Player Matchup

Sun Wukong
Sun Wukong
Chubzilla20012
Sun Wukong
Level 83
God Stats
2W - 2L
1,496 SR
Queue Stats
306W - 320L
1,381 Elo+
Solo
Bacchus
Bacchus
LifelikeTrain83
Bacchus
Level 94
God Stats
1W - 2L
2,032 SR
Queue Stats
127W - 155L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
RedRoseBreach
Tsukuyomi
Level 59
God Stats
0W - 3L
1,190 SR
Queue Stats
34W - 46L
1,381 Elo+
Solo
Izanami
Izanami
johanes584
Izanami
Level 59
God Stats
37W - 29L
1,588 SR
Queue Stats
135W - 172L
1,341 Elo+
Solo
The Morrigan
The Morrigan
xcucax777
The Morrigan
Level 57
God Stats
1W - 5L
1,257 SR
Queue Stats
203W - 226L
1,330 Elo+
Solo
Team Averages
Level 70
1,513 SR
1,367 Elo+

VS

Team Averages
Level 85
1,528 SR
1,362 Elo+
Baron Samedi
Baron Samedi
ITZCOMP13
Baron Samedi
Level 69
God Stats
7W - 10L
1,464 SR
Queue Stats
204W - 244L
1,335 Elo+
Solo
Charybdis
Charybdis
KingLizard KCMF
Charybdis
Level 105
God Stats
15W - 13L
1,490 SR
Queue Stats
153W - 152L
1,447 Elo+
Solo
Mercury
Mercury
KnownID
Mercury
Level 58
God Stats
50W - 38L
1,604 SR
Queue Stats
427W - 447L
1,357 Elo+
Solo
Izanami
Izanami
Processed_Cow93
Izanami
Level 66
God Stats
1W - 0L
1,528 SR
Queue Stats
8W - 9L
1,334 Elo+
Solo
Scylla
Scylla
Titan-Variant
Scylla
Level 125
God Stats
6W - 2L
1,554 SR
Queue Stats
110W - 128L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chubzilla20012
Sun Wukong
12
1 / 0 / 1
7,634
449
4,206
10,999
9,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
5 / 7 / 2
8,379
493
8,531
19,216
17,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
RedRoseBreach
Tsukuyomi
14
2 / 3 / 3
8,555
503
7,714
13,692
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
johanes584
Izanami
12
0 / 6 / 4
7,527
443
7,679
11,517
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
xcucax777
The Morrigan
14
1 / 6 / 1
8,583
505
5,165
11,733
4,756
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ITZCOMP13
Baron Samedi
14
6 / 3 / 4
8,941
526
10,197
9,884
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
KingLizard KCMF
Charybdis
14
3 / 5 / 8
8,355
491
9,454
11,867
3,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
KnownID
Mercury
17
6 / 2 / 7
10,503
618
7,710
11,694
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 0 / 4
10,330
608
12,165
11,851
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
5 / 0 / 6
10,185
599
9,405
7,607
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
22
22
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chubzilla20012
Sun Wukong
1
0
1
1.5
W
Baron Samedi
ITZCOMP13
Baron Samedi
6
3
4
2.67
W
Charybdis
KingLizard KCMF
Charybdis
3
5
8
1.4
W
Mercury
KnownID
Mercury
6
2
7
4.75
L
5
7
2
0.86
W
2
0
4
4
L
Tsukuyomi
RedRoseBreach
Tsukuyomi
2
3
3
1.17
W
5
0
6
8
L
Izanami
johanes584
Izanami
0
6
4
0.33
L
The Morrigan
xcucax777
The Morrigan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
48,931
67,157
Taken
52,903
40,108
Mitigated
18,308
15,844
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chubzilla20012
Sun Wukong
4,206
785
0
4,478
10,999
9,838
167
0
10,999
0
26,902
W
Baron Samedi
ITZCOMP13
Baron Samedi
10,197
743
1,078
1,653
9,884
3,935
1,302
4,147
5,737
45,558
0
W
Charybdis
KingLizard KCMF
Charybdis
9,454
5,357
0
3,746
11,867
3,488
1,946
4,380
7,487
0
35,723
W
Mercury
KnownID
Mercury
7,710
4,940
0
0
11,694
4,168
272
1,495
10,199
0
70,817
L
8,531
543
0
1,139
19,216
17,064
147
6,333
12,195
21,843
0
W
12,165
7,260
0
7,547
11,851
4,162
4,059
743
11,108
0
77,893
L
Tsukuyomi
RedRoseBreach
Tsukuyomi
7,714
1,629
0
5,337
13,692
5,155
221
3,172
10,362
0
53,719
W
9,405
0
0
2,990
7,607
2,555
572
2,931
4,676
62,135
0
L
Izanami
johanes584
Izanami
7,679
3,845
414
2,103
11,517
3,295
813
4,717
6,438
0
52,338
L
The Morrigan
xcucax777
The Morrigan
5,165
992
0
2,373
11,733
4,756
776
3,938
7,561
49,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,678
Gold Earned
48,314
371
Minions Killed
530
0
Camps Cleared
0
1,489,133
Distance Traveled
1,616,870
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,634
449
57
3
0
250,259
1
W
Baron Samedi
8,941
526
95
6
0
287,179
0
W
Charybdis
8,355
491
56
3
0
270,247
0
W
Mercury
10,503
618
114
7
0
415,839
1
L
Bacchus
8,379
493
25
1
0
352,684
0
W
Izanami
10,330
608
154
9
0
313,420
4
L
Tsukuyomi
8,555
503
96
6
0
321,435
2
W
Scylla
10,185
599
111
7
0
330,185
0
L
Izanami
7,527
443
94
6
0
269,619
0
L
The Morrigan
8,583
505
99
6
0
295,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role