Player Matchup

Loki
Loki
AyKamcraft040419
Loki
Level 80
God Stats
6W - 4L
1,575 SR
Queue Stats
372W - 404L
1,476 Elo+
Party 1
Sobek
Sobek
Bigdamnbridge
Sobek
Level 65
God Stats
6W - 10L
1,497 SR
Queue Stats
291W - 315L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
TTV-Winterboi2
Ao Kuang
Level 61
God Stats
2W - 0L
1,675 SR
Queue Stats
297W - 319L
1,466 Elo+
Party 1
Team Averages
Level 69
1,582 SR
1,467 Elo+

VS

Team Averages
Level 108
1,465 SR
1,472 Elo+
Yemoja
Yemoja
Bohottie
Yemoja
Level 159
God Stats
0W - 2L
1,408 SR
Queue Stats
329W - 381L
1,462 Elo+
Solo
Medusa
Medusa
trueluna54368
Medusa
Level 82
God Stats
164W - 152L
1,489 SR
Queue Stats
164W - 156L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
xDuckiie
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,184
718
7,092
8,895
2,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 3 / 7
7,460
746
6,267
10,235
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
11
5 / 4 / 4
7,575
758
8,541
9,277
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bohottie
Yemoja
10
1 / 2 / 4
7,174
717
3,765
11,245
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

11
6 / 1 / 2
8,107
811
10,331
6,995
2,242
Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
xDuckiie
Tsukuyomi
10
1 / 6 / 6
6,960
696
7,799
8,410
2,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
9
Kills
8
8
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
1
3
7
1.5
L
Yemoja
Bohottie
Yemoja
1
2
4
1.5
W
Ao Kuang
5
4
4
1.75
L
6
1
2
7
L
Tsukuyomi
xDuckiie
Tsukuyomi
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
21,895
28,407
Taken
26,650
15,360
Mitigated
13,827
7,486
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,092
1,370
453
3,650
8,895
2,411
0
1,375
7,520
0
28,794
W
6,267
1,163
0
1,877
10,235
10,334
0
1,813
8,422
14,256
0
L
Yemoja
Bohottie
Yemoja
3,765
945
1,926
4,108
11,245
8,730
119
6,021
5,224
17,117
0
W
Ao Kuang
8,541
3,235
239
1,267
9,277
2,615
0
1,110
8,167
17,797
0
L
10,331
5,308
0
215
6,995
2,242
296
4,449
2,546
0
24,262
L
Tsukuyomi
xDuckiie
Tsukuyomi
7,799
1,550
471
538
8,410
2,855
75
4,505
3,905
0
19,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,219
Gold Earned
22,241
85
Minions Killed
90
5
Camps Cleared
4
558,993
Distance Traveled
527,033
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,184
718
55
6
3
206,559
4
W
Sobek
7,460
746
17
2
0
174,272
0
L
Yemoja
7,174
717
19
2
3
163,033
1
W
Ao Kuang
7,575
758
13
1
2
178,162
1
L
Medusa
8,107
811
48
5
0
187,324
3
L
Tsukuyomi
6,960
696
23
2
1
176,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role