Player Matchup

Sylvanus
Sylvanus
HetzeI
Sylvanus
Level 42
God Stats
4W - 2L
1,806 SR
Queue Stats
212W - 118L
1,651 Elo+
Party 1
Athena
Athena
JEnriqueMurguia
Athena
Level 156
God Stats
2W - 1L
1,321 SR
Queue Stats
69W - 72L
1,460 Elo+
Solo
Ah Puch
Ah Puch
NickNuked
Ah Puch
Level 43
God Stats
8W - 2L
1,853 SR
Queue Stats
241W - 142L
1,642 Elo+
Party 1
Nox
Nox
TylerTanked
Nox
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 48L
1,589 Elo+
Party 1
Mulan
Mulan
xrykn
Mulan
Level 35
God Stats
11W - 1L
1,842 SR
Queue Stats
131W - 54L
1,697 Elo+
Party 1
Team Averages
Level 59
1,664 SR
1,608 Elo+

VS

Team Averages
Level 43
1,526 SR
1,533 Elo+
Vulcan
Vulcan
MartinThunder5
Vulcan
Level 41
God Stats
0W - 2L
1,316 SR
Queue Stats
43W - 36L
1,527 Elo+
Party 2
Ganesha
Ganesha
Proskky
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,508 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WaitBleed
Ah Muzen Cab
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 115L
1,485 Elo+
Solo
Aphrodite
Aphrodite
Zuke0123456789
Aphrodite
Level 51
God Stats
2W - 1L
1,813 SR
Queue Stats
155W - 130L
1,564 Elo+
Party 2
Tyr
Tyr
thesimmer11
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 120L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HetzeI
Sylvanus
20
6 / 2 / 30
12,934
681
14,957
26,657
35,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 8 / 20
12,295
647
9,473
39,228
34,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
NickNuked
Ah Puch
20
12 / 2 / 26
14,546
766
44,209
18,357
10,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 1 / 28
13,482
710
16,890
14,791
7,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
xrykn
Mulan
20
15 / 4 / 22
14,616
769
27,487
34,620
35,577
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 11
11,710
616
27,778
19,784
11,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Proskky
Ganesha
17
0 / 9 / 11
10,837
570
9,445
29,820
44,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
WaitBleed
Ah Muzen Cab
19
8 / 11 / 3
12,222
643
27,405
22,639
11,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Zuke0123456789
Aphrodite
18
1 / 6 / 9
10,241
539
7,504
19,428
17,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 8 / 8
11,767
619
15,262
27,588
39,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
58
44
Kills
16
17
Deaths
44
126
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
HetzeI
Sylvanus
6
2
30
10.5
W
4
8
20
1.75
L
3
10
11
0.85
W
Ah Puch
NickNuked
Ah Puch
12
2
26
12.5
L
Ganesha
Proskky
Ganesha
0
9
11
0.61
W
7
1
28
21
L
Ah Muzen Cab
WaitBleed
Ah Muzen Cab
8
11
3
0.86
L
Aphrodite
Zuke0123456789
Aphrodite
1
6
9
0.92
L
4
8
8
1
W
Mulan
xrykn
Mulan
15
4
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,016
Damage
87,394
133,653
Taken
119,259
122,487
Mitigated
123,634
63,752
Healing
36,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
HetzeI
Sylvanus
14,957
4,208
13,410
10,690
26,657
35,129
1,296
9,827
16,830
20,131
2,427
W
9,473
1,265
1,520
10,514
39,228
34,042
426
12,966
26,262
25,196
0
L
27,778
9,107
1,728
1,575
19,784
11,042
0
15,270
4,260
47,964
0
W
Ah Puch
NickNuked
Ah Puch
44,209
1,753
3,464
5,233
18,357
10,069
1,505
5,476
12,881
78,638
0
L
Ganesha
Proskky
Ganesha
9,445
759
1,671
1,199
29,820
44,059
0
20,634
8,353
18,261
0
W
16,890
836
2,792
1,644
14,791
7,670
924
5,816
8,975
38,185
0
L
Ah Muzen Cab
WaitBleed
Ah Muzen Cab
27,405
8,444
820
4,275
22,639
11,506
0
16,132
6,218
0
57,420
L
Aphrodite
Zuke0123456789
Aphrodite
7,504
1,734
10,163
8,742
19,428
17,042
0
13,500
5,566
23,039
0
L
15,262
1,821
1,746
4,395
27,588
39,985
0
18,341
8,666
0
24,173
W
Mulan
xrykn
Mulan
27,487
3,552
2,072
12,413
34,620
35,577
1,263
10,642
23,978
0
44,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,873
Gold Earned
56,777
227
Minions Killed
199
0
Camps Cleared
0
1,699,646
Distance Traveled
1,450,112
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,934
681
23
1
0
334,893
2
W
Athena
12,295
647
28
1
0
296,864
3
L
Vulcan
11,710
616
67
4
0
281,495
0
W
Ah Puch
14,546
766
81
4
0
366,872
0
L
Ganesha
10,837
570
5
0
0
287,169
3
W
Nox
13,482
710
45
2
0
382,188
3
L
Ah Muzen Cab
12,222
643
68
4
0
247,558
2
L
Aphrodite
10,241
539
40
2
0
310,358
1
L
Tyr
11,767
619
19
1
0
323,532
2
W
Mulan
14,616
769
50
3
0
318,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role