Player Matchup

Serqet
Serqet
DRHiTMaN
Serqet
Level 58
God Stats
5W - 7L
1,727 SR
Queue Stats
123W - 137L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
DR_OCULOUS
Sun Wukong
Level 84
God Stats
21W - 19L
1,557 SR
Queue Stats
118W - 109L
1,468 Elo+
Party 2
Hel
Hel
DR_OUTLAWZ
Hel
Level 89
God Stats
3W - 5L
1,727 SR
Queue Stats
102W - 101L
1,477 Elo+
Party 2
Charybdis
Charybdis
DR_PERCEUS
Charybdis
Level 114
God Stats
16W - 17L
1,727 SR
Queue Stats
304W - 296L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
darksolo12334
Zhong Kui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,489 Elo+
Party 2
Team Averages
Level 74
1,647 SR
1,467 Elo+

VS

Team Averages
Level 48
1,490 SR
1,396 Elo+
Zhong Kui
Zhong Kui
BOB_BARKER_704
Zhong Kui
Level 43
God Stats
7W - 9L
1,429 SR
Queue Stats
271W - 293L
1,355 Elo+
Solo
Mercury
Mercury
Pochantis_
Mercury
Level 61
God Stats
20W - 21L
1,530 SR
Queue Stats
137W - 163L
1,393 Elo+
Party 1
Amaterasu
Amaterasu
The_sasquatch814
Amaterasu
Level 47
God Stats
23W - 26L
1,498 SR
Queue Stats
75W - 90L
1,392 Elo+
Party 1
Yemoja
Yemoja
XxPaperxX4613
Yemoja
Level 45
God Stats
19W - 15L
1,321 SR
Queue Stats
331W - 394L
1,411 Elo+
Solo
Charybdis
Charybdis
injong
Charybdis
Level 45
God Stats
4W - 3L
1,672 SR
Queue Stats
130W - 149L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DRHiTMaN
Serqet
20
15 / 0 / 3
13,039
593
13,439
10,384
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
DR_OCULOUS
Sun Wukong
18
4 / 2 / 2
10,696
486
11,613
18,567
17,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 4 / 7
8,683
395
5,555
9,943
7,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
DR_PERCEUS
Charybdis
19
2 / 3 / 3
11,107
505
15,517
11,486
4,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
darksolo12334
Zhong Kui
20
5 / 2 / 4
12,124
551
21,741
21,069
15,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BOB_BARKER_704
Zhong Kui
18
3 / 9 / 0
11,262
512
17,155
24,006
17,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Pochantis_
Mercury
15
2 / 8 / 2
9,534
433
5,541
13,922
5,668
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
17
1 / 3 / 1
10,796
491
8,637
17,675
12,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 2 / 5
9,608
437
5,310
16,647
14,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
injong
Charybdis
18
3 / 6 / 2
10,908
496
7,644
18,662
7,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
27
Kills
10
11
Deaths
28
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BOB_BARKER_704
Zhong Kui
3
9
0
0.33
W
Serqet
DRHiTMaN
Serqet
15
0
3
16.5
W
Sun Wukong
DR_OCULOUS
Sun Wukong
4
2
2
2.5
W
1
4
7
1.13
W
Charybdis
DR_PERCEUS
Charybdis
2
3
3
1.17
L
Mercury
Pochantis_
Mercury
2
8
2
0.38
L
Amaterasu
1
3
1
0.5
L
1
2
5
1.75
W
Zhong Kui
darksolo12334
Zhong Kui
5
2
4
3.5
L
Charybdis
injong
Charybdis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,865
Damage
44,287
71,449
Taken
90,912
49,399
Mitigated
57,571
25,459
Healing
23,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BOB_BARKER_704
Zhong Kui
17,155
4,102
112
7,883
24,006
17,502
39
16,460
6,731
81,254
0
W
Serqet
DRHiTMaN
Serqet
13,439
3,340
0
500
10,384
5,677
875
361
10,023
0
87,336
W
Sun Wukong
DR_OCULOUS
Sun Wukong
11,613
3,063
185
5,014
18,567
17,148
1,889
82
18,485
0
68,440
W
5,555
265
1,165
2,996
9,943
7,066
425
3,581
6,344
22,308
0
W
Charybdis
DR_PERCEUS
Charybdis
15,517
11,263
0
2,516
11,486
4,110
2,603
1,991
9,452
0
88,622
L
Mercury
Pochantis_
Mercury
5,541
2,386
0
260
13,922
5,668
0
2,009
11,636
0
58,722
L
Amaterasu
8,637
5,282
0
6,177
17,675
12,423
1,517
160
15,576
0
66,071
L
5,310
752
1,363
2,557
16,647
14,862
274
5,434
10,477
31,522
0
W
Zhong Kui
darksolo12334
Zhong Kui
21,741
5,255
0
13,083
21,069
15,398
0
16,389
4,680
78,939
0
L
Charybdis
injong
Charybdis
7,644
5,059
0
5,631
18,662
7,116
556
2,548
15,936
0
86,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,649
Gold Earned
52,108
572
Minions Killed
561
0
Camps Cleared
0
2,018,172
Distance Traveled
1,994,772
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,262
512
149
7
0
357,959
1
W
Serqet
13,039
593
137
6
0
516,932
1
W
Sun Wukong
10,696
486
103
5
0
383,998
1
W
Hel
8,683
395
40
2
0
405,644
2
W
Charybdis
11,107
505
140
6
0
348,442
4
L
Mercury
9,534
433
93
4
0
482,944
5
L
Amaterasu
10,796
491
129
6
0
426,998
0
L
Yemoja
9,608
437
45
2
0
384,896
0
W
Zhong Kui
12,124
551
152
7
0
363,156
5
L
Charybdis
10,908
496
145
7
0
341,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role