Player Matchup

Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
GroundoffCoyote
Ra
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 1L
1,972 Elo+
Party 2
Guan Yu
Guan Yu
MoistFurrBurger
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
2,041 Elo+
Party 2
Sobek
Sobek
VladthemomNailer
Sobek
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,931 Elo+
Party 2
Neith
Neith
kfsa
Neith
Level 24
God Stats
17W - 18L
1,646 SR
Queue Stats
95W - 86L
1,557 Elo+
Solo
Team Averages
Level 32
1,529 SR
1,800 Elo+

VS

Team Averages
Level 14
1,494 SR
1,429 Elo+
Yemoja
Yemoja
SacredDawn
Yemoja
Level 16
God Stats
1W - 2L
1,555 SR
Queue Stats
32W - 54L
1,437 Elo+
Party 3
Sol
Sol
Seanthin
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,489 Elo+
Party 1
Izanami
Izanami
Stevo195
Izanami
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,489 Elo+
Party 1
Ymir
Ymir
Tolban
Ymir
Level 26
God Stats
1W - 1L
1,417 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 3
Thor
Thor
Touchbutt28
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 0 / 24
11,008
1,101
28,403
5,191
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 0 / 21
12,576
1,258
22,746
6,447
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 1 / 22
11,363
1,136
15,162
14,491
9,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 0 / 31
11,697
1,170
11,284
16,735
23,927
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
kfsa
Neith
18
3 / 0 / 32
10,825
1,083
19,509
8,153
3,607
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

340

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SacredDawn
Yemoja
15
0 / 8 / 1
8,708
871
5,226
22,487
11,378
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 5 / 1
8,711
871
14,493
15,473
4,853
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Stevo195
Izanami
15
0 / 9 / 1
8,790
879
8,837
20,755
6,007
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Tolban
Ymir
15
1 / 6 / 0
9,020
902
11,444
22,647
15,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 15 / 1
8,593
859
6,272
25,551
7,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
5
42
Kills
1
1
Deaths
43
130
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
24
19
W
13
0
21
23.5
W
10
1
22
21
L
Yemoja
SacredDawn
Yemoja
0
8
1
0.06
L
0
5
1
0.1
L
Izanami
Stevo195
Izanami
0
9
1
0.06
L
Ymir
Tolban
Ymir
1
6
0
0.17
L
0
15
1
0.03
W
9
0
31
24.5
W
Neith
kfsa
Neith
3
0
32
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,104
Damage
46,272
51,017
Taken
106,913
43,537
Mitigated
45,044
19,729
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
28,403
1,954
0
282
5,191
2,619
0
2,094
3,097
47,631
0
W
22,746
1,342
8,392
3,687
6,447
3,712
0
4,761
1,686
68,611
0
W
15,162
1,567
2,018
2,002
14,491
9,672
0
8,601
5,890
0
25,285
L
Yemoja
SacredDawn
Yemoja
5,226
1,277
4,735
1,440
22,487
11,378
0
14,434
8,053
16,481
0
L
14,493
4,547
0
1,439
15,473
4,853
0
8,689
6,784
37,313
0
L
Izanami
Stevo195
Izanami
8,837
5,444
0
496
20,755
6,007
0
14,373
6,382
0
37,875
L
Ymir
Tolban
Ymir
11,444
1,881
0
544
22,647
15,265
0
11,751
10,896
18,855
0
L
6,272
1,190
0
0
25,551
7,541
0
13,186
12,365
0
17,827
W
11,284
960
0
1,926
16,735
23,927
0
9,294
7,441
15,126
0
W
Neith
kfsa
Neith
19,509
13,895
0
1,422
8,153
3,607
0
6,413
1,740
0
30,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,469
Gold Earned
43,822
221
Minions Killed
140
9
Camps Cleared
3
1,081,217
Distance Traveled
877,386
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,008
1,101
38
4
5
213,903
0
W
Ra
12,576
1,258
119
12
2
240,333
0
W
Guan Yu
11,363
1,136
24
2
0
216,747
0
L
Yemoja
8,708
871
18
2
0
151,628
0
L
Sol
8,711
871
32
3
1
195,304
0
L
Izanami
8,790
879
54
5
1
171,843
0
L
Ymir
9,020
902
14
1
0
188,182
0
L
Thor
8,593
859
22
2
1
170,429
0
W
Sobek
11,697
1,170
4
0
0
217,793
0
W
Neith
10,825
1,083
36
4
2
192,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role