,121
16,934
16,752
15
2,685
14,173
10,945
65,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,339
Gold Earned
52,569
473
Minions Killed
543
0
Camps Cleared
0
1,635,245
Distance Traveled
1,876,493
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,763
566
153
8
0
388,276
4
W
Thoth
11,371
598
105
6
0
361,420
3
L
Ares
6,963
366
32
2
0
276,364
1
W
Athena
9,730
512
51
3
0
377,423
5
L
Danzaburou
9,268
488
108
6
0
323,537
0
W
Odin
10,747
566
142
7
0
394,436
1
L
Osiris
9,838
518
93
5
0
379,300
3
W
Chronos
9,958
524
92
5
0
354,938
4
L
Baron Samedi
8,109
427
74
4
0
324,283
7
L
Bellona
10,161
535
166
9
0
331,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role