Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
hellmode141
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 3L
2,190 Elo+
Party 1
Charybdis
Charybdis
hrartbeattt655
Charybdis
Level 126
God Stats
17W - 3L
1,903 SR
Queue Stats
988W - 63L
2,191 Elo+
Party 1
Team Averages
Level 90
1,634 SR
1,960 Elo+

VS

Team Averages
Level 87
1,629 SR
1,620 Elo+
Agni
Agni
Irunsht
Agni
Level 28
God Stats
1W - 1L
1,872 SR
Queue Stats
14W - 9L
1,721 Elo+
Solo
Danzaburou
Danzaburou
Stolengoose
Danzaburou
Level 106
God Stats
4W - 2L
1,734 SR
Queue Stats
55W - 34L
1,581 Elo+
Party 2
Arachne
Arachne
deceptivered
Arachne
Level 126
God Stats
1W - 2L
1,281 SR
Queue Stats
73W - 57L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 1 / 8
7,936
661
6,817
14,054
6,153
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
hellmode141
Amaterasu
12
4 / 6 / 9
8,857
738
7,110
20,899
11,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
hrartbeattt655
Charybdis
12
8 / 6 / 6
9,298
775
13,990
13,865
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Irunsht
Agni
13
2 / 1 / 9
8,301
692
19,840
8,928
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Stolengoose
Danzaburou
13
6 / 6 / 6
9,240
770
12,593
10,686
3,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
deceptivered
Arachne
12
5 / 7 / 5
8,921
743
8,938
13,306
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
14
Kills
13
13
Deaths
14
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
8
6
L
Agni
Irunsht
Agni
2
1
9
6.5
L
Danzaburou
Stolengoose
Danzaburou
6
6
6
1.5
L
Arachne
deceptivered
Arachne
5
7
5
1.07
W
Amaterasu
hellmode141
Amaterasu
4
6
9
1.42
W
Charybdis
hrartbeattt655
Charybdis
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,917
Damage
41,371
48,818
Taken
32,920
24,302
Mitigated
12,073
14,914
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,817
481
1,731
6,014
14,054
6,153
92
7,991
6,063
29,891
0
L
Agni
Irunsht
Agni
19,840
2,117
0
4,374
8,928
3,493
88
2,520
6,158
40,254
0
L
Danzaburou
Stolengoose
Danzaburou
12,593
6,545
0
2,155
10,686
3,347
0
1,652
8,701
0
31,838
L
Arachne
deceptivered
Arachne
8,938
5,327
0
3,355
13,306
5,233
0
2,929
10,092
0
18,563
W
Amaterasu
hellmode141
Amaterasu
7,110
2,283
0
3,851
20,899
11,185
197
7,498
13,401
0
17,429
W
Charybdis
hrartbeattt655
Charybdis
13,990
7,882
0
3,318
13,865
6,964
640
4,563
9,302
0
33,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
26,462
165
Minions Killed
117
5
Camps Cleared
5
622,334
Distance Traveled
617,151
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,936
661
64
5
1
236,169
4
L
Agni
8,301
692
46
4
1
204,044
0
L
Danzaburou
9,240
770
47
4
1
197,583
3
L
Arachne
8,921
743
24
2
3
215,524
4
W
Amaterasu
8,857
738
38
3
1
217,532
6
W
Charybdis
9,298
775
63
5
3
168,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role