Player Matchup

Tsukuyomi
Tsukuyomi
DinoMiester
Tsukuyomi
Level 10
God Stats
4W - 6L
1,679 SR
Queue Stats
118W - 131L
1,292 Elo+
Party 1
Artemis
Artemis
Mitzuharu
Artemis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,236 Elo+
Party 1
Discordia
Discordia
Sanosuke21
Discordia
Level 68
God Stats
1W - 2L
1,226 SR
Queue Stats
26W - 30L
1,234 Elo+
Party 1
Fafnir
Fafnir
cowboi23
Fafnir
Level 49
God Stats
0W - 7L
1,239 SR
Queue Stats
302W - 381L
1,341 Elo+
Party 3
Charybdis
Charybdis
thedestoyer26
Charybdis
Level 20
God Stats
0W - 5L
1,159 SR
Queue Stats
118W - 176L
1,194 Elo+
Party 3
Team Averages
Level 40
1,361 SR
1,259 Elo+

VS

Team Averages
Level 76
1,454 SR
1,338 Elo+
Ra
Ra
Carky
Ra
Level 144
God Stats
3W - 4L
1,439 SR
Queue Stats
298W - 310L
1,340 Elo+
Solo
Skadi
Skadi
SBR Psycho
Skadi
Level 66
God Stats
49W - 49L
1,452 SR
Queue Stats
393W - 417L
1,442 Elo+
Party 2
Medusa
Medusa
ShooterDrag1188
Medusa
Level 83
God Stats
15W - 16L
1,517 SR
Queue Stats
292W - 316L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
lalotaku21
Gilgamesh
Level 61
God Stats
14W - 18L
1,363 SR
Queue Stats
230W - 312L
1,239 Elo+
Solo
Bacchus
Bacchus
psychobane5848
Bacchus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 134L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DinoMiester
Tsukuyomi
15
8 / 7 / 2
10,446
497
13,015
16,649
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Mitzuharu
Artemis
12
1 / 8 / 3
8,059
384
4,619
12,683
3,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Sanosuke21
Discordia
12
0 / 6 / 3
7,901
376
4,962
8,432
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fafnir
cowboi23
Fafnir
16
2 / 4 / 2
9,863
470
7,716
14,075
20,527
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
thedestoyer26
Charybdis
15
3 / 3 / 2
9,672
461
3,628
9,577
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
2 / 3 / 2
13,413
639
5,810
14,559
6,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
20
14 / 1 / 4
13,768
656
14,976
15,478
5,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 6 / 5
12,360
589
11,701
15,261
7,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
lalotaku21
Gilgamesh
18
5 / 4 / 1
11,476
546
8,891
19,946
15,825
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 2 / 7
8,576
408
2,691
6,534
6,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
14
Kills
28
28
Deaths
16
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
2
3
2
1
L
Tsukuyomi
DinoMiester
Tsukuyomi
8
7
2
1.29
L
Artemis
Mitzuharu
Artemis
1
8
3
0.31
W
Skadi
14
1
4
16
L
Discordia
Sanosuke21
Discordia
0
6
3
0.25
W
7
6
5
1.58
L
Fafnir
cowboi23
Fafnir
2
4
2
0.75
W
Gilgamesh
lalotaku21
Gilgamesh
5
4
1
1.38
W
0
2
7
1.75
L
Charybdis
thedestoyer26
Charybdis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,940
Damage
44,069
61,416
Taken
71,778
35,884
Mitigated
42,225
11,025
Healing
28,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
5,810
110
239
8,194
14,559
6,743
736
171
14,372
123,286
0
L
Tsukuyomi
DinoMiester
Tsukuyomi
13,015
4,041
0
3,611
16,649
6,058
488
2,639
14,010
0
50,293
L
Artemis
Mitzuharu
Artemis
4,619
2,181
60
628
12,683
3,581
237
373
12,310
0
28,100
W
Skadi
14,976
7,925
0
10,904
15,478
5,882
659
2,735
12,369
0
107,416
L
Discordia
Sanosuke21
Discordia
4,962
177
0
375
8,432
2,174
62
428
8,004
30,966
0
W
11,701
6,981
0
6,598
15,261
7,590
3,201
2,054
13,061
0
97,167
L
Fafnir
cowboi23
Fafnir
7,716
2,157
0
4,683
14,075
20,527
0
0
14,075
48,750
0
W
Gilgamesh
lalotaku21
Gilgamesh
8,891
2,254
0
2,030
19,946
15,825
328
6,575
13,270
0
59,045
W
2,691
328
38
226
6,534
6,185
0
385
5,956
19,808
0
L
Charybdis
thedestoyer26
Charybdis
3,628
1,057
0
1,668
9,577
3,544
294
5,061
4,516
0
44,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,941
Gold Earned
59,593
365
Minions Killed
641
0
Camps Cleared
0
1,722,481
Distance Traveled
1,851,275
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,413
639
206
10
0
400,518
4
L
Tsukuyomi
10,446
497
76
4
0
377,868
0
L
Artemis
8,059
384
56
3
0
289,661
4
W
Skadi
13,768
656
164
8
0
415,906
4
L
Discordia
7,901
376
54
3
0
360,033
4
W
Medusa
12,360
589
154
7
0
373,783
0
L
Fafnir
9,863
470
80
4
0
319,276
1
W
Gilgamesh
11,476
546
100
5
0
415,260
4
W
Bacchus
8,576
408
17
1
0
245,808
1
L
Charybdis
9,672
461
99
5
0
375,643
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role