Player Matchup

Jing Wei
Jing Wei
ACExKillerx90
Jing Wei
Level 127
God Stats
2W - 1L
1,377 SR
Queue Stats
116W - 124L
1,480 Elo+
Party 2
Horus
Horus
Moldy987
Horus
Level 158
God Stats
13W - 8L
1,668 SR
Queue Stats
212W - 214L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PrettyGIRLS420
Tsukuyomi
Level 158
God Stats
21W - 33L
1,382 SR
Queue Stats
192W - 194L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
darkmars12
Cthulhu
Level 127
God Stats
30W - 21L
1,642 SR
Queue Stats
221W - 250L
1,467 Elo+
Party 2
Janus
Janus
xYDragonBornYx
Janus
Level 88
God Stats
2W - 2L
1,446 SR
Queue Stats
7W - 13L
1,336 Elo+
Solo
Team Averages
Level 132
1,503 SR
1,441 Elo+

VS

Team Averages
Level 89
1,486 SR
1,435 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bliht
Charybdis
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 64L
1,396 Elo+
Party 3
Cthulhu
Cthulhu
MorTaI Soul
Cthulhu
Level 54
God Stats
0W - 2L
1,331 SR
Queue Stats
74W - 107L
1,420 Elo+
Party 3
Nemesis
Nemesis
RoloBattleCod550
Nemesis
Level 105
God Stats
22W - 13L
1,661 SR
Queue Stats
380W - 342L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Verclour
Nu Wa
Level 58
God Stats
9W - 19L
1,436 SR
Queue Stats
239W - 252L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ACExKillerx90
Jing Wei
18
5 / 1 / 10
11,426
497
18,872
17,680
7,684
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Moldy987
Horus
16
3 / 2 / 12
11,001
478
10,262
25,231
33,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
PrettyGIRLS420
Tsukuyomi
18
6 / 2 / 13
11,734
510
17,110
19,682
11,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
darkmars12
Cthulhu
19
7 / 2 / 8
12,117
527
17,869
20,786
21,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 4 / 9
12,560
546
9,684
16,703
6,669
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 5 / 2
10,734
467
6,378
15,602
17,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Bliht
Charybdis
16
2 / 3 / 1
9,820
427
8,568
19,427
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
MorTaI Soul
Cthulhu
14
1 / 5 / 2
10,000
435
15,824
28,527
21,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 9 / 3
10,001
435
11,991
19,392
5,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Verclour
Nu Wa
16
0 / 6 / 3
9,803
426
15,041
12,386
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
28
Kills
10
11
Deaths
28
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
5
2
1
W
Jing Wei
ACExKillerx90
Jing Wei
5
1
10
10
L
Charybdis
Bliht
Charybdis
2
3
1
0.83
W
Horus
Moldy987
Horus
3
2
12
4.5
L
Cthulhu
MorTaI Soul
Cthulhu
1
5
2
0.4
W
Tsukuyomi
PrettyGIRLS420
Tsukuyomi
6
2
13
6.25
L
3
9
3
0.5
L
Nu Wa
Verclour
Nu Wa
0
6
3
0.25
W
Cthulhu
darkmars12
Cthulhu
7
2
8
5.5
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,797
Damage
57,802
100,082
Taken
95,334
81,309
Mitigated
54,450
36,315
Healing
24,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,378
702
570
4,673
15,602
17,555
0
8,480
7,092
0
36,922
W
Jing Wei
ACExKillerx90
Jing Wei
18,872
13,304
1,680
6,869
17,680
7,684
3,516
7,562
9,908
0
92,270
L
Charybdis
Bliht
Charybdis
8,568
3,068
0
9,125
19,427
5,365
0
2,682
16,649
0
65,739
W
Horus
Moldy987
Horus
10,262
3,659
2,976
6,527
25,231
33,995
404
4,652
20,231
0
37,191
L
Cthulhu
MorTaI Soul
Cthulhu
15,824
477
746
5,259
28,527
21,633
144
5,650
22,764
48,942
0
W
Tsukuyomi
PrettyGIRLS420
Tsukuyomi
17,110
3,421
0
2,118
19,682
11,766
3,002
5,750
13,507
0
94,267
L
11,991
4,913
0
1,761
19,392
5,757
0
5,800
13,414
0
70,261
L
Nu Wa
Verclour
Nu Wa
15,041
2,041
494
1,891
12,386
4,140
993
4,675
7,599
72,446
0
W
Cthulhu
darkmars12
Cthulhu
17,869
645
2,410
8,276
20,786
21,195
321
5,392
13,872
81,704
0
W
9,684
1,001
591
4,868
16,703
6,669
2,540
6,468
10,077
90,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,838
Gold Earned
50,358
616
Minions Killed
460
0
Camps Cleared
0
2,197,867
Distance Traveled
1,890,582
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,734
467
73
3
0
283,540
2
W
Jing Wei
11,426
497
148
6
0
434,996
2
L
Charybdis
9,820
427
109
5
0
369,277
4
W
Horus
11,001
478
41
2
0
436,119
4
L
Cthulhu
10,000
435
69
3
0
425,280
2
W
Tsukuyomi
11,734
510
129
6
0
481,174
5
L
Nemesis
10,001
435
94
4
0
410,802
2
L
Nu Wa
9,803
426
115
5
0
401,683
3
W
Cthulhu
12,117
527
136
6
0
428,868
3
W
Janus
12,560
546
162
7
0
416,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role