Player Matchup

Baron Samedi
Baron Samedi
CaressingRain22
Baron Samedi
Level 105
God Stats
3W - 0L
1,532 SR
Queue Stats
36W - 32L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
ChuckDiLo
Gilgamesh
Level 88
God Stats
1W - 0L
1,729 SR
Queue Stats
22W - 22L
1,440 Elo+
Party 1
Sol
Sol
Potato Evolved
Sol
Level 29
God Stats
1W - 4L
1,452 SR
Queue Stats
10W - 15L
1,438 Elo+
Party 1
Fenrir
Fenrir
SubzeroEagle00
Fenrir
Level 103
God Stats
2W - 3L
1,568 SR
Queue Stats
35W - 28L
1,420 Elo+
Party 1
Ratatoskr
Ratatoskr
That Boi Deano
Ratatoskr
Level 89
God Stats
2W - 2L
1,539 SR
Queue Stats
7W - 12L
1,311 Elo+
Party 1
Team Averages
Level 83
1,564 SR
1,428 Elo+

VS

Team Averages
Level 74
1,577 SR
1,422 Elo+
Ra
Ra
CrimsonCringe
Ra
Level 43
God Stats
0W - 1L
1,478 SR
Queue Stats
8W - 8L
1,368 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Railer
Ah Muzen Cab
Level 135
God Stats
0W - 2L
1,718 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
Salty Boi Jesus
Danzaburou
Level 101
God Stats
8W - 10L
1,441 SR
Queue Stats
83W - 86L
1,468 Elo+
Solo
Ymir
Ymir
SkirtedIGuess
Ymir
Level 24
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 3L
1,424 Elo+
Party 2
Charybdis
Charybdis
xfarang
Charybdis
Level 68
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 4L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaressingRain22
Baron Samedi
19
8 / 2 / 16
11,889
849
17,941
14,251
9,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
ChuckDiLo
Gilgamesh
18
9 / 5 / 14
12,647
903
19,565
19,307
18,533
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 5 / 10
8,985
642
12,535
8,650
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 2 / 10
10,179
727
8,156
21,864
23,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ratatoskr
That Boi Deano
Ratatoskr
17
7 / 3 / 12
11,669
834
8,812
8,409
7,194
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 7
10,396
743
8,398
13,839
7,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Railer
Ah Muzen Cab
18
10 / 6 / 5
12,275
877
17,850
18,293
12,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Salty Boi Jesus
Danzaburou
16
1 / 4 / 6
10,058
718
12,346
10,448
4,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 9
8,960
640
7,717
19,014
20,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
xfarang
Charybdis
16
2 / 7 / 9
10,189
728
10,181
15,825
6,777
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
53
31
Kills
17
17
Deaths
32
62
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CaressingRain22
Baron Samedi
8
2
16
8
W
Gilgamesh
ChuckDiLo
Gilgamesh
9
5
14
3.2
L
3
8
7
0.81
W
1
5
10
1.2
L
Ah Muzen Cab
Railer
Ah Muzen Cab
10
6
5
2.08
L
Danzaburou
Salty Boi Jesus
Danzaburou
1
4
6
1
L
1
7
9
0.79
W
6
2
10
5.5
W
Ratatoskr
That Boi Deano
Ratatoskr
7
3
12
4.33
L
Charybdis
xfarang
Charybdis
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,009
Damage
56,492
72,481
Taken
77,419
62,700
Mitigated
51,682
21,025
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CaressingRain22
Baron Samedi
17,941
1,498
2,058
7,012
14,251
9,460
379
3,336
10,915
44,559
0
W
Gilgamesh
ChuckDiLo
Gilgamesh
19,565
5,877
0
3,317
19,307
18,533
25
5,733
13,574
0
45,394
L
8,398
1,431
2,116
2,448
13,839
7,893
306
6,962
6,424
20,948
0
W
12,535
2,014
0
994
8,650
3,823
304
944
7,706
29,809
0
L
Ah Muzen Cab
Railer
Ah Muzen Cab
17,850
8,445
0
2,300
18,293
12,669
360
6,674
11,103
0
55,907
L
Danzaburou
Salty Boi Jesus
Danzaburou
12,346
5,131
0
3,839
10,448
4,245
0
3,717
6,482
0
37,062
L
7,717
1,373
0
422
19,014
20,098
207
6,219
12,180
10,700
0
W
8,156
839
529
6,277
21,864
23,690
54
5,090
16,774
0
20,361
W
Ratatoskr
That Boi Deano
Ratatoskr
8,812
1,967
0
838
8,409
7,194
704
1,397
7,012
0
33,215
L
Charybdis
xfarang
Charybdis
10,181
5,385
713
2,717
15,825
6,777
295
5,996
9,412
0
24,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,369
Gold Earned
51,878
311
Minions Killed
246
11
Camps Cleared
5
1,227,218
Distance Traveled
1,127,839
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,889
849
91
7
1
240,105
1
W
Gilgamesh
12,647
903
58
4
5
256,961
1
L
Ra
10,396
743
42
3
1
215,065
0
W
Sol
8,985
642
62
4
0
214,943
0
L
Ah Muzen Cab
12,275
877
84
6
3
252,986
0
L
Danzaburou
10,058
718
74
5
1
228,241
3
L
Ymir
8,960
640
5
0
0
212,311
0
W
Fenrir
10,179
727
31
2
3
272,585
0
W
Ratatoskr
11,669
834
69
5
2
242,624
1
L
Charybdis
10,189
728
41
3
0
219,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role