Player Matchup

Mercury
Mercury
D4rkBorr
Mercury
Level 25
God Stats
4W - 1L
1,755 SR
Queue Stats
143W - 208L
1,293 Elo+
Party 1
Ra
Ra
DANILVIRIATOBRA
Ra
Level 25
God Stats
16W - 10L
1,610 SR
Queue Stats
51W - 71L
1,354 Elo+
Party 1
Bellona
Bellona
ScrappyList602
Bellona
Level 19
God Stats
67W - 74L
1,573 SR
Queue Stats
169W - 256L
1,364 Elo+
Party 1
Cerberus
Cerberus
Xucurus
Cerberus
Level 31
God Stats
9W - 18L
1,438 SR
Queue Stats
261W - 361L
1,417 Elo+
Party 1
Skadi
Skadi
agente da kaos
Skadi
Level 38
God Stats
21W - 16L
1,496 SR
Queue Stats
105W - 174L
1,358 Elo+
Party 1
Team Averages
Level 28
1,575 SR
1,357 Elo+

VS

Team Averages
Level 14
1,541 SR
1,436 Elo+
Aphrodite
Aphrodite
Apathy959
Aphrodite
Level 26
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Desch457
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Lavitz__Slambert
Nemesis
Level 21
God Stats
5W - 8L
1,489 SR
Queue Stats
24W - 35L
1,314 Elo+
Solo
Olorun
Olorun
Lo0s3rz
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
coopdaddy07
Artemis
Level 20
God Stats
5W - 5L
1,460 SR
Queue Stats
131W - 151L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
D4rkBorr
Mercury
13
3 / 1 / 6
8,510
567
3,775
9,595
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
14 / 0 / 1
10,277
685
9,613
6,204
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 1 / 0
8,987
599
7,230
9,672
9,418
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Xucurus
Cerberus
11
0 / 2 / 4
7,236
482
2,112
13,250
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 1 / 3
7,949
530
8,170
6,550
1,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Apathy959
Aphrodite
10
2 / 3 / 1
6,771
451
2,537
8,101
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Desch457
Medusa
9
0 / 12 / 1
5,746
383
5,416
12,763
4,075
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 0
7,983
532
3,075
11,372
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Lo0s3rz
Olorun
5
0 / 6 / 0
4,957
330
3,123
5,894
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
coopdaddy07
Artemis
11
1 / 4 / 2
6,574
438
9,486
8,158
2,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
27
Kills
4
5
Deaths
27
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Apathy959
Aphrodite
2
3
1
0.83
W
Mercury
D4rkBorr
Mercury
3
1
6
6
W
14
0
1
14.5
L
Medusa
Desch457
Medusa
0
12
1
0.04
L
1
2
0
0.5
L
Olorun
Lo0s3rz
Olorun
0
6
0
0
W
5
1
0
5
W
Cerberus
Xucurus
Cerberus
0
2
4
1
W
5
1
3
6.5
L
Artemis
coopdaddy07
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,900
Damage
23,637
45,271
Taken
46,288
25,480
Mitigated
20,148
11,787
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Apathy959
Aphrodite
2,537
580
1,587
3,335
8,101
7,247
0
2,512
5,589
20,359
0
W
Mercury
D4rkBorr
Mercury
3,775
1,484
0
2,017
9,595
3,677
0
969
8,626
0
62,957
W
9,613
1,130
32
3,303
6,204
2,045
1,544
1,580
4,624
56,737
0
L
Medusa
Desch457
Medusa
5,416
2,399
0
100
12,763
4,075
325
5,257
7,506
0
27,309
L
3,075
1,150
0
2,843
11,372
4,461
455
1,974
9,398
0
54,473
L
Olorun
Lo0s3rz
Olorun
3,123
1,723
0
378
5,894
1,936
0
1,868
4,026
12,162
3,956
W
7,230
1,123
0
1,134
9,672
9,418
1,742
633
9,039
9,332
41,628
W
Cerberus
Xucurus
Cerberus
2,112
141
0
3,706
13,250
8,375
0
1,502
11,748
28,555
0
W
8,170
4,007
193
1,402
6,550
1,965
780
602
5,948
0
42,904
L
Artemis
coopdaddy07
Artemis
9,486
3,962
0
1,719
8,158
2,429
0
1,547
6,611
0
34,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,959
Gold Earned
32,031
427
Minions Killed
269
0
Camps Cleared
0
1,495,451
Distance Traveled
1,234,012
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,771
451
39
3
0
288,050
1
W
Mercury
8,510
567
89
6
0
358,305
0
W
Ra
10,277
685
107
7
0
312,486
4
L
Medusa
5,746
383
46
3
0
261,976
1
L
Nemesis
7,983
532
107
7
0
301,348
1
L
Olorun
4,957
330
16
1
0
143,026
0
W
Bellona
8,987
599
97
6
0
285,416
0
W
Cerberus
7,236
482
59
4
0
245,225
0
W
Skadi
7,949
530
75
5
0
294,019
0
L
Artemis
6,574
438
61
4
0
239,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role