Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AgusSPS
Artio
Level 144
God Stats
0W - 1L
1,274 SR
Queue Stats
9W - 4L
1,729 Elo+
Solo
Hercules
Hercules
ChadH
Hercules
Level 136
God Stats
5W - 3L
1,449 SR
Queue Stats
428W - 445L
1,517 Elo+
Solo
Osiris
Osiris
ItzRudstein
Osiris
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RushaK1
Morgan Le Fay
Level 160
God Stats
2W - 2L
1,856 SR
Queue Stats
152W - 147L
1,505 Elo+
Solo
Team Averages
Level 117
1,516 SR
1,563 Elo+

VS

Team Averages
Level 124
1,522 SR
1,515 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
NOTROLLS
Ah Puch
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 48L
1,522 Elo+
Solo
Guan Yu
Guan Yu
klyº
Guan Yu
Level 160
God Stats
3W - 3L
1,610 SR
Queue Stats
440W - 417L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 3 / 4
7,053
705
8,160
7,791
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
AgusSPS
Artio
15
5 / 5 / 3
8,939
894
8,881
14,934
12,681
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
ChadH
Hercules
11
1 / 5 / 1
6,485
649
5,306
17,087
13,466
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
12
1 / 5 / 5
7,206
721
4,272
14,386
6,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RushaK1
Morgan Le Fay
15
1 / 3 / 5
7,683
768
14,868
10,720
4,055
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
11 / 1 / 10
10,241
1,024
16,035
10,333
4,340
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
 
Merlin
16
3 / 2 / 17
9,168
917
12,885
8,753
4,005
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
 
Kuzenbo
13
1 / 3 / 12
7,927
793
5,779
11,731
17,090
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
NOTROLLS
Ah Puch
14
5 / 1 / 10
8,770
877
14,736
8,751
3,772
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
klyº
Guan Yu
14
1 / 3 / 19
8,154
815
7,462
14,729
11,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
10
Kills
21
21
Deaths
10
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
4
1.33
W
Sol
 
Sol
11
1
10
16
W
Merlin
 
Merlin
3
2
17
5.75
W
Kuzenbo
 
Kuzenbo
1
3
12
2.33
L
Artio
AgusSPS
Artio
5
5
3
1.3
L
Hercules
ChadH
Hercules
1
5
1
0.3
L
Osiris
1
5
5
0.7
W
Ah Puch
NOTROLLS
Ah Puch
5
1
10
10
L
Morgan Le Fay
RushaK1
Morgan Le Fay
1
3
5
1.17
W
Guan Yu
klyº
Guan Yu
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,487
Damage
56,897
64,918
Taken
54,297
40,582
Mitigated
40,629
24,814
Healing
31,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,160
679
3,164
2,339
7,791
4,262
0
6,466
1,325
14,381
0
W
Sol
 
Sol
16,035
8,193
1,357
3,646
10,333
4,340
2,493
6,777
3,556
35,113
0
W
Merlin
 
Merlin
12,885
1,077
1,630
494
8,753
4,005
1,180
4,708
4,045
27,732
0
W
Kuzenbo
 
Kuzenbo
5,779
2,039
1,654
2,789
11,731
17,090
59
5,287
6,444
7,551
0
L
Artio
AgusSPS
Artio
8,881
355
2,599
4,230
14,934
12,681
0
11,400
3,534
21,556
0
L
Hercules
ChadH
Hercules
5,306
922
424
4,399
17,087
13,466
0
12,075
5,012
0
7,601
L
Osiris
4,272
1,417
298
3,248
14,386
6,118
72
10,961
3,425
0
5,974
W
Ah Puch
NOTROLLS
Ah Puch
14,736
582
739
2,128
8,751
3,772
1,164
6,174
2,577
25,128
0
L
Morgan Le Fay
RushaK1
Morgan Le Fay
14,868
647
715
3,398
10,720
4,055
94
8,632
2,088
35,951
0
W
Guan Yu
klyº
Guan Yu
7,462
1,085
10,948
6,553
14,729
11,422
212
8,963
5,766
351
10,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,366
Gold Earned
44,260
101
Minions Killed
107
0
Camps Cleared
0
864,956
Distance Traveled
1,012,405
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,053
705
20
2
0
177,590
0
W
Sol
10,241
1,024
46
5
0
205,568
1
W
Merlin
9,168
917
31
3
0
175,281
0
W
Kuzenbo
7,927
793
1
0
0
192,224
2
L
Artio
8,939
894
20
2
0
185,385
0
L
Hercules
6,485
649
8
1
0
177,488
0
L
Osiris
7,206
721
8
1
0
157,067
0
W
Ah Puch
8,770
877
27
3
0
216,145
1
L
Morgan Le Fay
7,683
768
45
5
0
167,426
0
W
Guan Yu
8,154
815
2
0
0
223,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role